FieryTrainwreck said:
Why is everyone sorta jumping down the OP's throat for being totally goddamn right?
Cos he's... not.
What did you say. "Most cases"? Do we really measure developmental properties based on the majority? It's like, hey! The majority of indie games are shitty 2D platformers with 8-bit graphics and chiptunes! The majority of AAA games are shitty
Call of Duty or
Gears of War clones with muddy-brown washed-out graphics and gravel-voiced characters! You can't write off or generalize an entire field of games development because the majority is shit. I mean, if we mentioned games like
Braid and
LIMBO you wouldn't argue that they're some of the most polished games of this generation. And if I bought up
No More Heroes and
Dark Souls you wouldn't argue that they're creative and unique and different and inspiring! But then you say, no... indie games aren't polished... and AAA games aren't unique and different...
...this is why we who play many, many, maaany games like to refer to games like this with a simple word: "good." Good games are good, regardless if they're made independently or not. Some indie games are really fun and engrossing and unique, and some are repetitive uninspired pieces of schlock. It is entirely a subjective analysis that is required on a game-per-game basis, not just for the whole genre altogether! It's like when people say, "ohhh, all anime is shit." ...that's really not true, because anime isn't a
genre, and it's not even a
medium. It's just a way of making cartoons. Maybe then you argue all cartoons are shit? And maybe then I call you out for being stupid.
kyosai7 said:
FelixG said:
They depress me too
Different reason though
"Oh look, yet another 2d platformer..."
This. So much this. Most of them aren't even very good 2d platformers...
Addendum: if you have to put "most" in front of it, we can assume it's crap. The majority of everything ever is bad. It'd be a shame, though, if you wrote off all the good things because of the crap things took after them and you can't tell on face value. I mean, the resemblance to a good game and bad game isn't entirely noticeable until you actually dig deeper, eh?
People get burned out on indie 2D platformers the way they get burned out on
Call of Duty clone first-person shooters. That doesn't mean that
Super Meat Boy and
Serious Sam 3 should be overlooked. (For example.)