So for the past hour and half i have been stuck on Chris's final boss where you have to run from the boss and jump from platforms to platforms while it destroys the platforms. I have been unable to clear this chase sequence for the past hour due to the excruciatingly poor camera while running. The camera changes angles and positions so badly and so often that its become impossible for me to know where am going. The camera is so bad so as to make the sequence as "Cinematic" as possible completely sacrificing practicality just for the sake of being cinematic and movie like. Is this the correct approach to making video games ? Should games sacrifice playability just for giving the players a more cinematic feel ? Lot of games provide a cinematic gameplay without sacrificing playability like Tomb Raider and Uncharted. I really tried to pass the chase sequence 50 times and still no success.I have almost cried in frustration and anger and am very disgusted and feel cheated. Its artificial difficulty and makes me want to punch the people in the face who made this thing. So what is your opinion about "Cinematic Video Games" and would you rather want a cinematic game that gives you a hollywood movie like feel(RE6) or a functional and practical game like say Dishonored ?