I would definitely have something like that. Something similar to what they did with Pandora in God of War 3. It was an escort mission, but it was actually a lot less painful than I thought it would be. I hate escort missions as well. I intended the child to be more of an emotional prop to create tension within the narrative than a "glassware NPC" that you need to keep from getting broken.elbowlick said:This sounds like a very long escort mission. Otherwise the game doesn't sound like a bad idea but having to protect some kid for the entirety of the gameplay sounds very frustrating. The only thing I can think of is have the kid hide every time a monster appears while you bash it's head in.Proteus214 said:To add a bit of tension, you will have a child that you need to protect. They aren't like a little sister or anything weird like that, they are yours.
Also, why a silent protagonist? Mass Effect style dialogue options sound like they'd fit right in.
Apart from the online aspect that is a very good game i would play and enjoy.blakfayt said:The game is completely online only, you get to customize your character down to their stats and what they wear. You and fifteen other people are stranded in a small urban town in the middle of a zombie attack. You have three hours (three days and nights game time 30 min=to half a day) to survive and make it to an escape route designated on the last day. There is a scoring system and being a dick is not encouraged, if you leave a person who is near you and facing down only a few zombies you will have points deducted for not moving towards their position, and points awarded for helping them or at least trying (this is assuming they are out of ammo or have directly requested help). In the last ten minutes you are shown a position on your mini map, you must make it to that position in under ten minutes or you fail, if you all get there too early the zombies will move towards there and the location may move, so timing is critical. During the daylight hours you are encouraged to rest as there is a fatigue meter, but the zombies are less active making it a good time to scrounge for weapons and ammo. As you play and earn points you can purchase upgrades to stats and special weapons. I came up with this idea one day about half a year ago with a buddy of mine, and it still stands as the best zombie idea we ever came up with.
you, find any friends with competent programming abilities and any money you can beg, NOW!Legion said:I'd like an open world Zombie game. A mix between Dead Rising and GTA where you actually feel threatened rather than amused when you see thousands of them stumbling around.
You'd need resources to survive, to build your own safe-houses, create paths to get around over blockades etc. You only get as many weapons as you can carry and as much ammunition as you can scrounge.
*sighs* Game developers should hire me as an idea man.
OMG I thought that was my ideaThe Undoer said:I'd like to develop on yours, with the whole build stuff area, work it like Gmod, but the size of the object you build indicates a price, you can avoid prices by going out and scavenging? ^_^ It would really need Multiplayer capabilities, with good (And by that I don't mean tin can and rope) voice chat. It would be pretty epic, get your money from Zombie Kills etc. Make Automated Sentries using a Wiremod Esque tool (simplified ofc)Legion said:I'd like an open world Zombie game. A mix between Dead Rising and GTA where you actually feel threatened rather than amused when you see thousands of them stumbling around.
You'd need resources to survive, to build your own safe-houses, create paths to get around over blockades etc. You only get as many weapons as you can carry and as much ammunition as you can scrounge.
*sighs* Game developers should hire me as an idea man.
You know what else would be rad? Instead of them being the slow moving variety, they should be running zombies BUT the game is constantly in bullet time. Like, bay watch zombies.D Bones said:My survival horror would have naked zombie chicks with, like, totally sweet boobs. And like, they'd be normal killer zombies, but they'd be the slow kind, not the fast, infected, 28 days later zombies. These zombie chicks would be fairly fresh so you could still make them have killer racks (pun intended). And it would be a melee only game with 1 pistol hidden in each level. This game would have new types of weapons (not the played out baseball bat, knife/machete, frying pan). I'd have like, light sabers, dogs that you could unleash, a big boot that you could put on to kick them with, darts to throw into their heads, and a hand-scythe. It would be rad.