As am I good sir as am I.Spoon498 said:I'm eagerly awaiting to find out whose in![]()
As am I good sir as am I.Spoon498 said:I'm eagerly awaiting to find out whose in![]()
Me three.warrcry13 said:As am I good sir as am I.Spoon498 said:I'm eagerly awaiting to find out whose in![]()
Ryans Solution said:snip
warrcry13 said:snip
i heard Mcpop won't be online for a day or so, though i missed the reason whySpoon498 said:snip
not sure to be honest, they didn't really say past 'a day or so'.Ryans Solution said:As in today and tomorrow, or just today?Lunar Templar said:snip
Lunar Templar said:not sure to be honest, they didn't really say past 'a day or so'.Ryans Solution said:As in today and tomorrow, or just today?Lunar Templar said:snip
the irony is, he was all 'hurry the hell up with your character sheet' on skype XD and now its done and we're waiting on him XD
i wouldn't worry yet, he and i are in another RP is why I'm on his alreadywarrcry13 said:Lunar Templar said:not sure to be honest, they didn't really say past 'a day or so'.Ryans Solution said:As in today and tomorrow, or just today?Lunar Templar said:snip
the irony is, he was all 'hurry the hell up with your character sheet' on skype XD and now its done and we're waiting on him XD
Oh noes Mcpop hasn't added me on skype does not bode well for me. I can be patient just hope this doesn't fall through like the last rp I was in which was my first ever.
Ah good good. I've had to switch books because of this RP. I was reading Eisenhorn again, but that makes me wanna do this more. So I have switched to the Necroscope books. (Haven't read them before.)Lunar Templar said:i wouldn't worry yet, he and i are in another RP is why I'm on his alreadywarrcry13 said:Lunar Templar said:not sure to be honest, they didn't really say past 'a day or so'.Ryans Solution said:As in today and tomorrow, or just today?Lunar Templar said:snip
the irony is, he was all 'hurry the hell up with your character sheet' on skype XD and now its done and we're waiting on him XD
Oh noes Mcpop hasn't added me on skype does not bode well for me. I can be patient just hope this doesn't fall through like the last rp I was in which was my first ever.
Alright thanks for the update I can be patient to find out who gets in.mcpop9 said:Update for all: I lost internet and should be getting it back sometime this week. I didn't abandon the rp. I should get it back sometime soon, so untill then, I apologize for the delay. I had planned to start yesterday.
Currently I'm on a shitty tablet and I won't be able to start the rp on it. Ànd its neighbors internet/wifi.
Skype update:mcpop9 said:Snip
Pandalisk said:Name: Kaltos Eisen
Age: 26
Gender: Male
Career Path: Pilot
Chapter or Order: Imperial Navy
Rank: Warrant Officer
Weapons: Auto-Gun, Las-Pistol, Knife
Armor: Mark XII Carapace Armour and Type 5 Pressure Helmets which are equipped with respirators intended for low-oxygen, high-altitude drops or for deployment in hostile environments. High powered Vox Caster attached to back
Appearance:
Blue eyes
Bald
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Build: Thin and somewhat lean. His muscle size is what one would expect from somewhat who has passed basic training and then sat in the pilot's chair for the rest of their career.
Height: 5'11
Bio:
Kaltos Eisen Grew up on the verdant world of Elysia, Home of the famous Elysian Drop Troopers. This was for a large part his inspiration to join the Imperial Navy. Flying was simply in his blood however fighting was not. This led to a complication, how does a Craven but stern devotee of the God-Emperor server his Lord without getting shot, dismembered or otherwise strewn across some backwater planet? The answer lied with the Imperial Navy, after all, being several thousand feet above the combat zone and traveling in excess 1100 kilometres per hour while inside what amounts to an armored box with guns does wonders increasing a man's life expectancy above fifteen hours.
So began Eisen's training in the imperial navy as a Valkyrie pilot. On paper Eisen is no one of vast importance or skill. He did modest tours of duty across several campaigns and generally did what his job ask of him too. Take a squad of dog-faced Guardsmen from point A to point B as fast as possible, with all their limbs still connected and then pick up the remainders once the hard-fighting was done.
What most would attribute to skill lie solely in one field, Luck, pure blind luck. Despite whatever is thrown at him he always has the natural ability to beat the staggering odds of survival for an Imperial servant. His dice hand is true, He gets the best card hands and can pass through fields of flak so thick you could get out and walk to the Drop Zone. On his profile he has been shot down only twice and both times he has crash landed safety behind friendly lines (or on them much to the chagrin of the Guardsmen manning the trenches). He has a high Talley of enemy kills (mostly Ork) without so much as seeing one up close. His luck persisted when he caught the eye of a Planetary-Governor who employed him as part of his "Bodyguard Cadre" as a glorified taxi service.
Eisen's luck may have started to change however as he has seemingly caught the interest of the Inquisition because of the only thing that can catch the attention of the Inquisition, the warp. As a part of the Navy Eisen is exposed to the horror's of the warp almost routinely. Every Cruisers warp jump exposes the crew to the foulness of Choas. People are somewhat protected because of the Gellar-Field that protects the starship and its occupants from the hostility of the psychically-reactive Warp. However the whispers of the warp may seep into men's dreams turning them insane as Eisen found out when he awoke to a crazed Ensign placing a knife at his throat before a lieutenant plastered his brains across the cold metal walls. Eisen however does not suffer from this. His sleep is peaceful, dreamless or centered around the raunchy fantasies of you're average twenty-six year old male. His innate resistance to the warps covert taint was enough for the Inquisition to acquire him from the planetary-Governor (as one doesn't simply say no to the Inquisition) for their own employ.
Personality:
Eisen's personality is nonchalant. He reacts to all the stress of being a servant of the emperor (and a target for a Xeno or heretic) with a blend humor and melancholy. He emotionally invests in group camaraderie as well as in the bottle, no different from you're average guardsmen.
He revels in the Guard-Navy rivalry, the back and forth vocal sparring between pilot and Guardsman squad being one of the highlights of his career.
He is also extremely craven, as a pilot he prefers to keep his enemies at 13,000 feet or more.
He is an avid gambler. He is also a devout servant of the emperor.
Abilities:
Modest with a gun
poor in hand to hand
Pilot
Communications (Vox Caster)
From further supplement Inquisitor training Eisen can drive any Vehicle mounted on the Chimera or Leman chassis with ease and with his own brand of professionalism
Spoon498 said:Skype: Yes
I'll give it out when I need to ;p
Name: Adam Diringer
Age: 29
Gender: Male
Career Path: Hive City Necromundia: Level 1305, Section 32-A Cleaning Technitian
Manager
Chapter Order: Civilian
Rank: What?
Weapons: Whatever is given to him
Armor: Whatever is given to him
Appearance: Adam is a fairly in shape slightly malnoursihed looking male. Pale skin
(lack of sun will do that to you) Brown frazzled hair that he refers to as being "free"
soft green eyes, clean cut, slightly athletic build, standing at about 6 feet.
Bio:
Oh man living in a hive city since birth is so awesome! Who wouldn't be jealous
overcrowding, working 12+ hours a day since you were 10 or having the Same meal every
day until... until Forever! Horay!
Adam a city Hive dweller. There is absolutaly nothing extrodinary to him.
While he was growing up he did several different jobs through the city. Processing
waste, preparing food, boxing up supplies. Every couple of years Someone a lot higher
on the food change would decide to arbitraily move him around.
Adam being of a rather quick wit and well read to boot, finally fixed this problem.
With a lot of reading up and drudging through those awful awful hive city doctrines,
an ass load of ass kissing, and maybe a few underhanded tactics he wound up in charge
of a small band of janitors responsible for cleaning up for a certain block of
unimportant boarding houses. You must understand this is a pretty cush job and being
in charge of anyone would bestow a certain amount of pride in any lowly hive dweller.
All that changed though when one day some damn cultist decided they wanted to go chaos
on everyone's asses. It was good old grandfather Nurgle who unleashed the plague apon
the Hive City. As you could immagine a plaugue... warp induced magical plague at that
is quite super effective against a city. It was a simple plague that caused the bodies
to rot away, well mostly. When the inflicted died they'd release a swarm of flies that
then infect more people, and on the cycle went. That might not even be the worst part.
After being rescently expired the dead would come alive again and actively kill anything
they could get there hands on.
Now Adam is smarter than your average hive rat. Well, he's actaully a god damn genius
if he really had any concept of what that was. Any sort of education system is nonexistant in
those hell holes. The only thing matched by Adams quick with and intellegence is his
survival instincts, or maybe its just some sort of insane luck who really knows.
Some how on sheer instincts Adam decided the only way out was up. No one really knows how
Adam got into the higher sections of the hive city or even how he knew who the VIPs were or
even how he new to stay close to them in such a crisis to increase his chances of surviable
but he did. As it turned out he did get picked up with a bunch of scientists (he thinks) and
was quickly quarintied. As it turns out out of everyone Adam was the only one not infected.
Not by anything he did, somehow he possessed some sort of immunity to the disease. They had all the victims paired off in rooms. Atticus managed to kill his zombified roomate (his name was fred) with a broken off peice of his bedpost and a fork he used for eating.
They probably would of killed him too if it wasn't for the Inquisitor. So he went from one laboratory to another. Eventually the Inquisitor deemed him free of infection and Adam was allowed be free again. But he wasn't truly free, he had to stay with the Inquisitor to be studied. All in all though being in charge of a cleaning crew for an Inquisitors ship is a dream come true. At least you don't eat meat sponge everyday.
Adam at his core is a survior. He isn't nessacarily a coward but always looks at things logically. He's incredibly quick witted and loves to read. He uses his sense of humor as a mask to get him through all of the horrible things he's seen and will never addmit how much it truely eats away at him from the inside.
Tiger Sora said:Name: Kelvistine Ferosis
Age: 41
Gender: Female
Career Path: Commissariat
Chapter or Order: Valhallan 701st Infantry "Ice Wraiths". On liaison with Inquisition.
Rank: Commissar
Weapons: Chainsword, Bolt Pistol.
Armor: A golden breastplate with the Aquila engraved across the breast. She also wears shin guards that bear spikes on the knee guard portion of the armor. This is the actual armor she wears over her Commissarial clothing, which offers very little protection otherwise.
Appearance: Fair colored hair, the length braided into a ponytail that is just longer than the collar of her greatcoat, light green eyes. The high peaked cap, undercoat, black pants and combat boots. These are not as finely adorned as many Commissars uniforms. Her chainsword hangs off on the left side of an elegant belt with the bolt pistol and holster on the right. The last item is the red sash wrapped around her waist, a symbol of the power she's been given.
No battle armor, weapons or weapons belt.
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Build: Not thin like some aristocratic heiress, rather strongly build with good proportions.
Height: Five foot eleven inches.
Bio: "Never in all the years I've been a full fledge Commissar have I seen such a fine act of cowardice" - Kelvistine Ferosis words when executing the ranking PDF officer for fleeing the battle when the chips were down.
Kelvistine was born on the backwater world of Viridia. Her father was a member of the PDF and was inducted into the Imperial Guard for the planets tithes of guardsmen and was KIA. Her mother passed away when she was young and she was brought in to the Schola Progenium. Throughout her schooling she showed absolute devotion to the Emperor, preformed above average in schooling and combat training. Her skill and zeal had taken notice and when ready she was sent to join a Commissar Cadet squadron with the Valhallan 425th Light Infantry.
She and 7 other cadets were under the eye of Commissar Desmond Luth. A sensible man who'd seek victory without wasting soldiers, retreat was never an option though. Fall back tactics were if the order was given. Commissar Luth instilled his skills and beliefs into them. Many who would become Commissars followed the text book examples. Victory at all cost. Kelvistine was not blinded by what they were supposed to be, she sometimes took to her own devices to do what she felt be done to achieve victory. Sometimes she was praised and others reprimanded for jeprodisring the line by leading a charge or her fellow cadets tossing the blame on her. The vast majority of the Commissariat would of executed her on the spot for these infractions. But Luth from personal experience knew that an inflexible soldier was always the first to break, and one that can move to the changing tides of battle and perhaps she could even read them, would go on to greater things. So he never did because he knew she'd grow to be an excellent and inspirational leader.
3 years under Commissar Luth's tutelage on the front line of many campaigns (Mostly fighting Orks and on rarer occasions chaotic forces) he felt her ready to advance to a full Commissar. Being the first of her cadet squad to achieve the honor. The inauguration ceremony was nothing of particular note, other than that it was short. She was given her chainsword and bolt pistol every Commissar is given at the beginning of their career. Along with a freshly tailored to size Commissarial uniform.
Now Commissar Kelvistine Ferosis was of status, she was to undertake her first posting. Thankfully Luth had paved the start of her path so she was posted to a rather new Valhallan regiment, the Valhallan 701st Infantry "Ice Wraiths". Her first months to the regiment faired very poorly. The troopers shunned her. (Though not to odd for a non Valhallan to be so but it seemed worse that her initial time in a Valhallan regiment). The officers were reluctant to take advice but tended to do so under the gaze of a fresh fiery Commissar. Kel worked for months and into the years to build up the relationship with the regiment. She always took the most dangerous roles that needed to be undertaken. Always sought for the care and well being of the troops. She needed them to like her, trust and follow without hesitation. Kel knew so long as she had the troopers on the good side she wouldn't get shot or suffer a worse fate. So through these acts of bravery, care and attention along with others she had her troopers and officers on her side. Through the many years served with the 701st she'd formed a friendship with the commanding officers, Colonel Terith and Captain Aerrli. And afew with some of the troopers. These were somewhat harder to maintain, but she managed.
For an unknown reason, a member of the Inquisition has requested (An order when the Inquisition requests something) her aid. Kelvistine is loath to leave the regiment she's been able to call home for many a year now, and the few friends she's been able to make. This can't be ignored though. She vowed to come back to her beloved 701st, and come Chaos or high heresy will anything stand in the way of that vow.
Mr.Ivebeenframed said:Alrighty, for the sake of a good selection I made a second sheet for your liking:
Do you have skype?: Yes
Account name if you have it:Same as my escapist name
Name: Sister Leoni Vandemar
Age: 29
Gender: Female
Career Path: Sister of Battle
Chapter or Order: Order of the Sacred Rose
Rank: Retributor
Weapons: Red Heavy Flamer, Red Melta grenades with the litanies of the Adepta Sororitas inscribed into each and every one of them, and a Red Dagger with its sheath on her hip.
Armor: White Sororitas power armour, and Sabbat pattern Sororitas helm.
Appearance: Her obsidian black hair, and sky-blue eyes are the most distinguishing features on her face besides her height or her strength. Her strong, square jawline and sharp cheeks are also an indication of the strict regiment of the Sisters of Battle. There isn't as single ounce of fat on her body and she wears her hair like the regulation bob cut that all Adepta Sororitas are known to be seen in. Due to her Order, there are multiple prayer seals on her armor and two on her heavy flamer.
Build: Muscular
Height:6'4
Bio: Leoni's story starts in the orphanage run by the Schola Progenium after her father was killed in a space battle against the forces of Chaos. With her mother dead from giving birth to her, and her father dead, Leoni had no choice. Quickly Leoni turned into an effective Battle Sister and religious fanatic along with all her other Battle Sisters. Leoni followed the word of the Emperor in and out of the battle becoming more fanatic than human in due process. She accepted the Emperor as her sole father and the Abbess of the Adepta Sororitas as her mother, nearly forgetting about her original family. It wasn't until Jekyyl V that her family line didn't end with her.
A heretic "insurrection" had overrun the Imperial colony on Jekyyl V and the forces of chaos were suspected of being behind the mess. A Mission of Battle Sisters and Inquisitors were sent to investigate and a warp storm erupted upon entry of the planet. The storm isolated the system for a good month but it was a month that Leoni would never forget. The cruiser she was in crashed on the planet and the small contingent had to fend off the forces of Nurgle or better yet hordes of plague zombies. Leoni, a handful of surviving Battle Sisters, a few inquisitors, and the last able-bodied crew members held off the shambling undead in a monastery until Imperial reinforcements arrived a month later. Even then, a counter attack was needed to fully exterminate all traces of Nurgle. An exterminatus was out of the question so fighting was the only solution. Leoni's fury didn't relent until the entire was cleansed and she followed it through. The extensive campaign brought an end to Nurgle's influence there but something else was revealed in her stay on Jekyyl V. One of the inquisitors revealed himself to be her uncle and he noted her resistance to the touch of the warp. The only reason he didn't reveal his relation to her earlier was because of the separation he had with her father. The uncle didn't even know he had a niece until their "stay" on Jekyyl V.
Because of her uncle's word, Leoni's resilience was known in the Inquisition's records. Sadly, her uncle died from the wounds sustained in the month-long siege and Leoni continued her service to the Sisters until an inquisitor requested her presence. She accepted.Name: Fredrick Arnhem
Age: 35
Gender: Male
Career Path: Imperial Guardsmen
Chapter or Order: 113th Krieg Infantry Regiment, 6th Company, 3rd Platoon, "Krieg Rifles Squad"
Rank: Guardsmen/Imperial Guard Sniper
Weapons: Fredrick doesn't operate without "Carla". It's a matte black Long-las rifle that uses "Hot Shot" charge packs that can take an opponent's head off with a good blast. Carla also has numerous tally marks all over its side. A laspistol, and a black combat knife with spiked knuckles are also in his arsenal.
Armor: Black flak Armour, hardened, black overcoat, and his trademark Gas mask that has a skull emblem between his eyes and the lenses can zoom in by his control. His Gas mask can attach to his spiked helmet but her rarely has them attached for convenience and the nature of his job.
Appearance: Out of his gas mask and uniform Frederick is small compared to his many comrades on Krieg. His limbs are small, his posture is nearly concave, and his eyes nearly bulge out of his head. He has a large nose and small lips. His shaggy hair is almost reaching his neck where the tattoo of his Regiment insignia is inscribed.
Build: Fit but lanky with somewhat defined features.
Height: 5'9
Bio: Krieg has a special place in the Imperium's history. Fredrick's fathers and grandfathers were among the traitors that led the disastrous rebellion that resulted in the planet's atomic destruction. Because of such shame and dishonor Fredrick's choice to be in the Imperial Guard was not that of an escape but a redemption of his family's name. In the trenches, Frederick had proved himself as an expert marksmen as he didn't miss a shot nor did he waste his charges on simple grunts unless he absolutely needed to. His superiors caught sight of his skill on Karlon where he was caught in a viscous "WAAGH". He fired 25 of his 25 shots into the skulls of the oncoming ork attack then proceeded to do so again and again and again. At the end of the battle he was inducted into the newly formed "Krieg rifles" as a sniper.
This small unit racked up dozens of kills on both grunts and officers alike with Fredrick leading. The only thing these marksmen cared for was redeeming their honor whether it was going on dangerous missions, assassinating protected enemy leaders, or demoralizing the enemy. Because of the nature of their training and the environment they fight in, these snipers can operate in the harshest of ravaged battlefields.
On Vera IV, Fredrick and his spotter halted a Chaos advance led by the infamous Thousand Sons in time for Imperial forces to fortify their position. He managed to kill a Chaos sorcerer but the sorcerer corrupted the mind of his spotter so Fredrick had to kill him as well. Frederick and his resilience to the hands of the chaos was noted upon his return and a few days later he was contacted by an inquisitor. He left without question thinking this may be the chance to truly redeem some lost honor.
Ryans Solution said:Character Sheet
Name: Anthony Frederickson.
Race: Human.
Age: 30.
Gender: Male.
Career Path: Tech Priest.
Order and Rank: Adeptus Mechanicus - Adept - Electro-Priest.
---------------------> Inquisition - Ordo - Xenos - Previously Attached.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Clothes: Black hooded robes with Silver trim.
Armour: Mechanicus Power Armour (that has been painted mars red), and a Mechanicus Rebreather.
Visible Bionics: Fisher Pattern Augmetic Eyes that glow Viridian, Augmetic Hands with Machine Spririt Interfaces, and Ten Mechadendrites.
Features: Short Black Hair and Pale Skin.
Build: Average.
Height: 6'6".---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Primary Melee Weapon: A Master-crafted Chainsword.
Primary Ranged Weapon: A Reverse-engineered Pulse Pistol (Tau), that has slowly taken on the appearance of a hellpistol. It was claimed from a battlefield that had been his first deployment with his original master, it has been extensively modified over the past nine years due to his expanding knowledge of Xeno tech and how to incorporate it into imperial tech. One of his modifications was the change over to a standard imperial laspack for a power source.
Weaponised Bionics and Implants: Modified Mechadendrites (Two Ark welders, Two Interfaces, Two Lascutters, and Four Manipulators) and Extensive Electoos.
Bio: Born on a forge world in the Tempestus Segmentum, he was drafted into the mechanicum after his parents were killed during a Waagh at the age of five, he was inducted into the Electro Priests at the age of sixteen, and he was distributed to the inquisition at the age of twenty. This all eventually led to him being moved into his current master's retinue that seems to be moving towards Cadia.
If he hadn't been sent to the inquisition, he would have become a secutor by now.Code:[b]Skype:[/b] [i]I don't have skype, but I would be willing to get it.[/i]
Code:[b]Completed on:[/b] [i]7:04 PM, Friday, August 24, 2012[/i]
Code:[b]Time Zone:[/b] [i][(GMT -05:00)] Eastern Time[/i]
Evrant said:Do You Have Skype?: Yes
Will You Be Willing To Get It?: Done
Account Name If You Have It: evrant-knight
Name : Vergil Machaiah or "The Mad Machaiah"
Age : 37
Gender : Male
Career Path : Adeptus Astra Telepathica
Chapter or Order : 13[sup]th[/sup] Arcadian Shadowhawks
Rank : Sanctioned Psyker (Delta Level)
Weapons :
Primary Weapon:
Dante's primary weapon for combat use, is a reclaimed Singing Spear from an Eldar Farseer of the Ulthwe craftworld; obtained as a trophy, but also a replacement for the original weapon that was lost in the battle with the Farseer. Nearly all the previous markings of its Eldar ownership have either been removed or destroyed. They have been replaced by Purity Seals, and the mark of the Imperial Guard has been engraved on the blade. It has been occasionally reffered to as "Machaiah's Wrath". The following engraving has been made on the spear's shaft: All enemies of the Emperor, shall become lost, and meet with death due to the powers of my mind.
Secondary Weapon:
When not wielding Machaiah's Wrath, he is equipped with a power sword (a parting gift from his superior) which has a slightly curved blade at the end to allow for quicker strikes, and a MK III 'Sunfury' Plasma Pistol.
Armour :
Wears a long coat which has been adorned with Imperial sigils to help focus his power but to also help protect his mind from possession. This is worn underneath a standard light brown Flak Vest. A belt that is underneath the coat hold his secondary weapon set.
Appearance and Build :
Dante has a long mane of silvery coloured hair, which helps stand out his pale face and dark red eyes; with which there is a scar going vertically across the right. His ears are unusually pointed ever so slightly, and the right is adorned with a single golden ring. Additional scars run up the left arm to the elbow, but these are usually covered up by the coat he wears. Regarding his build, he is tall and thin, weighing in at around 160lbs; but due to years of training, and carrying around a hefty Singing Spear, has meant he has gained a increasingly muscular body.
Height : 6'5''
Biography :
The Machaiah Family has always had some presence within the Warp; and due to the overall nature of their powers, they have best served as spies or information gatherers, rooting out sources of corruption and/or dissent within the Imperium of Man. But Dante was the first of their family in several centuries, who had the capability of becoming a Battle Psyker. So, when the Black Ship came ot Arcturus to collects its annual tithe of potential Psyker recurits, Dante did so willingly, wanting freedom from the traditions of his family.
Thus began many years of harsh, and gruelling work under the guidance and tutelage of the Adeptus Astra Telepathica; where it was discovered that he was a Delta level psionic, so additional care was taken to ensure his safety. During Dante's training, his masters had found that his mind was exceptionally strong and sound; making his attacks far more precise and powerful, and nearly all of his original personality remained intact even after the binding ritual was complete. Whilst this was initially a cause for concern, it has since become one of Dante's most vaulble weapons in his arsenal.
He was made the adivsor of Lady Commisar Lord Isabelle Deveraux, commander of the 13[sup]th[/sup] Arcadian Shadowhawks; and with both his intelligence and powers, and has helped her lead the regiment to many victories, and survive many threats against Chaos and Xenos forces alike. Whilst the pair didn't see eye to eye initially, they both knew that they could trust the other.
One of Dante's more reputable exploits, was during the assault of Fortune's Divide, where Eldar of the Ulthwe Craftworld were using it as a staging ground to attack Imperial supply ships that were traversing the sector. Due to anti-air emplacements, several Valkyrie dropships were destroyed, meaning roughly a two hundred troops were lost in initial deployment; fortunately, Dante's dropship landed unharmed due to him using his Psyker powers to make it more difficult to hit. A base of operations was set up to allow for more troops to be deployed once initial attack waves were beaten back; and scouting teams were sent to find routes up to the anti-air weaponry.
The main arm of the attack force led by Commissar Deveraux, was sent to destroy the anti-air guns, so that supply ships could continue to move through the area; Dante and his retinue of Storm Troopers on the other hand, were tasked with eliminating the Farseer Minal, who was leading operations. It appeared that throughout the encounters both sides have, Farseer Minal had taken ashine to Dante, seeing him as a powerful Psyker, and an effective match for her own talents. Their final battle would take place atop the Widow mountain peaks.
When they met, their retinue's had broken off to engage in their own battle; leaving their commanders to their own business. It was a long and tough affair, each using the fullest extent of their abilities. By the end, both had become tired and Dante's weapon had been destroyed, leaving him without a weapon to defend himself. But he unleashed a last torrent of psychic energy, which had manifested itself in the form of a blade and pierced Minal's heart. In her final moments, Minal had enjoyed the battle, happy to face such a determined opponent.
As recompense for his destroyed staff, Dante claimed Minal's spear as his own; but was soon discovered by the retinue that the Farseer had traveled with, who discovered their commander's fate, was about to attack in revenge, but relented after seeing the spear. He had managed to earn the respect of the Eldar forces, and they soon withdrawed from the planet, fearing the wrath of the Psyker that killed their leader.
Due to his actions within the battle; the Inquisition requested his "assisstance" in a personal matter; but were also interested in his unusually strong mind, as whilst he had faced Chaos Sorcerers before, even ones that were considerbly more powerful than he was, there appeared to be no signs of corruption.
Despite not often showing signs of emotions, Isabelle felt sad for Dante's departure, as she considered him to be a very close friend. As a parting gift, she gave him her prized Power Sword.
Athol said:In Character
Name: Lithian 'Lith' Samius Ortona
Age: 30
Gender: Female
Career Path: Imperial Guard
Chapter or Order: Cadian 112th Shock Troop Regiment, 4th Company, 6th Platoon
Rank: Sergeant
Weapons: M36 Kantrael pattern Lasgun, M40 Kantrael pattern Laspistol, Mk. X Chainsword (Pistol and chainsword formerly belonged to the company commissar [Deceased]. Both weapons are marked with the following inscription: I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers.)
The weapons while showing signs of heavy use, are well cared for.
Armour: Standard Cadian pattern Flak Armour with a tri-dome helmet and Mark XI re-breather. The words 'Kill The Heretic' are scratched into the side of the helmet. Lith has added a custom bracket over the right shoulder of the Flak armour for hanging the chainsword.
Appearance: Like all Guardsmen Lith bears the story of her service on her slender and athletic body, with every scar and mark. Her attractive oval shaped face is framed by rich brown hair, which is starting to be flecked with silver, and kept short for practical reasons. Calm grey eyes, flecked with violet survey the world around her. Her most prominent scar is on her left cheek, running from the left side of her mouth to her left ear, giving her a permanent smirk.
Build: Slender and athletic, weighs 150 lbs
Height: 5'8"
Bio: Like all Cadian children, Lith was born into combat, developing a tough and pragmatic view of life from an early age. During her first combat outing as a Whiteshield, she distinguished herself in the eyes of her superiors by barely even flinching after shrapnel from a heretic bolter shot tore her cheek open. After the attack was repulsed and she finally consented to see a medic, her Lieutenant asked why she didn?t fall back from the firing line for at least a temporary bandage, Lith simply replied. "Got no need to go see the medics 'bout every nick and scrape sir."
Her career has been pretty routine for a Guardsman, as her regiment is moved around as needed, putting down heritics and xenos alike, and generally doing what they can to insure humanity?s continued survival. More recently her company was deployed to the uninhabited world of Mustafar IV, to investigate possible Chaos activity. Only hours after they'd finished establishing their firebase a Warp Storm erupted cutting the Fourth off from any back up. As the storm sprang up, an assault from several hidden bunkers was launched on the firebase by a force of Khorneate Traitor Guard. After a week and a half the storm dissipated suddenly, taking the remaining traitors and daemons with it.
Quickly the rest of the 112th landed to see if they could find out what happened, and check for survivors; upon reaching the firebase, they found it littered with the bodies of daemons, traitors and Guardsmen alike, but no signs of life. Regimental command figured that the 4th had been destroyed, and was preparing to pull out, when they received a vox challenge using the company's ident code. After giving the reply, the survivors extracted themselves from their position, revealing to command that barely a platoon's worth of troops was all that was left of a full company, with Sgt. Ortona as the most senior member.
Almost as soon as the 4th lost contact with HQ, their position [Firebase Alpha] came under heavy lasgun fire, while waves of Traitor Guard and Bloodletters assaulted the barricades. The 4th pushed back wave after wave of foes, but day by day their numbers fell. By the eighth day; lacking the number to hold the walls the last surviving lieutenant ordered them to fall back to secondary position, buying the survivors time by overcharging several heretic lasguns and using them to blow holes in the attacking waves, at the cost of his own life.
At the lieutenant's death Company Commissar Jarek assumed command, and lead a charge to break the attack; as the attack broke he was run through by a Bloodletter, killing him instantly. Lith, who was only paces away, expended her last shot into the daemon?s head and took up the commissar's weapons, killing another daemon and several heretics in the process. Leading the remnants of the 4th back to their secondary line, she rallied them a couple of more times before the storm broke, taking the remaining daemons and traitors with it.
Of the 200 men and women that landed on Mustafar IV, only 15 survived until the rest of the 112th landed. Further sanctioned psyker screening of the survivors revealed that 13 of them showed signs of the taint of Chaos, leading to their summary executions. That left Lith and a young private as the sole survivors of the Mustafar IV sweep.
[Unable to cope withthe horrors he'd witnessed, the private took his owns life two days later]
Lunar Templar said:Name:
Urd
Age:
27
Gender:
Female
Career Path:
Guard
Order:
Daughters of Russ
The Daughters of Russ are an all female order exclusive the planet Fenris, they serve primarily as guards to the vault containing Leman Russ's Relics in The Fang, how ever some also aid the Wolf Priests in they're duty's, claiming recruits in the priests place when several worthy subjects are known. they also work with the PDF, generally as a special forces unit.
recruitment is similar in that they seek women who are strong warriors or hunters how ever they handle they're own recruitment exclusively. the training is equally brutal, most carry the scars of training for the remainder of they're days and its not uncommon for some one to die during training.
those who survive complete they're training by drinking from a goblet, the contents of which turn the hair of the inductee white as well as augment their strength and stamina, as the liquid in the goblet being the last piece to an ancient and far obsolete genetic augmentation procedure, a ritual over seen by 'Freya', the head of the order.
it's also common for members to be multi-generational, as there is no commandment prevent anyone in the order from sexual activity, in fact, its encouraged amount the more decorated member's, with the reasoning of 'strong warriors produce strong off spring'.
Rank:
Battle Maiden (equivalent rank would basic Space Marine)
Weapons:
Power Axe, Chain sword and Bolter Pistol
Armor:
http://fc09.deviantart.net/fs71/f/2010/206/3/a/Daughter_of_Russ_by_NachoMon.jpg
(side note: the whole of the character is based on this image, thus there was much pulling from the ass on this one)
Appearance:
outside her armor, she has white braided hair, scars on her arms legs and torso from her training and blue eyes with a scars over her right eye from a beasts claws
Build: tall, fairly large muscular build
Height: 6'10"
Bio:
Urd was born to a Daughter of Russ, one of the Valkyrie (Assault Marine) thus from a young age she was groomed to be to join the order, since just being the daughter of a member decorated or not, was no free ticket in, it was usually harder as expectations where higher for the child of a member. but Urd rose to those expectations, proving her strength loyalty and ability so that by the time she was 18 she was a fully member of the order, her mother, actually smiled that day, a rare occurrence in Urd's life.
her career was fairly lack luster how ever, opportunity's to prove her self where few and far between, she'd work along side the PDF or the local Ecclesiarchy (who are generally viewed as 'sisters' if not a bit up tight) in dealing with what ever matter that they where summoned for. then,a few weeks after her 27th birthday The Thousand Sons launched a surprise attack on The Fang, the vast Majority of the Space Wolves where gone at that time so it fell on the DoR, SoB and PDF to fend them off.
the battle was brutal, many Sisters, Daughters and PDF falling in battle. Urd and her group arrived late to the battle and dived right in, Urd cutting a path to the first Sorcerer she saw, and drove her Chain Sword into the heretics chest while her Power Axe found his skull, with the last of his life the Sorcerer caused an explosion of warp energy, Urd, was temporally stunned, but several of her sisters didn't fair as well, the lucky ones where killed instantly, the less lucky ones where corrupted and needed to be put down before she could move on.
by the time it was over and the last heretic slain, half her order lay dead, her mother also among the dead, the bad news didn't stop there, some one noticed the warp energy's not effecting her like it did the others, and was summoned by an Inquisitor who confirmed her warp resistance, Urd knew what that meant, it hurt her that her loyalty would be questioned but Volunteered regardless for what ever task the Inquisitor had to prove her loyalty to the Emperor.
warrcry13 said:Do you have skype?: Yes
Will you be willing to get it?: If I get another the universe will implode
Account name if you have it: dylan.upton
SKYPE IS NOT NEEDED. it improves chances of getting accepted though.
In Character
Name: Lodrig Jarlson
Age: 36
Gender: Male
Career Path: Interrogator of the Inquisition.
Chapter or Order: Is under the tutelage of Inquisitor Carlow of the Ordo Hereticus
Rank: Interrogator.
Weapons: Given a Condemnor Boltgun by his mentor to use for this mission along with his
chainsword. He has also has his standard pattern lasgun slung across his back for more traditional firefights. He will switch to this if he needs to conserve his ammunition for the Condemnor.
Armor: Wears carapace armour the color of Burnished Bronze with a black great coat over it. He carries a Liber Heresius attached to his belt by a thick chain with holy inscriptions worked into it.
Appearance: Light brown eyes, with light skin, and dark hair. His hair is shaved on the
side of his head, but he grows the top of his hair long enough to pull back into a shoulder
length pony tail. He has a scar on the left side of his face starting at his lower jaw
running up over his temple and along the side of his head. He often wears under stated clothing when at rest, or if he is not trying to intimidate. He carries his Liber Heresius wherever he goes.
Build: Tall, and broad shouldered. He keeps himself in good physical shape. Joining his
mentor in raids on heretical cultists requires he keep himself at least as fit as the
regular guardsman.
Height: He is 6 foot 2 inches.
Personality: He is calm, and Friendly. He is often smiling when talking with people. He has a highly inquisitive mind, and frightening temper masked by his friendliness. He excels at "Interrogating" prisoners. He is very religious. That being said he understands why the need for radical Inquisitors. He does not like anything to do with warpcraft or Heresy. He does understand the usefulness of fighting fire with fire so to say.
Bio: He was the son of a Planetary governor. To symbolize their loyalty his family sends at
least one child every generation to a Schola Progenium. He was chosen because he was a
black sheep of the family. His father thought he would embarrass the family or draw
unwanted attention from parts of the Imperium.
He was a commissar cadet when Inquisitor Carlow Launched a raid on heretical cult on a planet nearby he was deployed along with a platoon of Schola Stormtrooper trainees as a training exorcise. At the end of the assault he and the platton he was attached to were at Carlow's side during the charge of the inner sanctum of the sorceror that was leading the cult.
Carlow saw his unflinching loyalty and bravery in the face of Psychic attacks. That was what inspired the inquisitor to take a closer look into his history. Lodrig is a faithful man. He had a penchant for getting into trouble. Enemies of his family would try to blackmail them using this knowledge, but seemed to always someone get out of it. Often he would turn it back onto the blackmailer.
Carlow saw potential in this and decided to take him as a novitiate. He has worked his way up to his chief Interrogator. So when Carlow heard of a fellow inquisitor gathering key persons for something he was too busy rooting out a heretical cultist cell upon Lodrig's homeworld. So he decided this would be a great test for Lodrig's abilities, and sent him to aid the Inquisitor in anyway he can.
My skype is dylan.upton
here is the list of accepted players and their sheets.Redryhno said:Name: Arthurias Le'Nosan
Age:184
Gender: Space Marine
Career Path: Speehs Mahine
Chapter or Order: Dark Angels
Rank: Ravenwing Epistolary
Weapons: Force sword engraved with the following words along the hilt and guard, "Far may the enemies of the Emperor run into the Darkness, but all will be taken back into the Light" and a plasma pistol.
Psychic Powers:
Mind Worm:Two uses for this power, one is during combat he hurls a ball of psychic energy at an enemy, causing a mental seizure, possibly inducing a stroke in the target. The second is during a interrogation setting, where he induces a catatonic-like state while he roots around in the victim's mind, causing them to use all of their willpower simply to keep from him their inner self, the stronger of them able to keep secrets from him.
Force Barier: Arthurius covers his body with pure psychic energy, rendering it capable of stopping all but the strongest of weapons or Daemon-forged.
Hellfire: Arthurius holsters his weapons and conjures the purest fire to burn away the enemies of the Imperium of man. And especially Fallen.
Weaken Resolve:Again another power with two uses, the first again, combat, a cone of psychic energy emanating from his open palm cause most enemies to at the least falter in their charge, at best, break them completely. When used in conjunction with Mind Worm, it makes it slightly easier to ferret out secrets in an interrogation setting.
Armor: The standard Ravenwing power armor, engraved with,"The Lost cannot outrun our Fury", a single Marksman's Honour hanging off the center of his Imperialis, and a bit of wax still on his left shoulder pad from a Purity Seal ripped away and a fresh one on his right shoulderpad.
Appearance: very rarely is Arthurias seen out of his armor or robes, his face almost always either covered or bowed down in prayer. Rarely will they see anything but his eyes, bright green surrounded by dark circles. The rest of his face is vaguely handsome, but hidden from the world behind a mask of depression, anger, and no small amount of suspicion.His head is shaved with small pricklings of hair beginning to grow once again.
Build: Massive,similar to a plasteel bunker in relation to his solidarity.
Height: 9 foot nothing, and over 300 lbs.
Bio:
Arthurias Le'Nosan was not born with that name. As most Dark Angels, he was recruited from a feudal planet the Rock was passing by. His latent psychic abilities were noticed by one of the Librarians and he was sent into training almost immediately. After passing the rites to become one of the wandering monks, he showed great resolve and a passion to hunting down the Fallen, his resistance to the powers of Chaos slightly better than the average DA Marine or Librarian. Because of this he was presented with a place in the Ravenwing specializing in capturing the Fallen and against Chaos incursions. He's in no way the strongest-willed or the best, but where he shines is his dedication to the Emperor and the Dark Angel's personal agenda. He was submitted as a candidate to the Inquisition willingly in the hopes that no Fallen are lost in the Warp or that they are discovered by any but one of their own.
its the character limit. had to post half the list there and the other half in my second post.Pandalisk said:Oh hey, this is back!.
Looking forward to the opening post!
EDIT: were me, Spoony and Tiger not accepted in or are we in our own post section because were cool?