IPs you'd love to see turned into MMOs.

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PinkiePyro

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Sep 26, 2010
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the obvious answer .. Pokemon..

not so obvious

the Redwall series

I mean the series has some great world building already and enough animals to make a good varied class balance
but sadly this is unlikely to exist as the writer Brian Jacques hated technology like computers and video games.. he did (sadly) die in 2011 so its possible who ever controls the rights now (I would assume his sons or their kids) could choose to let it happen but I doubt anything will happen anytime soon if it does
 

RaphaelsRedemption

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May 3, 2010
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Borderlands would make a pretty good MMO. Just imagine being able to play as a midget, or being able to use Bullymongs as attack animals, or joining in a motley raid over a fat deposit of Eridium.

I wouldn't mind any of that at all, and to be honest, a lot of Borderlands already feels like MMO style quests and stories.
 

Jolly Co-operator

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Mar 10, 2012
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The world of The Malazan Book of the Fallen had potential. The world is huge, there's an abundance of lore (even by fantasy world standards), and there are also several different types of magic to utilize, political factions to join, and gods to champion.
 

mad825

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Mar 28, 2010
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The only game that I think could be improved with an mmo is Uplink. Being itself as a Hacking sim, it would be a fairly interesting social experiment at the very least. Hell, in the game you can buy software to enable IRC for realz.
 

Bat Vader

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Mar 11, 2009
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I think a Mass Effect MMO would be pretty good if they set it a decade or two after ME3 and kept the combat from ME2 or ME3 in it. I would love to make a Turian soldier, Krogan warlord, and Quarian Engineer. I think it would be pretty fun.
 

Someone Depressing

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Jan 16, 2011
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WhiteFangofWar said:
Not a big MMO fan, but I've had some ideas that could be awesome if fully realized with good combat:

1) Shin Megami Tensei/Persona Online. People like MMOs partly for the social and teamwork aspects, right? Now you're rewarded directly in the game for forming social links with players and/or NPCs. Team up to kill your personal demons in the bizarre world of the Shadows, overcoming your worst fears and anxieties and increasing the power of your Persona. Just don't engage the Reaper unless your group is prepared...

2) Gundam Online. Have some kind of dimensional turbulence that allows the various universes to interact with one another, allowing access to any kind of Mobile Suit in the franchise, and allow players to sign up with any faction they wish once they've built up a reputation as a good pilot and can afford something better than a Zaku.
About the Persona MMo.. they've done that. on Mogabe town, Japan's Facebook. Apparently, the games are well received, and in all of their simplicity, are updated often. They also remade Persona 3 on mobile, just to have a customisable protagonist and various social features. But, the SMT Wiki doesn't have much information on them.

If these games were to get ported to Facebook, then they'd be a big success. Still, it's a great idea, considering how P3 and P4, and to a lesser extent, 1 and 2, reward you for listening to people complain about how their parents and dead and how their outlook on life is completely bland and traumatic. Except now, from 11 year old from Alaska is telling you about how his uncle hits him with belts and locks him in a cage.

Still, money on the table. Atlus is just too stubborn to take it.
 

thiosk

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Sep 18, 2008
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Yeah you know, Blizzard is sitting on a couple great properties that would make great MMOs, for instance, they haven't released a new title in a long time, but Warcraft 3 was a fantastic starting point for building an open world style MMO. They even had that cool prototype MMO game where you took your band of characters around and did quests and whatnot.

I imagine the theme of hoard vs alliance would be quite powerful in that context.
 

Angelblaze

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Jun 17, 2010
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RWBY.

Never said anything about just video game ips :p.
Seriously though, after the series gets fleshed out a little more I would love to be a student of their badass academy, fighting monsters and shit.


Also, this:


Seriously, someone needs to make an hd version of Fenglee's game.
Maybe even a sort of in game class system of characters based on the personalities in the show. 'Brainy' characters can create weak points using guns and cannons, 'strong' characters can cut deeper through flesh and do more damage to joints and limbs, 'fast' characters can, duh, move faster and 'titan shifters' can change into titan form.

If someone invested a crap ton of cash and skill into it, maybe some destructible environments and stuff you could probably have a damn good mmo on your hands...

I say we could perfect it and successfully capture the vision of it in..give or take three to four more years of technology?

It can have three to four different types of servers.

Server one will be kinda like 'baby's first titan' type stuff - hit boxes are bigger, you can't permanently die, don't have to deal with stress and pressures and stuff + the ability to form your own squads and customize their logos and stuff.

Would be cool.

Server two would be a crap ton harder - colossal titans, tiny hit boxes on the titan's necks, perma death or a very PUNISHING death system. Titan shifters can't be instantly change, it'll take time and have a long ass cooldown, titans would move faster and be a shit ton more deadly.

Server three would be incredibly more punishing - you start with no walls, perma death is a given, you have collect materials such as sword metals and gas, build a town to keep everything up and running, start putting citizens/npcs in said town to produce the metal and gas needed but also need to kill titans with a low mortality rate so people don't start rebelling, need to keep titan shifter safe. Only one titan shifter allowed per town...

Shit tons of work, would still make an incredible game...