Ive been hearing increasing complaints about how in most FPS now when you take damage you character seems to start bleeding from their eyes.
So i thought what better way to resolve this than tho ask people about it, what do you think the most effective way or better way of showing damage in a FPS or TPS shooter other than getting jam in your eyes?
Personally i think maybe when you take sufficient damage the screen starts to wobble slightly and you cant aim as well as you can when you are at a good amount of health, now this would obviously mean that you wouldnt be very effective at taking out the guy who is shooting you, but to offset this, you gain a little more resistance to damage, so youll have a window of opportunity to get your ass to safety, of course this means the accuracy reduction would have to be quite severe as to stop players from Rambo-ing it every time.
Well thats my idea, how about yours Escapists?
EDIT: Yes I know you can have a health bar, or a shield and health, the point of this though is the effect, what you see on screen when you get damaged. And how to add a spin to regenerating health
So i thought what better way to resolve this than tho ask people about it, what do you think the most effective way or better way of showing damage in a FPS or TPS shooter other than getting jam in your eyes?
Personally i think maybe when you take sufficient damage the screen starts to wobble slightly and you cant aim as well as you can when you are at a good amount of health, now this would obviously mean that you wouldnt be very effective at taking out the guy who is shooting you, but to offset this, you gain a little more resistance to damage, so youll have a window of opportunity to get your ass to safety, of course this means the accuracy reduction would have to be quite severe as to stop players from Rambo-ing it every time.
Well thats my idea, how about yours Escapists?
EDIT: Yes I know you can have a health bar, or a shield and health, the point of this though is the effect, what you see on screen when you get damaged. And how to add a spin to regenerating health