"Gameplay itself" in what capacity?" We have combat designers, technical designers, systems designers, and level/world designers that all fill that role.-Zen- said:an individual who works on the gameplay itself (not quite sure what the title of that occupation is) for Bioware.
Combat designer all the way.RollForInitiative said:"Gameplay itself" in what capacity?" We have combat designers, technical designers, systems designers, and level/world designers that all fill that role.-Zen- said:an individual who works on the gameplay itself (not quite sure what the title of that occupation is) for Bioware.
If level design is your thing, then why are you doing a maths degree? Arts/architecture, with some programming on the side, would be much closer to what you need.Trivun said:Ooooh, I actually do want to work as a games developer, I'm doing a Maths degree simply for that purpose. But yeah, I want to specifically go into Level Design, though any other design job would be acceptable too. As for developer, Rockstar have a base in Leeds, which is where I want to live and work, as do several other smaller companies. Bungie would be great because I'd love to work on Halo projects, and THQ would be good too. Lionhead wouldn't be too bad, though I'd have to work extra hard to try and get as close as possible to Peter Molyneux's dreams (though having him as a boss would be pretty cool, he seems like a decent, if overimaginitive, guy).