Gametek said:Well, I misspelled what I was writing in an attempt to sound childish... I was saying that, yeah, I played Defiance. No need to remember the final to me. That game simply broke my heart: for the whole game I liked more playing as Raziel than playing as Kain. Kain feel like a... don't know, he feel strangely annoying. At the last boss battle, I turned down the PS because I couldn't believe that my favorit hero just died. Finished the game only because I was wishing that he could just popout back, somehow. You know, he died many time in the LoK francise.
As for the jrpg... I can't stand them. Mind me! I just loved FFIV, FFV, FFVI, FFVII, but I just can't play any other jrpg, expecially the most recent. They seem to fail me somehow, sometime it is because a story that is full of bullshit, sometime because they request me to grind into an impossible quantity. Mind me, I like grinding. But grinding in a game that give me long lasting bonus, like achievement or material for my buddies, not grinding to go on whit the story. Not grinding to go on with the story! Or in exchange, a game with an exponential difficult bar, that go from one to infinite. Even calling this game j"rpg" feel wrong. They maybe as good as you want, but they are absolutely everything that is not rpg. No decision. No roleplay. Only dragon, goblin and castle, that aren't even element that make your game a RPG!
Mind me, I still like Nintendo game, like Zelda, but I have close my heart to any other japanese game long ago. Nintendo is kind of an exception to me. And Capcom megaman, but well, Megaman is not a jrpg.
PS: the spoiler tag is, without the final s.
Thing about the ending to Defiance is that Raziel didn't die in the end. His physical form was destroyed when Kain cast him into the abyss at the beginning of the first Soul Reaver game. Though the God gave him a body to inhabit, he's always been corporeal, thus why he can switch between the physical and corporeal realms. When Kain impaled him, thinking it was Mobius returned to life, Raziel allowed his twin-souls to combine and inhabit the Soul Reaver sword once more. So, technically, he didn't die, he just inhabits a new "body".
I don't know what you're going on about with the whole grinding thing, but you're not describing Jrpgs, be they old or new. Yes, there are some elements of grinding in some games (take for example in the .Hack// series where you had to split the enemies with the power of your bracelet to get Virus Cores, or more recently in Resonance of Fate where you have to kill certain enemies to get Hex items to drop to help you build the map), but nothing to the level you're talking. Nothing to the point of infinity. You're referring more to games like World of Warcraft where you have to constantly grind in order to level up and collect certain amounts of items to complete quests.
Personally, I don't remember much about Breath of Fire V as I played it through once and sold it off it was so terrible. If that's what you're referring to, then I can totally agree. However, you cannot base ALL games from Japanese companies to be terrible just because a fair few of them are. If you liked games like Final Fantasy (the older ones, as in up to X, not anything after that), then maybe you should look into other older JRPGs like the Suikoden series or the early Wild ARMs games.
Can't blame you on loving the Legend of Zelda games. I know they're all samey and some are pretty crap, but I still love the majority of the games.
I don't know what you're going on about with the whole grinding thing, but you're not describing Jrpgs, be they old or new. Yes, there are some elements of grinding in some games (take for example in the .Hack// series where you had to split the enemies with the power of your bracelet to get Virus Cores, or more recently in Resonance of Fate where you have to kill certain enemies to get Hex items to drop to help you build the map), but nothing to the level you're talking. Nothing to the point of infinity. You're referring more to games like World of Warcraft where you have to constantly grind in order to level up and collect certain amounts of items to complete quests.
Personally, I don't remember much about Breath of Fire V as I played it through once and sold it off it was so terrible. If that's what you're referring to, then I can totally agree. However, you cannot base ALL games from Japanese companies to be terrible just because a fair few of them are. If you liked games like Final Fantasy (the older ones, as in up to X, not anything after that), then maybe you should look into other older JRPGs like the Suikoden series or the early Wild ARMs games.
Can't blame you on loving the Legend of Zelda games. I know they're all samey and some are pretty crap, but I still love the majority of the games.