I was thinking exactly that.Graustein said:Don't we already have a word for it?
Yknow... piracy?
I was thinking exactly that.Graustein said:Don't we already have a word for it?
Yknow... piracy?
You've got the very basic thing right (copyright infringement is, in fact, denying someone revenue that they have a legal privilege to collect) but the rest of what you said is out of sync with the realities of copyright, patent, and trademark legislation. You're bending "intellectual property" to be something it's not -- and, in the process, you're positing a system that's downright evil.Merryjest said:If nothing is taken, then what are you downloading?
What you are *taking away* is the opportunity for the creators to benefit from the fruits of their own minds. When something is copied and distributed illegally you may not be *taking* an *object* from them, but just as much as you are transferring an abstract to yourself, you are *stealing* an abstract-if you will- from the source. You are stealing the opportunity for one to benefit from the fruits of one's mind. At the core of this philosophy that "digitally copying is not taking anything" is the idea that people should not reap any rewards, should not make any career or profession, out of anything that is the product of the mind: art, music, literature, business software, patents, new innovations and yes, games, among many others. If we were all to concede to the ideas implied by the acceptance of your behavior , we would all be destined to manual labor and industry, agriculture and distribution devoid of all innovation.
This ideal, your ideal, is that the products of your mind are not *yours*, they are everyone else's- whatever thoughts you utter, whatever words you say, whatever you write down is not yours, it is everyone's. The idea that is advocated is the enslavement of everyone's productive thoughts. Is this truly the democratic ideal that you would want, or that you want? Because it's games today- thoughts tomorrow.
Any element or resource which, in order to become of use or value to men, requires the application of human knowledge and effort, should be private property?by the right of those who apply the knowledge and effort.
All property and all forms of wealth are produced by man?s mind and labor. As you cannot have effects without causes, so you cannot have wealth without its source: without intelligence. You cannot force intelligence to work: those who?re able to think, will not work under compulsion; those who will, won?t produce much more than the price of the whip needed to keep them enslaved. You cannot obtain the products of a mind except on the owner?s terms, by trade and by volitional consent. Otherwise you are a thief--- and by your arguments, you definitely sound like one.
I suggest using this word: filching.Morderkaine said:...and maybe options for what to call it.
Downloading material without permission is theft. Criminal definitions are different to dictionary definitions.Morderkaine said:I know there are other posts on illegal downloading, but this is not the same thing. This thread is to try and stop people from using the wrong words in their arguments, and to realize that in our digital world, old terms and systems dont nessecarily apply. You cant use the same rules for a digital signal that can be reproduced 1000000 times for free as you can for a loaf of bread.
Over and over again I see people making comments like `You wouldnt steal a BMW would you?` or `How would you feel if you were mugged on the street`, but these comments have nothing to do with downloading, even as an analogy.
Downloading movies, music and games is not theft. A definition of theft : The act of stealing; specifically, the felonious taking and removing of personal property, with an intent to deprive the rightful owner of the same.
When something is downloaded, the music artist, game company, etc loses nothing, there is no piece of property that vanishes from their homes or businesses. If I download a game for free, the only thing that company loses is the CHANCE to POSSIBLY sell that game to me, a chance they may never have had in the first place. For example - if someone in a country where a game is not sold to downloads it, what did the company loose? They could have never sold to that person in the first place, it would have no effect on their profits at all, so is it theft? Of course not! Did the company lose a cent? No! Is it illegal? Apparently.
Now, I am not saying that there is nothing wrong with illegal downloading. It is illegal, it can hurt the game, music, movie, etc makers. But it is not theft, it is something new that needs its own name. I just dont want to see anymore stupid arguments comparing it to breaking and entering, stealing cars or chocolate bars, etc, as I know the downloading issue is one that will be constantly brought up over and over again as new legislation passes.
In short, downloading can reduce profits, in some cases increase them by spreading knowledge of a product, and in some cases make no change in sales at all. It is not theft and should not be referred to as such. You may as well say that if you walk into a book store, sit down and read a book, then put it back on the shelf and leave that you stole from the store. Maybe call it `potential/possible loss of sales`, or `reduction in maximum possible revenue`, but not theft, and its nothing like stealing a car or any physical object.
Any posts to this thread, please lets avoid posts on if you agree or disagree with downloading, keep it to the topic of whether it is theft or something different, and maybe options for what to call it.
Erm, not quite. There's much more to "intellectual property" laws than "possible loss of revenue."beddo said:We consider possible loss of revenue to also be theft, both in terms of English language and English and American law.
Books are rented from the library because librarys are a paid service that is paid for by local governments. You are not paying for a game if you download it, you are breaking copyright laws. You are a thief and don't try to say your not. I hope you admit what you are and quit trying to hide behind symantics. It is very dispicable.Ragdrazi said:And you're going to "steal" from me when you get my book from the library. The only difference is, I don't care.SteveDave said:Symantics,you deny profit to a game developer, retailer, and publisher whenever you download a game. You are stealing and don't try to sugar coat it any other way.
I'm really tired of this. I really don't want to see anyone on this thread attack torrents, until they can explain to me how their ideas could not be used to attack libraries. Period.
Either we start tossing librarians in jail, or we stop attacking "pirates." Pick one.
As compeling of an arguement as that is, there is loss/gain of money in pirating a game. If I torrent a game I would otherwise buy then I save 60$<--(that's 60$ gain in my pocket)and the compagny doesn't make the profit of that product<--(that's money that the game developper, distributer and reseller don't make) so yes, pirates profit and compagnies suffer, if the game is available in your area then there is no reason not to buy it, if it is impossible to find, then download it but it is completely pathetic of anyone who lives in a reasonably sized city in any well-developped country to claim they are not criminals, it is technically stealing and it is a crime, it also infringes on international copyright laws.Richard Groovy Pants said:And kudos to the OP, you may be on to something here and I agree with everything you said.
Theft is someone mugging another person and taking their money. The result is a decrease in the victims capital money , and an increase in the perpetrator's wallet.
With that in mind apply it to piracy.
*pause for a moment
See? It doesn't work now does it?
A pirate that will use said pirated game for personal use will not win any money out of it. And the company being infringed of their copy rights won't lose any because they didn't had it from the beginning!. No one loses, no one wins. It balances itself out and to all the haters saying that pirates are thieves well, go eat cacti, maybe then you'll think before posting.
A) Downloading a Kangaroo ( http://en.wikipedia.org/wiki/Kangaroo_(arcade_game) )ROM to play in MAMEbkd69 said:For those who feel that downloading==theft, please rate the following thefts on a scale of 1-10, where 1 is stealing a copy of Tom Hanks' private fax number to send him a happy birthday card, and 10 is pushing an old lady down the stairs to take her purse and her social security check:
Yeah! Pacifism DOES exist on the internet!L.B. Jeffries said:*edit*
You know what, enough of this. I'm tired of talking to this idiot.
Whatever helps you sleep at night, man.
You quite clearly took that quote out of context; the sentence was clearly based on the previous statements I had made.Alex_P said:Erm, not quite. There's much more to "intellectual property" laws than "possible loss of revenue."beddo said:We consider possible loss of revenue to also be theft, both in terms of English language and English and American law.
Obvious counter-example:
You are a car manufacturer. You make cars. I create a magic flying car that runs on dreams and starlight.
My product is better than yours. The availability of my product kills demand for your product completely. I have denied you lots and lots of potential revenue.
But, legally, I have stolen nothing.
-- Alex
Alex_P said:MY system is evil? You are basically stating that the product and ideas of my own mind are NOT MINE. Your system calls for the slavery of man to other men, for the notion that his ideas aren't worth anything to him and he has no right to profit from them once he has concretized them. It is repulsive and repugnant, and it's clear that you have never thought how much *you* depend on the ideas of others, and on the fact that they decided to market those ideas.Merryjest said:If nothing is taken, then what are you downloading?
What you are *taking away* is the opportu You're bending "intellectual property" to be something it's not -- and, in the process, you're positing a system that's downright evil.
Patents and copyrights are the legal implementation of the base of all property rights: a man?s right to the product of his mind.
We're not talking about ideas about how to schedule your week or how to meditate. We're talking about ideas like how to improve the accuracy of a laser so it runs on a blu-ray disc, or a game that takes 70 hours to complete and that tells a story, which took two years to make.