Vault101 said:
Ive said before to me MMO is kind of a dirty word....that brings to mind images of addiction/grinding/fetch quests and all kinds of tedium
so anyway, what I'm asking is [b/]if you hope to get anything out of your experience does that mean you have to be prepared to put in countless hours? or if your not willing to have it as a second job is it not worth it?[/b] with any MMO you have play/have plaed
1. What MMOs have I played? Many. I have played many MMOs. So many.
2. Are they addictive? Well, they provide you with dopamine, so...maybe? It sort of depends on your personality. Do you get addicted to things you enjoy? If the question is "are they addictive like drugs or alcohol, like actually physically addictive" then the answer is "no" and "lol!".
3. Are they full of grinding? Well, the definition of "grinding" is entirely subjective. If I kill 500 guys in a shooter or brawler, I'm considered to be playing the game. If I kill 500 guys in an MMO, I'm "grinding". It's a stupid, meaningless word.
4. Do you have to be prepared to put in countless hours to get ANYTHING out of it? No*.
5. Does it have to be like a second job to be worth it? No*.
* The trick to 4 and 5 is that it's entirely dependent on your goal. If your goal is to explore the content available to you, you can do that on your own schedule. If your goal is to hit max level, or role play, or make friends, or do any of that crap, you can do it at whatever pace you please.
Where people get into trouble is when the goal they set for themselves is either a) I want to be the best there is at this game, or b) I want to "keep up with the Joneses", where "The Joneses" are always defined as those people who have more than you.
Like any activity, you get better at an MMO the more you play it. You understand the mechanics better, you know the encounters better, you're more accomplished with the nuances of your class. The more you play, the better you get. And due to many MMOs using linear, incremental advancement via levels and gear, you can "get better" even if you have little skill just by pushing your numbers higher through sheer, brute investment of time.
There will ALWAYS be players who pour countless hours into the game to improve their character. If you want to keep pace with those people, then yes, you need to treat the game like a second job, because if you don't, they will leave you behind.
But if you're playing an MMO, and one or all of the following applies to you...
1. You're playing too much and it's not fun any more.
2. You're "grinding" and endlessly repeating an activity you don't enjoy because it gives a numerical reward.
3. You're sacrificing social engagements and/or basic needs to get in some game time because if you don't, Captain Catass is going to outlevel you again.
...then that shit is on you. Your competitiveness, your lack of impulse control. People LOVE to blame the games themselves. The games provide a forum for competitive, achievement based personalities to go overboard, so perhaps they are not entirely blameless, in the sense that they're perfectly aware of people's stupider habits and are willing to capitalize on them. But the ultimate responsibility is with the player.
So, long story short...
You need to not ask these questions about the games themselves. The games are just games. Ask these questions about yourself.
1. Can you play a cooperative/competitive online game and not need to "be the best"?
2. Can you turn off a game that has no set end or save point, even if you're having fun, to attend to other more important things?
3. Can you recognize when something isn't fun, and go do something else, instead of carrying on with it and moaning about some illusory "grind" that was 100% voluntary on your part?
If the answer to 1, 2 and 3 are 'yes', then you can play an MMO casually.
PS - If "casual play" is your #1 goal, I'd have looked into GW2 over TSW. My understanding of TSW is that there are raids, and end-game gear progression, both of which tend to encourage the worst of MMO excesses, and neither of which are present in GW2.