Judgement101 said:
I think over time the Halo series is really losing its appeal. I could name about 5 games right away with the same premise of an out-door shooter with a loosely relivant story: Haze, Far Cry, Crysis (basically every game made by Crytech), Lost Planet, and Just Cause 2
Crytech games - sandbox games with a completely different engine - therefore completely different.
Lost Planet - 3rd person shooter, not 1st person. Completely different story, characters, control scheme slightly different, a different way of fighting (weak points, T-ENG hotspots, environment manipulating your health, etc.) - therefore different.
Just Cause 2 - oh come on, how is that even remotely like Halo? You can parachute out of a plane to land on an enemy's back nd knife them in the chest, for goodness' sake... - therefore completely different.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
You just lost all your credibility with that argument. Now here's mine. Halo: Combat Evolved set the genre and provided the groundwork that led to almost all other FPSs today. Yes, that's right, including the likes of COD. Also, Halo has deep characters with interesting backstories, motives and reasons for what they do. So they aren't one-dimensional space marines, and far from generic. Story? The story of Halo is one of the deepest I've seen in any game, not counting things with stupidly expansive universes like Star Wars and Warhammer. Read any of the books, comic books, play any of the games outside the main trilogy, or watch the anime shorts, to see what I mean.
Overall, your whole point is wrong and unjustified, with no evidence to back it up. I have evidence to back up my claims, and you lose the argument. Thanks, and goodbye.