I'm assuming this is what you meant, as regenerating health basically removed all difficulty from FPS games and has been the death knell of the entire genre as it slowly dwindles on its path of games with aforementioned regenerating health, space marines, and other terrible systems that people seem to clamor for because they enjoy playing the video game equivalent of Bad Boys 2.oppp7 said:I think the idea is to make characters more retarded.
Halo was bad. It has some of the worst level design in the history of the genre. There's outside level 1, outside level 2, alien space ship, the exact same alien spaceship but with a different room every now and then, stupid inside temple inside of outside level 1, alien space ship 2: the revenge, etc. I'm reminded of a Penny Arcade where they posit that the reason the level design is so bad is a defense system of the Aliens so that an intruder might get bored and leave. Halo became popular because people who drink Natty Light at Frat House Kappa Beta Whateverthefuck could play the game WHILE DRINKING Natty Light, high-fiving each other and listening to Slipknot.
Also the FPS genre has pretty much had no new ideas and has been slowly dying since around the late 90's.