ME2--and I can't really pin down why-- just didn't really do it for me. Because I thought the first one was veritably divine, anything that wasn't just as good or even better seemed like a flop to me (although it was hardly bad in any sense of the word). That is, however, entirely opinion; one which I know is not widely held.captainaweshum said:Okay that still doesn't add up for why you think ME2 or Lost Odyssey are bad.HT_Black said:1. It was a Zelda game, which are ostensibly all very good.
2. It had Ocarina of Time and Majora's Mask to live up to.
3. It wasn't the second coming of Jesus, and as such was a flop.
You think Lost Odyssey is in the running for worst game of all time? Really? You can't think of anything worse? I wanna be playing whatever you are playing.
Lost Odyssey, on the other hand, suffered from a very definite and very deadly flaw: that is to say, it was boring. The environments were repetitive and oppresively linear; the characters were either annoying or nonentities; the combat system was the very worst of turn-based systems personified; and forty or so minutes of every hour was made up entirely of long-winded cutscenes filled with disinteresting people and stilted acting, which served to further a plot that, while interesting at first, eventually gave way to half-baked attempts at suspense and excercises in narrative tedium. While games like Lair and Geneforge are inferior from a gameplay and graphical perspective, both of those were at least able to string along my interest until they ended; and in my opinion, being interesting is a much more important to a game than being functional.