Is Halo becoming generic?

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Blimey

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Halo was born average. So I guess its only gotten more-so over the years.
 

Judgement101

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Well Halo: Combat Evolved was a good idea and very revolutionary. Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and giving people jobs so its a bit difficult to complain about in today's economy.
 

chozo_hybrid

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"Is Halo becoming generic?" Yes, from the story, characters and such.

But as much as I dislike the games, they know their game play and I applaud them for that.

Judgement101 said:
Well Halo: Combat Evolved was a good idea and very revolutionary. Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?
 

BehattedWanderer

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Becoming is an odd word. It implies something happening now, to continue into the future. You seem to have the wrong tense, there, friend, you're looking for the one that uses past tense.
 

CCountZero

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While I totally agree that Bungie stole a lot from the Tribes series, I don't see how that's a bad thing.

They took ideas from a series that's never been popular, and made a new game that ended up being one of the most pupular game series of all time.

How is that bad again? :p

I mean, sure, I don't really play Halo that much anymore, I'm more into "realistic" gameplay, but they have given a piece of entertainment to the masses.

You may ask yourself: "Why would I care about them giving a game to the masses, when they could potentially have made something I would have liked?"

And the answer would be thus: "A game for the masses means that the masses are less likely to infringe on the games you like (Read: Less screaming kids on VoIP)."


So yeah.
 

PopeJewish

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imaloony said:
Hopeless Bastard said:
... Using autoaim, limited inventory, and regenerating health to cover up the crippling limitations of thumbstick controls isn't a revolution. Its a dumbing down. A Devolution.

Halo started the trend of "accessibility" over all other concerns, a concept that is killing gaming one day at a time.
What game were you playing? Halo: CE didn't have autoaim (No idea where that came from...) and while it had regenerating shields (which fit), your health didn't regenerate, you still needed to find health kits.
As for the limited inventory, I would like to point out how damn difficult it is to switch between a dozen weapons while playing on the console. It may be easy on the PC, but it isn't on consoles.
And you seemed to forget the introduction of vehicles, a large mutliplayer mode that surpassed those before it, and its kick-ass single player mode with Co-op.

As for your Devolution comment, you do know that every shooter for the past... what, 8 years has followed that trend, with the exception of the Valve games, but then, they've always been ones for taking the path less traveled.
Regenerating shields were actually taken from Tribes, if I remember correctly.

As for a larger multiplayer mode that surpassed those before it, on consoles that's in a sense true. However on PCs it's not, not even close (in fact before Bungie was bought by MS, when Halo was going to be a Mac exclusive, they were aiming for 40v40 online multiplayer). But the fact remains it hasn't grown up past that point. it's still the same numbers in an online match as it was in Halo 2, and it's just not impressive anymore when other games do it bigger and better (imo, of course)
 

Judgement101

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chozo_hybrid said:
"Is Halo becoming generic?" Yes, from the story, characters and such.

But as much as I dislike the games, they know their game play and I applaud them for that.

Judgement101 said:
But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?
This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.
 

YouCallMeNighthawk

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Is Halo generic .... no!

Are these threads getting old ... YES!

Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
 

DeadlyYellow

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PopeJewish said:
I can agree with that ;) Star Wars (the original) wasn't all that generic, though it was based on the old Hero's Journey template. But nothing like that had ever really been done before (the space opera thing, if you will). After that, you can argue they got generic. I don't think anyone would argue the prequels aren't generic.
*Cough*
 

Flying-Emu

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imaloony said:
No, other games are being Halo clones, which make Halo look generic by comparison. Don't forget that it was Halo: Combat Evolved that revolutionized Fist Person Shooters forever.
... and Counter-Strike, Doom, Wolfenstein, Half-Life, Unreal Tournament...
 

CCountZero

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It fixed CONSOLE First Person Shooters

It didn't revolutionize anything, period.

And for the PC; we already had Unreal Tournament Classic. That's your revolution right there.
 

Judgement101

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YouCallMeNighthawk said:
Is Halo generic .... no!

Are these threads getting old ... YES!

Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
Ironic, you're part of the reason these treads exsist. You think Halo is still unique even thought its basically the same as every other shooter for the past 3-5 years
 

chozo_hybrid

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Judgement101 said:
chozo_hybrid said:
"Is Halo becoming generic?" Yes, from the story, characters and such.

But as much as I dislike the games, they know their game play and I applaud them for that.

Judgement101 said:
But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?
This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.
Look back on my post, I edited it for the whole thing, for some reason it deleted half of your previous post.

You stated: "Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs."

That didn't make my argument any less relevant, you stated they were milking the franchise to get more money. I gave an example of a company that has done it even more so.

Also, the "Drug and Yacht" thing is rather immature...

EDIT: Oh, and Final Fantasy hasn't been unique for years.

YouCallMeNighthawk said:
Is Halo generic .... no!

Are these threads getting old ... YES!

Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
So you're saying there was no such thing as a good FPS before Halo? FPS games have been around longer then the Halo franchise and there have been some awesome ones before then.
 

klakkat

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I will admit that halo revolutionized console FPS. However, as far as PC FPS, It was nothing new or special when it first came out; it was generic right from the start for PC gamers. FPS games had better titles before and since for PC (crap too, but we PC gamers take that as a given).
 

shaboinkin

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zpfanatic81195 said:
Deviltongue said:
Halo 1 and Halo 2 revolutionize FPS gaming. Halo 3 kinda just... rode their curtails.
how did it revolutionize fps gaming?
maybe by bring the fps to the consoles that sorta kinda worked?
That's the only thing that makes sense to me.
 

PopeJewish

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YouCallMeNighthawk said:
Is Halo generic .... no!

Are these threads getting old ... YES!

Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
Halo didn't create the foundation for anything. They made Console FPSs work better, yes. But they used the foundation already created by PC FPSs. Hell Halo CE was originally going to be on a PC (well Mac, but still)
 

Judgement101

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chozo_hybrid said:
Judgement101 said:
chozo_hybrid said:
"Is Halo becoming generic?" Yes, from the story, characters and such.

But as much as I dislike the games, they know their game play and I applaud them for that.

Judgement101 said:
But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?
This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.
Look back on my post, I edited it for the whole thing, for some reason it deleted half of your previous post.

You stated: "Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs."

That didn't make my argument any less relevant, you stated they were milking the franchise to get more money. I gave an example of a company that has done it even more so.

Also, the "Drug and Yacht" thing is rather immature...
Yeah the last part was a bad choice on my part so I'll go back an edit that. You have a point that series milking is basically the foundation of gaming and thank you for making me realize this.
 

duchaked

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nah, but it's mixing things up in Reach to keep things fresh for its final (Bungie) installment

and people, it's not really witty to be like "only now?" or "becoming?"
name your favorite FPS first and then we can talk with like civilized folk =]