Just pushblock (advance guard) Amaterasu and punish her if she's mashing the strong combo with her reflector, it's suprisingly easy do to.
Jumping above them is equally easy and entails the reward of getting in and starting a combo though.godfist88 said:for 2D fighting games, pretty much. 3D fighters aren't as bad though, because there are no projectiles, and even is there were, you can just move the side instead of having to jump over them.
because nowadays people like to complain about games being too hard instead of figuring out how to not suck. it's stuff like this that makes me miss the 90's.Dreiko said:Jumping above them is equally easy and entails the reward of getting in and starting a combo though.godfist88 said:for 2D fighting games, pretty much. 3D fighters aren't as bad though, because there are no projectiles, and even is there were, you can just move the side instead of having to jump over them.
You'd wonder why more people don't do it.
Well I haven't played enough fighting games to really comment on that, but as for your Edit there, it seems to me that people are all whiners now. Nobody has any pride or dignity and will whine like a little ***** every time they lose instead of accepting it gracefully. Makes me wonder why online gaming is so fucking popular.Judgement101 said:Edit: Also, it seems that if someone loses they instantly scream SPAMMER!!!!! Seriously. What is considered spam if fighting games because according to the people I fight doing an Air Combo and then hitting them with a combo when they hit the ground (a easily blocked combo) is considered spamming.
He didn't lose to the beads, he lost to the melee attack with the initial weapon. It's not even a low-hitting move, all you need to do is hold back and you don't even take chip damage.Space Spoons said:You'll find spammers no matter where you go, it's just an unavoidable element of the fighting game culture. Learn to fight around them and keep playing, no big deal.
Also, if I may voice my personal opinion on the matter, if you get beaten by a spammer's tactics, you probably deserve to lose. The simple fact is that every situation, even the annoyingly difficult ones like Amaterasu's bead spam, has an answer. If you can't find that answer, it's on you, not your opponent.
Yeah, I'm with you on that one. Back then working for a game was fun...and it coasted money to boot lmao.godfist88 said:because nowadays people like to complain about games being too hard instead of figuring out how to not suck. it's stuff like this that makes me miss the 90's.Dreiko said:Jumping above them is equally easy and entails the reward of getting in and starting a combo though.godfist88 said:for 2D fighting games, pretty much. 3D fighters aren't as bad though, because there are no projectiles, and even is there were, you can just move the side instead of having to jump over them.
You'd wonder why more people don't do it.
Judgement101" post="9.268837.10304413 said:So the question is: Is every fighting game full of spammers?
quote]
yes. however, apparently Capcom put something in MvC3 that sorts people by skill level. so someone who spams will be matched with spammers. someone who ragequites to protect their win/loss ratio will be paired with other douchebags. and people who lose a lot will be paired with people around their skill level. really, EVERY game should have this feature
I don't think it's really fair to place the blame on Capcom there, it's just a byproduct of fighting games, even the best and well designed ones have it, there's literally no way around it, people are always going to spam an easy attack, regardless of what there is, the same as people using noobtubes or campers in shooters, zerg rush in starcraft, and whatever else ahs a cheap tactic, sure it's cheap but it allows new players to actually have a fighting chance, the veterans and good people will overcome them, but it gives newbies/non gamers a chance of not just getting thier brains smashed around the canvas each time they try and play.Mr.K. said:All competitive games are like this if the developers got lazy, people will always find the local maximum if it's there and the developers should always have one move to counter another.
Hopefully the developers will patch this later on, but most often then not they won't admit there is a problem.
Well, no. It's not. You see, I've been looking into this and I think I can categorize this for you. Spammers are only one part of the fighting game community, and probably the most annoying. So, aside from them, you have...Judgement101 said:So the question is: Is every fighting game full of spammers?
SageRuffin said:Spamming is a legitimate tactic, such as it is. While it's usefulness greatly depends on the game and character (try spamming in Guilty Gear and see what happens), it can still be a viable part of a character's game plan.
There are ways to get around it. It all depends on your options versus your opponent's. Here's a free Sage Tip: Captain America's Charging Star can completely tear through projectiles. Someone pulls out a super version, respond in kind with Hyper Charging Star. Problem solved (for the moment at least).
If something as minute as that is getting you flustered, then you may need to put the game down for a little bit... or use the tactic yourself.
Both of you, unfair (at the moment, mostly directed Space Spoons). OP's first fighting game ever and had the insane misfortune of meeting a spammer on his first match. You can't say finding a way around is simple and that he "deserved to lose." While I agree that spamming is a perfectly viable tactic if you want to win (I play Lambda-11), I still hold back when I meet players Level 15 or under unless they start kicking my ass. I don't want to turn them away from the game before they get the chance to get better. I want to see new blood that can eventually put up an exciting fight and hopefully surpass my fairly weak play (PSR is floating around the 110-112 range and won't go any higher).Space Spoons said:You'll find spammers no matter where you go, it's just an unavoidable element of the fighting game culture. Learn to fight around them and keep playing, no big deal.
Also, if I may voice my personal opinion on the matter, if you get beaten by a spammer's tactics, you probably deserve to lose. The simple fact is that every situation, even the annoyingly difficult ones like Amaterasu's bead spam, has an answer. If you can't find that answer, it's on you, not your opponent.