Orinon said:
The pirates have a large number of justifications for piracy
the game is buggy
the DRM is ridiculous.
are two major ones. well here's my idea
make the The code of the game that allows patches be a part of the DRM. if you remove the DRM you can't get a patch for the game, this means that the people who pay for the games get better games while the pirates have a game full of bugs and glitches. its like a buggy demo, its free but it sucks.
Thoughts?
Well that's been true for a while (mainly with Steam) and it hasn't changed much as there are several problems:
-the patches themselves get pirated eventually
-most developers are pretty slow with patches
-pirates aren't the most enthusiastic gamers (they were too lazy to pay) they don't care much about bugs
The main thing to counter piracy is service, a continuous stream of content on a weekly or monthly basis, far faster than the crackers (people who turn legit copies into infinitely copyable pirate versions) can keep up.
You just have to live with piracy, like every other entertainment industry. From music, to film, to TV, to books, to pictures to even IDEAS... people use what they have not legally obtained or used. Companies need to accept this like how some people will dare to buy imitation Levi rather than actual Levi jeans.
The best you can do is make the legit version more appealing than the pirated version by bettering that version in an intrinsic way rather than trying in vain to sabotage the pirated version.