Is Halo becoming generic?

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RJ Dalton

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Seriously, under what rock have you been living? Halo was generic from the day the game came out.
 

SL33TBL1ND

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Judgement101 said:
I think over time the Halo series is really losing its appeal. I could name about 5 games right away with the same premise of an out-door shooter with a loosely relivant story: Haze, Far Cry, Crysis (basically every game made by Crytech), Lost Planet, and Just Cause 2
When i saw the title I was like, I call troll. Now I'm like, no it's just someone who doesn't know about the search function.

imaloony said:
No, other games are being Halo clones, which make Halo look generic by comparison. Don't forget that it was Halo: Combat Evolved that revolutionized Fist Person Shooters forever.
You seem to be forgetting that all FPS' are Doom Clones, which in turn was a Wolfenstein 3D clone. As you can see this kind of thinking gets nowhere. All games are influnced by others. We should stop comparing games to one another and judge them on their own standing.
 

Silver Patriot

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Hardcore_gamer said:
(how the hell did the Covenant find Earth?).
Because the portal was located there. They explained in Halo 2 (and the books, but I know you don't care) that the Covenant were serching for worlds with Forerunner Artifacts. When Regret first showed up, He didn't know that it was the Human homeworld.

Hardcore_gamer said:
The only character that felt even remotely important and likable was Cortana, and that was only because she was the only character that stays with you throughout the series, and the story even succeeds in screwing that up as well with all of the wtf moments in Halo 3 (the fact that Cortana went missing after Halo 2 and the fact that she and the Master chief were friends does nothing to explain why she randomly appears in front of the Master Chief in the form of visions and asks him all sorts of personal questions for no known reason, the fact that this is never explained later in the game makes it all the more weird and stupid as well).
Never explained. I could guess, but I hated those visions.

Hardcore_gamer said:
And why the fuck did the war between humanity and the Covenant just simply end after that monster thing was killed and the prophet of truth was dead? Did the covenant just suddenly decide that because their current leader was dead they could as well just stop the war that they were on the verge of winning instead of just replacing the old leader with a new one? And don't try to explain this by referring to something written in the Halo books or whatever, the only thing that counts is what is revealed in the actual game.
Did you miss the whole middle part when the the Covenant split? When they realised the Prophet was lying to them their was no reason to continue the war. the Human were not Heritics, the rings were not going to deliver salvation and currently they (might or might not) have a full blown war with the Brutes.
 

feather240

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imaloony said:
No, other games are being Halo clones, which make Halo look generic by comparison. Don't forget that it was Halo: Combat Evolved that revolutionized Fist Person Shooters forever.
Could someone argue that the newer Halo games are Generic?
 

ZZoMBiE13

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EDIT:
Issue resolved. This post is no longer relevant. Please ignore and move on.
 

Aura Guardian

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Like before...it's the Halo killer games that made it generic. But most FPS are generic anyway. But I'll always love Halo
 

Thaius

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imaloony said:
No, other games are being Halo clones, which make Halo look generic by comparison. Don't forget that it was Halo: Combat Evolved that revolutionized Fist Person Shooters forever.
Quoted for absolute truth. This is something that most Halo haters seem to have forgotten...
 

Silver Patriot

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ZZoMBiE13 said:
I just reread this wall of verbiage and realized that I never properly stated my point. No, Halo has not become generic. It's become overly copied. And people who weren't there in the beginning have become tired of all the clones. And it's easy to look at the big guy in a genre and blame them for the problm.
Halo is still as fun as ever to those of us inclined to play it and keep the community surrounding it alive. It's just been copied to the point of saturation by an industry obsessed with "getting a piece" of someone elses success. For every Bungie or Valve who tries to make something original and awesome on its own merits, there are three other guys happy to make a "Like...But..." game that will earn a quick return due to appealing to another games fanbase.
I'm Silver Patriot and I approve this message.
 

Ritzkreig

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Personally Halo is a great game, and I still play the first one, but I was beginning to be really tired of the lack of personality. Yes, I know about the Spartan's background and whatnot, but there was no character development (for Master Chief). He never really changed as a character. That is the thing I have the biggest problem with, and which is why I'm excited for Reach, and why I'll pay attention to it much more than Halo 3. The main characters show more personality in the trailers than Master Chief has done in three games. ODST was a nice change, but the main character was still the silent type. I just like the person I play to actually be more than a shell that kills.
 

SL33TBL1ND

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Anoctris said:
SL33TBL1ND said:
You seem to be forgetting that all FPS' are Doom Clones, which in turn was a Wolfenstein 3D clone. As you can see this kind of thinking gets nowhere. All games are influnced by others. We should stop comparing games to one another and judge them on their own standing.
Don't bring your common-sense and intelligent opinion(s) here, this is a forum!
Sorry about that, I'll try harder to be stupid next time. :p
 

Sikachu

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duchaked said:
nah, but it's mixing things up in Reach to keep things fresh for its final (Bungie) installment

and people, it's not really witty to be like "only now?" or "becoming?"
name your favorite FPS first and then we can talk with like civilized folk =]
Half-life 1. Doom 1 and 2. Unreal Tournament. Quake 2. 1.6 and CSS. Goldeneye was good for a console shooter, and Perfect Dark would have been better had it not been blighted by terrible framerate issues.
 

NoNameMcgee

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I always thought it was pretty generic. I'm not going to comment on the multiplayer though (having never played the Multiplayer) but the singleplayer of Halo 1 and 2 were both generic as fuck. It didn't revolutionize a damn thing in the singleplayer, all it did was bring FPS games to the consoles and dumb them down in the process. Not to mention how the campaigns themselves were just mediocre in terms of storytelling, gameplay, level and character design, and everything else. I played both Halo 1 and 2 and I got bored before getting to the half-way mark on both games.

Half-Life that came 3-4 years before it on the PC was a much better FPS in my opinion. And yes I played it when it came out (though I was only 8!!)

Those people who only play Halo for the multiplayer though, I'm not arguing with you guys. For all I know the multiplayer is a masterpiece, I just don't care about multiplayer.
 

lapan

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Halo IS a generic FPS. It was one of the first good FPS on a console with a huge fanbase though, which is why many people seem to overhype it a lot. Most of Halos game elements had been in old PC shooters before.
 

Uber Waddles

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Halo revolutionized console FPS's, and impacted the genre as a whole.

Halo 2 revolutionized multiplayer, and gave rise to casual gamers.

Halo 3 was bland, and did nothing to revolutionize anything. It was a good game, mind you, atleast I think. But it had nothing to really stand out. It took a step back in the series.

Halo was not the first good FPS. But it was the first GOOD and POPULAR one. PC Gaming was more of a hardcore gamer thing. Halo gave the controls to the casual players, and said "have fun".

Did it bring anything new to the table? Not really. It was tweaks, that made the game more fun and accessable. Thats where it was a success.

Is Halo bland? Depends who you are. Personally, I think it went stagnant with inovations. Its fun, yes. But thats too little to ask for in a series like Halo.
 

Sikachu

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Rabid Meese said:
Halo was not the first good FPS. But it was the first GOOD and POPULAR one.
Heard of this [http://en.wikipedia.org/wiki/Counter-Strike]? Or perhaps this [http://en.wikipedia.org/wiki/GoldenEye_007]? I'm pretty sure both those games were good and popular...
 

Aegixx

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Halo is generic.
There are no features or gimmicks which make it stand out besides terrible ragdolls and the same weapons every single release.
Halo was good in its time. It cleaned out the controls, had regenerative health and added more features which improve the FPS experience.
But now, these features are standard and Halo hasn't changed one bit.

And before anyone continues with "Evey gaem copsies haLOL!!!1", consider that all of Halo's features are so standard that it is expected.
As a terrible comparison: Are all cars with air-conditioning accused of coping Packard (Thanks, Wikipedia!), just because Packard did it first?