A few responses to the article:
1. Multiplayer is not a big fucking deal. Especially not in an RPG like the Elder Scrolls series. And yeah, the reason something like Dark Souls will have multiplayer is probably because the concept was multiplayer-oriented and it was designed from the ground up to be multiplayer-friendly. Skyrim (and all TES games, really), were designed to be single-player oriented from the ground up. It's like saying that because it's harder to fit two people into a twin-sized bed than into a queen-sized, the queen-sized bed must be inherently better. Nope. Not the case. Depends on what you're using it for.
2. Complaining about DLC existing is stupid and immature. I propose we stop bitching about it unless we're also going to collectively ***** that we have to buy mice separately from out computers, mattresses separate from our bedframes, bookmarks separately from our books, and so on. There is no ultimate difference.
3. Okay, so basically the scope paragraph boiled down to "Oblivion had lots of filler because it was too big but DARK SOULS GONNA BE HUGE MANG". Also, in the conclusion of this, they said "Dark Souls will have shittons of combat and awesome variation, Skyrim will probably just be fetch quests." One, this assumes that the combat mechanic is the only thing worth a damn in the game (more on this later) and makes the fatal flaw of saying "Dark Souls WILL be X, Skyrim will PROBABLY be Y, so Dark Souls will naturally be better!" when it doesn't have much ground for either assertion.
4. Saying Oblivion's combat was bad and so Skyrim's will be is ignorant. It also misses the point that TES games are not based solely around combat. Also, this sentence is just false: "the game structure of Bethesda's RPGs typically handhold players, clearly outlining what to do next in objective windows and mission paths. Boxes are checked and unchecked on what to accomplish, etc". Yes, Oblivion had that, and LOTS of people hated it. Morrowind didn't hold your hand for shit. In fact, it just told you "oh and you need to go to this unmarked ruin that I won't tell you where it is and find this magical mcguffin". And you had to just find out where the damn place was on your own. Because fuck you, that's why. But back to combat. Saying that "Dark Souls' combat will be better than Skyrim's" is probably accurate, I concede. However, TES games aren't just about combat, so the many other aspects of the game will probably more than make up for this.
5. The dragon point is fucking retarded. Nothing more to say here.