Is playing through Oblivion without fast travel fun as well as challenging?

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FPSMadPaul

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Sep 27, 2010
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I want to play through TES IV one last time before Skyrim and I've never done it without fast travel (despite the recommendation several times) does it take away from the games overall merit?
 

Taekro

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Nov 8, 2010
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Only after a few mods, mainly ones that add more mobs in the wild and travelling pedestrians/merchants...

This is actually one of the things I hope and so far think that Skyrim will be better, if the previews are actually accurate.
 

wordsmith

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May 1, 2008
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I personally prefered the Morrowind style of fast-travel, in that you could buy passage to certain towns from certain other towns. It felt more... Immersive. You'd have to plan your journey, such as going from Balmora to Ebonheart, you'd get a siltstrider to Vivec, then a boat from one end of the city to the other, then a larger boat to Ebonheart. It actually felt like you'd accomplished something when you arrived in a new place, fresh of the boat (to coin a phrase).
 

DPeteD

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May 29, 2011
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If you dont mind playing morrowind without any fast travel,sure try it but it is less fun than morrowind in this regard.
 

Jakub324

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Jan 23, 2011
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I imagine I would want to kill myself by three hours in. Only so much imp-infested countryside can be fun.
 

Ordinaryundone

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Oct 23, 2010
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Its tedious, is what it is. I guess some people would call it immersive, but I wouldn't want to walk back and forth across 30 miles of wilderness in real life any more than I would in a game. I suppose its nice to sit back and enjoy the scenery sometimes, but at the end of the day I just want to get where I am going.
 

FPSMadPaul

Master Of The Smurfs
Sep 27, 2010
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Ordinaryundone said:
Its tedious, is what it is. I guess some people would call it immersive, but I wouldn't want to walk back and forth across 30 miles of wilderness in real life any more than I would in a game.
Really good point. I may just play it back normally with the fast travel representing what it is, a fast way to travel.
 

plus2exp

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Aug 31, 2011
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I've never done it in Oblivion, but I have done it in New Vegas when I was going for my hardcore playthrough. It's not especially fun. It's challenging, but only in the sense of testing your patience to see how long it takes you to crack. Expect the game to take much MUCH longer to complete if you try it.
 

dmase

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Mar 12, 2009
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In order to level I would go to the towns normally before I would fast travel there. I pretend thats immersive, you know like traveling in between towns you would eventually get on auto pilot because you've traveled the way a thousands times before.

I also like walking around the wilderness and finding new locations to fast travel, probably traversed almost every square foot of cyrodiil.
 

Epona

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Jun 24, 2011
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Try it and you'll understand why Bethesda put fast travel in the game.
 
Mar 9, 2010
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It's fairly dull, especially during quests of constant back and forth. I used a horse for most of the travel and it was all pretty much the same, you just get attacked by bandits and wolves more often.

Don't get me wrong, you come across more than you would if you just fast travelled and there are some beautiful sights, but it really tests your patience after a while.
 

Dimitriov

The end is nigh.
May 24, 2010
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I have never used fast travel, and I never will: it just feels like cheating.

Seriously most of the game is in small caves and ruins off the beaten path. I can't understand why Bethesda made that shitty fast travel system in the first place. The system in Morrowind I really enjoyed mind you.


That being said, the way Bethesda made the game was with the understanding that you would mostly use the fast travel system... so it can feel really broken. For one thing unless you pay extra attention to your skills and so forth it can cause you to level too fast and ineffectively.
 

DEAD34345

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Aug 18, 2010
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It's what I'm doing in my current play-through, and despite what others are saying I've found it has actually stopped the game from feeling tedious. I'm finding all kinds of cool side-quests and random dungeons/caves/temples/camps/shrines/??? that I would have completely missed if I were just fast travelling from objective to objective like I used to, and it certainly seems to have added a bit of much needed variety to the game.
 

Horben

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Nov 29, 2009
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At the very least it would result in a very high athletics skill.

If you were really ambitious about multitasking you could work on your acrobatics skill as well!
 

Odbarc

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Jun 30, 2010
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If you go into and explore every dungeon, cave and somesuch you come across going to where your "supposed to go," you'll find a lot of stuff by accident you'll likely need to fast-travel to later.

The game should include fast travel interruptions to places you've never FT to before so you can get into some of the content a bit more.
I also find my min-maxer DNA makes me very stingy about leveling up 'wrong' and I end up low-leveling a lot of the game to ensure I always have the best stats and never really end up at the levels that have the better items. It gets boring to keep track of all those stats but I can't stand the idea of getting 5 stats per level instead of 15.
 

Signa

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Jul 16, 2008
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I managed to balance the free exploring with the fast travel system, and in the end, avoiding it completely felt like tedium while using it felt like cheating. I ended up abusing the console and just cheating with it so I could teleport to my house with an over-full sack of loot. Felt no different than using the in-game system.

Really, Morrowind NAILED it. Teleport spells combined with fast-travel routes really made the game better. Sure, you couldn't just instantly return to a spot, but it made adventuring mean something.
 

MattyDienhoff

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Jan 3, 2008
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wordsmith said:
I personally prefered the Morrowind style of fast-travel, in that you could buy passage to certain towns from certain other towns. It felt more... Immersive. You'd have to plan your journey, such as going from Balmora to Ebonheart, you'd get a siltstrider to Vivec, then a boat from one end of the city to the other, then a larger boat to Ebonheart. It actually felt like you'd accomplished something when you arrived in a new place, fresh of the boat (to coin a phrase).
That sounds great. I voluntarily do it much like that in Fallout 3 by only fast-traveling between settlements which are on trade routes. I find that to be a happy balance because it reduces the number of tedious journeys between settlements, but preserves the sense of adventure when I go on trips to places that are 'off the beaten path'.