In the Wild

Recommended Videos

thethingthatlurks

New member
Feb 16, 2010
2,102
0
0
FallenJellyDoughnut said:
Peta would fuck that shit up before it was even announced!
Ooh, they should be in there as well! Haven't you ever wanted to see those peta-tards getting torn to shreds by ravenous creatures? Now you could actually do it yourself!
 

Eclectic Dreck

New member
Sep 3, 2008
6,662
0
0
I'm not sure what you mean by "visceral graphics" to be honest. It's an interesting concept but I don't see what the aim would be? Wolf simulator? Does it have a story beyond survival? Is there some sort of moral to be made? As I said, it's a concept that's interesting enough, but I can't actually imagine a way to make this concept "fun".
 

MikeTheMugger

New member
May 6, 2010
85
0
0
I pulled from a lot of different elements for inspiration, the least of which is assassin creed. I like the primal feeling that the Alien campaign on the new AVP game evokes. Along with that there have been several games which incorporate animals, Dead to Rights: Retribution has short parts where you get to play as Shadow (Jack's dog) and rip the guts out of criminals. World at War you could call in dog attacks in MP. Fallout 3 you get Dogmeat.

I like the idea of encroaching on human territory, a sort of Nature-strikes-back campaign. As I mentioned before, such a game would need a plot driven campaign, the average life of a wolf (or any animal) is probably too boring to make a feasible video game from. As such it would call for a larger-than-life protagonist (the player) in an adventure which requires the Wolf to think and act in ways that, in real life, it could not. I am boiling some plot devices over in my mind now.

As for gameplay, I think that Thief II had the stealth genre correct, Assassin's Creed had sprawling maps, although little else noteable other than storyline. AVP I loved for it's mix of 3 races so seemlessly, along with 3 methods of kill; Stealth, Ranged weapons, and Melee. In a game which would focus entirely on melee the controls would have to be a lot more intuitive then quick attack, power attack, block, and counter.

I do think that certain survival elements would make the game more interesting, but a majority of these elements are present in every action game. If you had to wait for healing to take place in real time that would lag down the game too much, and the auto-regen shit is retarded. I was thinking that you could eat to restore health, however becuase chomping is something you will be doing a LOT in this game the amount of health restored cannot be too large. This will force players to strategize thier attacks, use stealth, and at time to also use thier influence over the pack, thus overwhelming with numbers. Members of the pack lost during battle, stay dead, although it is possible to find new members (or create them) but both of these methods are not instant.
 

Snowden's Secret

New member
Apr 4, 2010
1,099
0
0
This does sound really interesting. I like the idea of the stealth element, plus, you could possibly cram a fighter element in there, in the form of "dominance battles" with other wolves for Alpha rank, or even against another pack.
 

swolf

New member
May 3, 2010
1,189
0
0
Carbonic Penguin said:
That sounds very interesting... and if it was made, something I would follow... and maybe buy. I can't really think of any improvements... but I think it does need something extra...
This^...I would have to ask is it an MMO or campaign? I'm not in to MMOs, that's why I asked. As for improvements...I'd say giving the player a choice between different animals to play as, stat building (though I'm assuming you already thought of that and just forgot to mention it), and some story...like, encroaching humans (land developers, hunters, whatever)...that brings to mind the scene from Bambi where Bambi's mother died. Imagine getting to go primal on that hunter if you were Bambi. :)

Edit: I was unaware of the below post when I posted.

MikeTheMugger" post="18.203399.6796428 said:
I pulled from a lot of different elements for inspiration, the least of which is assassin creed. I like the primal feeling that the Alien campaign on the new AVP game evokes. Along with that there have been several games which incorporate animals, Dead to Rights: Retribution has short parts where you get to play as Shadow (Jack's dog) and rip the guts out of criminals. World at War you could call in dog attacks in MP. Fallout 3 you get Dogmeat.

I like the idea of encroaching on human territory, a sort of Nature-strikes-back campaign. As I mentioned before, such a game would need a plot driven campaign, the average life of a wolf (or any animal) is probably too boring to make a feasible video game from. As such it would call for a larger-than-life protagonist (the player) in an adventure which requires the Wolf to think and act in ways that, in real life, it could not. I am boiling some plot devices over in my mind now.

As for gameplay, I think that Thief II had the stealth genre correct, Assassin's Creed had sprawling maps, although little else noteable other than storyline. AVP I loved for it's mix of 3 races so seemlessly, along with 3 methods of kill; Stealth, Ranged weapons, and Melee. In a game which would focus entirely on melee the controls would have to be a lot more intuitive then quick attack, power attack, block, and counter.
 

Serioli

New member
Mar 26, 2010
491
0
0
Reminds me of a game I played ages and ages ago (on the BBC B I think) called urban fox, basically a wildlife education game where you had to survive as, well, as an urban fox.
 

Rakkana

New member
Nov 17, 2009
1,316
0
0
I know it sound like a good idea but think about it. There will be little all no story and it will become quickly repetitive. What can you do as a wolf apart from hunt and sleep and breed?
 

MikeTheMugger

New member
May 6, 2010
85
0
0
First of all, this would definetly NOT be an MMO. I would never cater to the mind melting, mission grinding BS of an MMO.

SirDeadly said:
A game like that would actually be pretty interesting but there should be more options of animals to chose from
My ideas regarding this are a bit mixed. The storyline behind this game would be a largely territorial or pack related one. ie. your pack incures losses becuase humans are encroaching on your land, hunting your offspring and your game (making it harder to survive). Including other animals into the fray, to play as, would be interesting, but make the storyline complex and possibly very hard to digest. This may take the game to the level of "mystical forces" where nature becomes a sentient force that can combine it's resources to strike back at man when he becomes too dangerous. While I wouldn't axe a game which teeter's on a alternate(if druid like) reality, taking such extremes would limit the number of poeple who cold find such a game appealing.

That said, if mystical ( or science-fictional) forces are at work, there are even more options to choose from. Animals may be evolving in ways which allow them to communicate on some level.

Alternatively I was thinking of allowing the PC to play as a creature which can change forms from one animal type to another, as needed, to aquire new forms you would need to hunt and kill them. Each form would have a tactical advantage (and disadvantage) to balance their use.

A stat system would certainly be an aspect of the game, although how it would affect you and how you gain exp is still in the works for me...
 

Sovvolf

New member
Mar 23, 2009
2,341
0
0
Sounds like a good idea for a simulation game. Maybe we could take that idea, get rid of the Wolf part and put Bear Grylls there and well we have a Born Survivor game :D.

One question though... WTF is a Furrie?.
 

neilsaccount

New member
Jun 17, 2009
479
0
0
MikeTheMugger said:
I had an idea for a video game which could easily be adapted to any console or the PC. In the game you play as a wolf and try to survive in the wild. You start out as a young cub, and as you age and grow stronger you can hunt for prey. With current gen viscreal graphics, such a game could be mind-blowing. Imagine hunting down a deer in the forest, or prehaps if the game includes an arctic setting, hunting down a polar bear with your pack. You could also challenge the leader of the pack, or find a mate and make your own pack.

If anyone has any ideas, or comments about how to make this game better in some way, put them here.
Maybe your wolf could evade some hunters or something? Interesting IP and I hope that this will be made into a game. Who doesnt like wolves? Also maybe integrate packs online, similar to the posse system for red dead redemption.
 

Mr Cwtchy

New member
Jan 13, 2009
1,045
0
0
I think it could be an awesome game if not made too realistic. Add in some sort of customisable appearance and the ability to kill poachers and you've got yourself a good game :p

I'd certainly buy it.
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
7,918
0
0
Sounds like an interesting enough idea, espcially if you can change what animal you are! and what not.
 

MikeTheMugger

New member
May 6, 2010
85
0
0
neilsaccount said:
MikeTheMugger said:
I had an idea for a video game which could easily be adapted to any console or the PC. In the game you play as a wolf and try to survive in the wild. You start out as a young cub, and as you age and grow stronger you can hunt for prey. With current gen viscreal graphics, such a game could be mind-blowing. Imagine hunting down a deer in the forest, or prehaps if the game includes an arctic setting, hunting down a polar bear with your pack. You could also challenge the leader of the pack, or find a mate and make your own pack.

If anyone has any ideas, or comments about how to make this game better in some way, put them here.
Maybe your wolf could evade some hunters or something? Interesting IP and I hope that this will be made into a game. Who doesnt like wolves? Also maybe integrate packs online, similar to the posse system for red dead redemption.
I like the idea of being able to co-op with friends online, maybe even whole packs of freinds. The difficulty setting of the AI could be linked to the number of active players, to even out the challenge so it doesn't become too easy.

Also, a bit off gameplay and something on the note of game atmosphere; what about soundtracks? I think some Native American war drums would be suitable for combat. I know this may seem redundant, but somehow KSE or Breaking Benjamin just don't fit this type of game. Any ideas?
 

MikeTheMugger

New member
May 6, 2010
85
0
0
I was thinking that you should be able to switch between 1st and 3rd person as you like, with a simple button press. Also, sense dogs have much keener vision than humans, a slight zoom function and a nightvision button as well. True dog sight is black&white, but for the sake of gaming, the ability to switch between nightvision and color is essential.

Also this game would emphasize not on your average wolves, but a pack of wolves that has evolved to be smarter, and better adapted to survive against thier greatest threat (that would be us humans).

And as I mentioned before; there will be a stat system. Prehaps a skill tree to decide which strageis suite you best. Intelligence/ Charisma for better use of your environment, the ability to flip switches, disarm traps, and disarm humans, pull the pin off a grenade etc; increased ability to orchestrate an attack using your pack, better control over your pack, less battles for dominance once you have attained Alpha-status.

Strength/Constitution/Dexterity would all have the usual effects on your attack power/ biting strength, stamina and health/suseptiblity to pioson/gas/tranquilizers, dexterity may allow you to bite specific areas of the body on cue (ie. bite for unarmored or weak points on armored targets) and increase running speed and stealth abilities.

Perks may be handy also, similar to FO3, maybe a coat of fur wich acts as variable camo, prehaps you carry a virus which only affects humans and is transmitted with your bite (rabbies on crack) it could paralyze or impede your enemy in some way.
 

lSHaDoW-FoXl

New member
Jul 17, 2008
616
0
0
I'd play the game if there's a bonus level where you can bite the nuts off of those douche bag aerial hunters.
 

Lazarus Long

New member
Nov 20, 2008
806
0
0
This game does exist. [http://www.mobygames.com/game/dos/wolf]
It's abandonware. [http://www.hotud.org/component/content/article/46-simulation/20965]
You're welcome. :)