Sunrider84 said:
I've heard some people say the same thing there. It might just be me who is weird, I guess. I wasn't stuck for more than a minute total in the first Portal game, everything just obvious to me. I got stuck a few times in Portal 2 though, I dunno. Maybe I'm just dumb. =(
Out of curiosity when you were stumped in Portal 2 was it because you didn't know how to solve the puzzle, or because you hadn't seen part of the puzzle? There were several times I didn't notice a particular wall panel instrumental to solving a particular puzzle, and without that my attempts all ended badly.
For example there is a puzzle near the end where Wheatly is moving things around, and you come across a platform with over a dozen turrets. You're supposed to portal over to an adjacent room and direct some bounce goo over to them - but I didn't see the
one spot for putting a portal so I could get to that room. Instead I spent ten minutes trying to portal behind the turrets, jump onto their platform, and get behind them without falling to my death or getting shot at. It didn't work.
While Portal did emphasize putting portals in specific places I found it was much more freeform in how to solve the puzzles. Portal 2 had many areas where you had no real choice in portal placement, so
as long as I saw those places I didn't have to put much thought into it.