If you could feel pain would you still play?

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Netrigan

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Sep 29, 2010
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As long as all the Halo fans play on Legendary Pain difficulty. I want them to earn their bragging rights. Beating Reach should be on-par with giving birth.
 

Extra-Ordinary

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Mar 17, 2010
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Oh, that's a hard one. It reminds me of when I thought it would be awesome to be spider-man; but then I remembered how much he gets punched around. Anyway, I'd probably play less shooters, more old school stuff. I mean how much would it hurt to lose a game of "Tetris". Driving games would be cooler too. But "Dead Space" would be absolutely horrifying. Other than being cut up, they're introducing acid now; and suffocating would not be pleasant.
 

Colonel Alzheimer's

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Jan 3, 2010
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Well I'm sure it would be connected to a whole bunch of achievements, meaning that of course I would have to put it on the highest pain at all times to maximize gamerscore...
[sub][sub]It's sad because I'm serious[/sub][/sub]
 

ethaninja

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Oct 14, 2009
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Last I remember, games were supposed to be fun... so... nope. Now if they had some sort of taste thing instead though, where when you eat in the game it's actually give you the sensation of doing so in real life, now THAT would be an idea.
 

WolfEdge

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Oct 22, 2008
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Dude... WHAT?!

Think about how painful it would be JUST to get nicked by a piece of steel. Let's forget about the decapitations, torture sequences (lookin' at YOU Metal Gear), shootings, explosions, DEADLY drops, magically induced fire, ice and mental pain, drowning, alien face rape, poisons, electric voltage, being crushed, bleeding effects, strangulation, and every OTHER act of horrific violence common to video games.

Let's just think about how painful it is to get hit by a blade...

... NO thank you.
 

Merkavar

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Aug 21, 2010
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i would be fine with it. as long as there was no chance of me dieing from the pain.

it would make you better at the game i would think.

kind of like paint ball. you get hurt but you know its not life threatening.
 

Eumersian

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Sep 3, 2009
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Maybe?

I feel like it would only be at all appropriate only in a game where getting damaged would be not the most common occurrence.
 

Decagonapus

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Jun 30, 2010
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If there was some way to enforce the other players playing with the pain turned on and not some custom third party controlling scheme with the pain enabler taken out; AND if it was toned down to reasonable levels I would give it a try.

(I'm imagining playing SSBM)
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Maybe.

It'd be horrible if you could never turn it off. (but obviously, in multi-player, anyone who turns it off would have an unfair advantage.)

But it has to be done very carefully.

Pain is one thing, but actual injury is something different altogether, so whatever technology would produce this has to be made very carefully indeed.

Still, it's one aspect of being able to 'feel' a game.

Heat, cold, pressure... wetness?

There's actually a lot of sensations that games omit that can be unpleasant, but are also potentially interesting.

Smell has the obvious potential to produce horrific stench (who wants to smell the sewer level... Anyone?)

Similarly, pain, and wading through nasty goop doesn't sound too appealing, but what about swimming?

A weird example maybe, but a virtual swimming pool is incredibly boring right now, while the real thing can be quite fun.

What's the difference? Well, for the most part, various sensations that could be considered aspects of the sense of touch.

There's something about the way it feels to be immersed in water that is completely absent in a game...

But getting back to pain, it would make certain activities more interesting, but you'd probably want to be able to turn it off too.
 

Nouw

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Mar 18, 2009
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By 80%?

Maybe, with no one playing I'd be the best gamer.
It'd be the best motivator!
 

Kraiiit

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Aug 15, 2010
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Dial down the pain by 80-90% and turn explosions, or excessive stimuli, into a sensation of numbness. It could work pretty well in conjunction with virtual reality, but not with today's consoles.
 

WolfEdge

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Oct 22, 2008
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Also, I play games to, you know... UNWIND. If I've got a headache, and just want to sit down and play some Halo, or Assassin's Creed, or WHATEVER, I don't want to FEEL anything.

I just want to play.