Is Red Dead Redemption the Glitchiest AAA game ever made?

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Berserker119

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Dec 31, 2009
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I think that the only glitch I ever had was when I walked over to a ledge close to Armadillo and I just slid down, like a slide, and went flying, halfway to town before dying.
 

Hollock

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Jun 26, 2009
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I've seen humanimals online, but never in my game. I think the glitichiest AAA game I played was Infamous, where I couldn't beat a mission without a glitch getting in the way.
 

OceanRunner

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Mar 18, 2009
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I had no problems with my copy, though I've seen a gun-toting dog, a donkey lady and a cougar-man on YouTube.
 

trophykiller

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Jul 23, 2010
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could it be a problem with your console, maybe? ive seen a few glitches(like a guy sitting at a bench backwards) but nothing like what youve said. my friends havent had those problems either.
 

Altorin

Jack of No Trades
May 16, 2008
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trophykiller said:
could it be a problem with your console, maybe? ive seen a few glitches(like a guy sitting at a bench backwards) but nothing like what youve said. my friends havent had those problems either.
the most amazing glitch we encountered was the ballistic stagecoach, and others in this thread have confirmed it.

I managed to jury rig my internet so that my xbox could get the patch for the game and it seems more stable. I was able to participate in a duel.
 

Chamale

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Sep 9, 2009
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Red Dead Redemption certainly has some of the most entertaining glitches of any AAA game. Hydraulic carriages [http://www.youtube.com/watch?v=tktlpp9x8Vg], Cougar Men [http://www.youtube.com/watch?v=jVVXyKP1FVk], and Horse Women [http://www.youtube.com/watch?v=tI8lAbwUoEk].

I think it's only second to Pokemon Red/Blue in this regard. I think I'll put up a link to my TAS proving this hilarious glitchiness [http://www.viddler.com/explore/PureRok/videos/22/].
 

Cheshire Cat

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Sep 26, 2008
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I don't get all these glitch reports people keep making... I've played through my 360 copy of RDR twice and have seen no glitches, bugs of errors at all :-S
It flowed as smooth as silk on both playthroughs.....
 

V TheSystem V

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Sep 11, 2009
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I did have infrequent glitches, one of which had horses key to a mission not moving.

Installed game to hard drive and it worked perfectly after that.
 

Krantos

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Jun 30, 2009
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Topic: Not really. The problem seems to be the PS3 version. My friends and I all got the 360 version and none of us have seen anything more than an occasional clipping issue.

That seems to be a common theme with the PS3 and is really the only that's keeping me from getting one at this point. I really like the idea of the improved processing power and the different things developers can do with that, but it seems like every cross-platform game is buggy as hell on the PS3.
 

hannardynamite

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Jun 7, 2010
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Had a few glitches with the gatling guns resulting in having to switch off and try again. Solved by installing the game to my console's hard drive.

During some conversations, I've seen NPC's guns/money/possession floating in mid air. And met a guy in the driving-wagon position but no wagon around for miles.
 

Theron Julius

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Nov 30, 2009
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Joehova said:
i didn't have too much trouble playing it. Maybe i got lucky?
Same. I froze once, but that was me doing something stupid. I jumped off a cliff into water as my buddy was gonna make me play gang shootouts. So excluding my own debauchery, I got nothing. I did always want to ride a donkey lady, however.
 

TPiddy

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Aug 28, 2009
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Volafortis said:
It's just Rockstar's engine. Same thing with Bethesda's games. They're buggy engines.

For example, in GTA4, damage any swingset, and then stand anywhere near it for a few seconds.
Well, one of the drawbacks to creating huge open-world style sandbox games is that you run into the possibility of an extreme number of objects / textures / THINGS in general going on at once... often times the processor can't handle it or keep up and this results in race conditions, where a block of code is executed before it should have been, and that could lead to odd things when dealing with physics engines.

For example, if object A is at position A at 0 seconds, but then a race condition occurs and in the next update it's at position B at 1 second, the game then suddenly calculates it's speed to be astronomically faster than it should have been because either the timer stopped or it missed an update. This is what could cause the 200 feet in the air syndrome or some of the ragdoll bouncing.
 

garfoldsomeoneelse

Charming, But Stupid
Mar 22, 2009
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Well, one time, I accepted a mission and Marston ended up waist-deep in the ground, so I had to re-load the game. Otherwise, now, my experience has been pretty unproblematic. Hell of a game.
 
Apr 28, 2008
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latenightapplepie said:
I experienced a few glitches, though most of them were pretty mild. Have you been getting the patches?

Bethesda's Morrowind and Oblivion (on the Xbox and the 360) were both pretty bad with regard to bugs and glitches as well, probably worse, in my opinion.
Yeah, Bethesda takes the cake when it comes to AAA games.

When I have to install 3 user-made mods to get the game to even run on settings that exceed the recommended settings on the box, your doing something wrong.
 

dls182

Viva La Squir
Jun 15, 2009
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The only bug I came across was quite entertaining. for some reason, I'd come across people who were sitting on their chairs backwards. Their legs would go through the back of the seat and they couldn't stand up. Made me chuckle
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
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Haven't yet had any RDR glitches. Now, Fallout 3 and Oblivion on the other hand. Fallout 3 GOTY is hands down the biggest glitch fest I know.