*inFamous 2 SPOILERS* Bioware eat your heart out!

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Kahunaburger

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May 6, 2011
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WaaghPowa said:
Kahunaburger said:
Are you kidding? Sure, Bioware gave us a scientist confronting his unethical bioweapons research, a woman relying on her religion to cope with her daughter's sociopathy, a man deciding between the woman he loves and his kingly duties, and (even in the worst game they made) clever use of a framing mechanism, but Infamous 2 gives us a choice between literal sainthood and literally sacrificing the entire human race for your personal benefit. That's just another level of storytelling, man.
Don't take this the wrong way, but I can't tell if you're being sarcastic or not. Damn lack of inflections in text.
Yeah totally was :)

They really need an equivalent of bold/italic/underline for sarcasm haha.
 
May 5, 2010
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CrazyJuan77 said:
Heh, nothing like an unbiased opinion.
It's his opinion. It's ALLOWED to be biased. Come on, man. Think.

OT: Well, I wouldn't go quite that far, but still: I fucking loved it, too. Finished with the good ending a few days ago, my mind was blown. It wasn't quite Bioware status, but damn...It came way closer then I ever expected. I love this game so damn much.

I just really, really, hope that's where the series ends, though. In fact, I still think the series HAS to end. I mean, I know people are saying the lighting bolt that hits the boat could bring Cole back to life, but even still...Aren't the good and bad endings so different that Infamous 3 would have to be two radically different games based which one you chose? I haven't seen the bad ending, but I'm assuming it's about a conduit-only world, which is basically the polar opposite of the good ending (conduit-free world).
 

Waaghpowa

Needs more Dakka
Apr 13, 2010
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Kahunaburger said:
WaaghPowa said:
Kahunaburger said:
Are you kidding? Sure, Bioware gave us a scientist confronting his unethical bioweapons research, a woman relying on her religion to cope with her daughter's sociopathy, a man deciding between the woman he loves and his kingly duties, and (even in the worst game they made) clever use of a framing mechanism, but Infamous 2 gives us a choice between literal sainthood and literally sacrificing the entire human race for your personal benefit. That's just another level of storytelling, man.
Don't take this the wrong way, but I can't tell if you're being sarcastic or not. Damn lack of inflections in text.
Yeah totally was :)

They really need an equivalent of bold/italic/underline for sarcasm haha.
I figured you were, but I didn't want to make the assumption.
 

GrimHeaper

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Jun 1, 2010
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eddierigs said:
Hectix777 said:
eddierigs said:
I choose the good ending as well. I wanted cole to live. I am now sad because that was a good story by sucker punch and they had to end it.
How do you know it ended? He still has to become tah Kessler(K3553R).
This is true but... how did Kessler come back and tell Cole of the beast? Was he like a prophet? If Cole dies, there is no Kessler, there for, creating a rip in the space/time Continum!

I have no idea, I still have not beaten the evil side.
Remember DBZ? alternating timelines bro.
 

Warachia

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Aug 11, 2009
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It's funny, I look at the title and what people are touting as great storytelling, and can still think up at least five examples of stories in the past that did the same thing.
Although it is entertaining to watch, it's like watching somebody discover chocolate or sugar for the first time in their life.

Edit: As an example, you know what these kinds of extreme game endings remind me of the most? the ending to the first fable game.
 

Mallefunction

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Feb 17, 2011
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Kahunaburger said:
Whoa. I just had my mind blown man. No other game has ever given me the choice between sacrificing myself or sacrificing others. We might be witnessing the birth of a new form of storytelling.
This made my day right here.
 

ThePuzzldPirate

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Oct 4, 2009
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Sarcasm on this thread hurts, lol.

But just to be on topic, Legacy of Kain: Blood Omen did this...fourteen years ago. Not to be a dick, just sayin.
 

neonsword13-ops

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Mar 28, 2011
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GrimHeaper said:
eddierigs said:
Hectix777 said:
eddierigs said:
I choose the good ending as well. I wanted cole to live. I am now sad because that was a good story by sucker punch and they had to end it.
How do you know it ended? He still has to become tah Kessler(K3553R).
This is true but... how did Kessler come back and tell Cole of the beast? Was he like a prophet? If Cole dies, there is no Kessler, there for, creating a rip in the space/time Continum!

I have no idea, I still have not beaten the evil side.
Remember DBZ? alternating timelines bro.
Damn it, your right.
 

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
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I thought the whole game was fantastic, and the brilliant ending was just icing on the cake. It turned the story on its head, and had me seriously considering turning evil just so I could save Cole and Kuo.

Fucking. Awesome. Game.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Awwww, that's so cute.

I feel like I just watched someone taste sugar for the first time in their life.

As for inFamous 2... meh. If it wants to compete with Bioware (and I'm pretty sure it doesn't) then they're going to need some proper characterization. All the supporting characters were incredibly one-note. And I spent the whole game wanting to slap Cole around the head and demand that he be less of a prick. And that was playing as a good guy.
 

Dash-X

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Aug 17, 2009
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I dunno. For some reason, I can't help but wonder if the "good" option was really "good".... I mean, doesn't that create a time paradox or something?

The only way I could see that working is if WaagPowa's speculation is correct...
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Defense said:
Hectix777 said:
Listen, I know we all know tha Bioware is the golden god king of video game writing
[Captain Haddock image snipped for space]
You almost got me there for a second.
Out of curosity, who would you consider to be the "golden god king of video game writing"?
 

AlternatePFG

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Jan 22, 2010
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Yeah, I really like the ending and thought the game had a good story but saying the ending was unique, is kinda silly. They did it very well, and it was surprised at that.
 

Jaime_Wolf

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...that sounds pretty typical for videogame writing. The whole good guy-bad guy reversal twist is certainly nothing new, which is not to say there's anything wrong with it, but countless games have done the same thing (including almost every Bioware RPG).

The only difference between what you've described and typical video game writing is that they just put it on a larger scale. Once again, Bioware (and other studios) do this all the time because scale is an easy way to make writing seem better and give more impact to decisions.

But the actual decision you described is still the black and white forced binary choice decisions of almost every modern RPG - all they did was add drawbacks to each side of the decision. The decision still presents an obvious "good" and a clear "evil" choice. All you really end up doing is deciding whether you're playing a good guy or a bad guy, the actual terms of the choice remain largely inconsequential.
 

Defense

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Oct 20, 2010
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Zhukov said:
Defense said:
Hectix777 said:
Listen, I know we all know tha Bioware is the golden god king of video game writing
[Captain Haddock image snipped for space]
You almost got me there for a second.
Out of curosity, who would you consider to be the "golden god king of video game writing"?
No one, and not only because most of the games I play are Japanese(and usually have bad translations, or just a bad script in general). Companies always seem to have varying levels of success with the concept of writing, especially if they use different universes each time. I can think of a few individual games that had a very good script though.
 

Xyphon

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eddierigs said:
Hectix777 said:
eddierigs said:
I choose the good ending as well. I wanted cole to live. I am now sad because that was a good story by sucker punch and they had to end it.
How do you know it ended? He still has to become tah Kessler(K3553R).
This is true but... how did Kessler come back and tell Cole of the beast? Was he like a prophet? If Cole dies, there is no Kessler, there for, creating a rip in the space/time Continum!

I have no idea, I still have not beaten the evil side.
Assuming you didn't play the first one.

In Kessler's timeline, he wasn't strong enough to defeat the beast and instead ran away with his family. Eventually, the Beast killed his family and he had to use his newest power to travel back in time and prevent his mistake from happening. He started working on the Ray Sphere earlier than in his timeline, and when he he had Cole activate it, he effectively changed the course of history.

With what he did to Cole to prepare him for the coming of the Beast, Kessler pretty much wiped himself from history because Cole didn't become him, he became a stronger, different Cole than Kessler was.

I fucking hate time travel, but in this instance it's actually pretty easy to understand..
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
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Xyphon said:
eddierigs said:
Hectix777 said:
eddierigs said:
I choose the good ending as well. I wanted cole to live. I am now sad because that was a good story by sucker punch and they had to end it.
How do you know it ended? He still has to become tah Kessler(K3553R).
This is true but... how did Kessler come back and tell Cole of the beast? Was he like a prophet? If Cole dies, there is no Kessler, there for, creating a rip in the space/time Continum!

I have no idea, I still have not beaten the evil side.
Assuming you didn't play the first one.

In Kessler's timeline, he wasn't strong enough to defeat the beast and instead ran away with his family. Eventually, the Beast killed his family and he had to use his newest power to travel back in time and prevent his mistake from happening. He started working on the Ray Sphere earlier than in his timeline, and when he he had Cole activate it, he effectively changed the course of history.

With what he did to Cole to prepare him for the coming of the Beast, Kessler pretty much wiped himself from history because Cole didn't become him, he became a stronger, different Cole than Kessler was.

I fucking hate time travel, but in this instance it's actually pretty easy to understand..
Oh, I didn't remember that. Thanks for the re-cap.
I should probably go back and play through it again.