LordNue said:
I'm curious where his attitude comes from to be honest. He seems angry about things that Ol' HomieD never even brought up, such as the post count. Is he just trying to troll or flame? Or does he really think being a FOURMZ SUPASTA!11!1 matters? Or you know, the fact that he's prolonging a potential derail which he was complaining about to begin with. If you don't like the fact that someone posted something, why quote them and continue to argue about what they're talking about? It only contributes to the big ol' thread derail.
Really? You wonder where it comes from? You can't figure it out on your own? I start a thread, dude trolls in, flat out admits that his trolling was off topic, then acts high and mighty when I protest? Is it really THAT hard to figure out? I mean, I could be way off base here. Maybe it's good etiquette here to answer an invitation to come up with game ideas with a scathing tangential response. That's not what I'd seen from reading the forum, but hey, what do I know?
Anyway, well done. Newb riled, thread jacked, authority asserted. As to the basic content of your original complaints, the whole "If you don't like it, make a better game!" or "Without the corporate system, no games would ever get made!" are wholly without merit in the basic concept of my thread. I know how games are made, why some good ideas become crappy, why some crappy ideas stay that way. I even know a few corporate entities that seem to enhance the games that pass through their systems.
All of that said, bad games still get made, on a fairly consistent basis, and tend to outnumber the good games. On a site such as this one, it is easy to get caught up in either praising or panning what is out there, and I thought it would be interesting to see what games a group of gaming enthusiasts would like to see get made. As a concept, this falls fairly squarely into the "everyone is a special snowflake" school of thought, and I expected to see some ideas I didn't much like, as clearly some people did with mine. That is fine, no protest from me. My protest comes when experienced posters act as though me claiming that not all games are good somehow attacks a precious entity that they feel the need to defend.
Anyway, back to my concept...
HG131 said:
Second, I'd make a Firefly MMORPG.
Wasn't there one announced like... three years ago or something? I thought that was the game that was going to finally break me down into checking out MMO's.
unoleian said:
I actually designed an entire Zelda adventure based around the model used for Link's Awakening, once. An entire world map and 8 dungeons executed cell-by-cell on graph paper, matching the design philosophy used in that game.
Had a whole story involving Link travelling to a land north of Hyrule across Death Mountain, with a long-forgotten pass acting as an introductory dungeon. Story involved Link obtaining a suit of armor piece by piece to become a white knight, and defeat an evil presence I could never think up a cool enough name for.
Had an entire inventory of items, a whole panoply of puzzles laid out in each dungeon, themes for each area, designed keys, power-ups, heart locations, bosses, new monsters, it was the total package.
Like, seriously got into this. And I was only like 11 or 12. Dream was crushed when I discovered no game company in their right mind would accept an unsolicited design document.
Found a few of those old maps and item concepts while digging through some boxes at my mom's house.
Honestly, I still think it had potential...and that's coming from a mindset that's had 14+ years to develop a nicely jaded and cynical attitude...
I've been there. When I was 12 I had an adventure game idea that I actually mailed to Sierra On-Line systems. The rejection letter they sent basically told me that they didn't take unsolicited designs, I misread it as they were offering me a job. I was on top of the world until Mom came home and told me that A) There was no way I was moving out west at the age of 12 and B) That wasn't what the letter said, anyway.
I still occasionally work on Adventure game designs in AGS, though.