I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?Judgement101 said:Well Halo: Combat Evolved was a good idea and very revolutionary. Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
Regenerating shields were actually taken from Tribes, if I remember correctly.imaloony said:What game were you playing? Halo: CE didn't have autoaim (No idea where that came from...) and while it had regenerating shields (which fit), your health didn't regenerate, you still needed to find health kits.Hopeless Bastard said:... Using autoaim, limited inventory, and regenerating health to cover up the crippling limitations of thumbstick controls isn't a revolution. Its a dumbing down. A Devolution.
Halo started the trend of "accessibility" over all other concerns, a concept that is killing gaming one day at a time.
As for the limited inventory, I would like to point out how damn difficult it is to switch between a dozen weapons while playing on the console. It may be easy on the PC, but it isn't on consoles.
And you seemed to forget the introduction of vehicles, a large mutliplayer mode that surpassed those before it, and its kick-ass single player mode with Co-op.
As for your Devolution comment, you do know that every shooter for the past... what, 8 years has followed that trend, with the exception of the Valve games, but then, they've always been ones for taking the path less traveled.
This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.chozo_hybrid said:"Is Halo becoming generic?" Yes, from the story, characters and such.
But as much as I dislike the games, they know their game play and I applaud them for that.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?Judgement101 said:But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
*Cough*PopeJewish said:I can agree with thatStar Wars (the original) wasn't all that generic, though it was based on the old Hero's Journey template. But nothing like that had ever really been done before (the space opera thing, if you will). After that, you can argue they got generic. I don't think anyone would argue the prequels aren't generic.
... and Counter-Strike, Doom, Wolfenstein, Half-Life, Unreal Tournament...imaloony said:No, other games are being Halo clones, which make Halo look generic by comparison. Don't forget that it was Halo: Combat Evolved that revolutionized Fist Person Shooters forever.
how did it revolutionize fps gaming?Deviltongue said:Halo 1 and Halo 2 revolutionize FPS gaming. Halo 3 kinda just... rode their curtails.
Ironic, you're part of the reason these treads exsist. You think Halo is still unique even thought its basically the same as every other shooter for the past 3-5 yearsYouCallMeNighthawk said:Is Halo generic .... no!
Are these threads getting old ... YES!
Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
Look back on my post, I edited it for the whole thing, for some reason it deleted half of your previous post.Judgement101 said:This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.chozo_hybrid said:"Is Halo becoming generic?" Yes, from the story, characters and such.
But as much as I dislike the games, they know their game play and I applaud them for that.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?Judgement101 said:But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
So you're saying there was no such thing as a good FPS before Halo? FPS games have been around longer then the Halo franchise and there have been some awesome ones before then.YouCallMeNighthawk said:Is Halo generic .... no!
Are these threads getting old ... YES!
Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
maybe by bring the fps to the consoles that sorta kinda worked?zpfanatic81195 said:how did it revolutionize fps gaming?Deviltongue said:Halo 1 and Halo 2 revolutionize FPS gaming. Halo 3 kinda just... rode their curtails.
Halo didn't create the foundation for anything. They made Console FPSs work better, yes. But they used the foundation already created by PC FPSs. Hell Halo CE was originally going to be on a PC (well Mac, but still)YouCallMeNighthawk said:Is Halo generic .... no!
Are these threads getting old ... YES!
Halo created the foundation for a good FPS game. Pretty much every game since has been just like it just different graphics.
Yeah the last part was a bad choice on my part so I'll go back an edit that. You have a point that series milking is basically the foundation of gaming and thank you for making me realize this.chozo_hybrid said:Look back on my post, I edited it for the whole thing, for some reason it deleted half of your previous post.Judgement101 said:This is about how Halo is generic not how Square Enix keeps re-releasing the same game about twice a year. I'm saying that Halo is blending in with most shooters. Final Fantasy is still unique for the fact that its pretty much a horrible idea that for some reason still sells surprisingly well.chozo_hybrid said:"Is Halo becoming generic?" Yes, from the story, characters and such.
But as much as I dislike the games, they know their game play and I applaud them for that.
I'd love to see what you're basing that on, there are far worse companies when it comes to milking a franchise. Square for example, how many Final Fantasy games are there?Judgement101 said:But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs.
You stated: "Then Bungie said "Hey lets remake this 2 more times, make a horrible RTS, then make a 3rd copy where you aren't the same character so we can get as much money out of this as possible." But then again thats what keeping them open and whats allowing them to buy more yachts and more drugs."
That didn't make my argument any less relevant, you stated they were milking the franchise to get more money. I gave an example of a company that has done it even more so.
Also, the "Drug and Yacht" thing is rather immature...