I must wonder: did 3/4 of the people criticizing the article even bother to read it before erupting into unjustified rage?
The writer here is making a series of completely valid points:
1) The term "indie" is relative (how independent ARE independent developers, and what is indie supposed to mean? After all, we have 6 different definitions coming from posters in this thread alone), as well as arbitrary.
2) Independent games have the same average levels of quality that "corporate" games do. They don't deserve to be held above "corporate" games simply by virtue of who made them. All games should be judged equally by critics AS GAMES, regardless of who made them. Indie developers make just as many terrible games as major publishers, so why should their efforts be seated on a glass pedestal? Similarly, why should corporate games be diminished if they're good?
3) Claiming that "indie" games should be a separate category prevents the game industry from achieving progress. For instance, people complain about how "major" games lack the emotional impact of "indie" games, but rarely do you see someone say "they should learn from [indie game X]!" Reviewers and society in general have a bad habit of laying major titles off to the side, of saying "Well, it's a
corporate game, what do you expect?" when in fact, they should be saying "Oi! Do it this way!"
It's easy sport to split the difference between things; the challenge is in finding the similarities, tracing the one thread in the colorful bramble that connects two things that wouldn't otherwise have touched each other. You could call that a starting point, a position from which to start tearing down walls rather than building them up.
"Indie doesn't mean a heap to me, but it still means a lot of things to a lot of people," Bruce told me. "They're the ones who can make whatever classifications they want. It doesn't matter either way.
"I'd probably rather just be known as a game designer."
That last sentence is what drives it home. Indie or not, game designers are just that: and their creations are just games, no matter the source. Arbitrarily walling them off from one another because people dislike "THE MAN", instead of using them as a teaching tool, is a stupid waste of time.