What I see is people completely missing the freaking point.
The question is obviously about their impact in gaming mechanics and not culture otherwise. Of course someone is going to recognize Mario instead of Gordon Freeman.
Look...
Shooters today would not exist, if it wasn't for Half-Life.
Let's put it this way.
Also, technologically, Half-Life was stunning. It leaped animations of video games light-years ahead. It's physics and weapon mechanics are well known in the gaming industry to this day and not to even MENTION the way it's mod, Counter-Strike affected shooters.
And wait a minute, who hated Human Revolution? That game captured the original perfectly! The only people who hate DX:HR are the people who hate the original and like Invisible War.
IceForce said:
So you're saying that a boring linear corridor shooter, with a mute protagonist, an extremely limited color palette, and no actual 'gameplay' aside from 'point and click', is how a "gaming experience should be"?
Were you born in 2004? Are you for real? This comment oozes with ignorance.
Trust me, if you had played Half-Life the day it came out, you wouldn't be so ignorant about this.
Man, get the hell out of here and play Half-Life, then come back, because you obviously have no idea what you're talking about..