Is skyrim too easy for anyone?

Recommended Videos

Kadoodle

New member
Nov 2, 2010
867
0
0
I've had my ass handed to me many times.

Went into a bandit stronghold, failed miserably at stealth, got swarmed.

Also, I had my ass handed to me by an ice dragon.

Playing as a warrior/thief hybrid.
 

Nero09

New member
Jan 25, 2010
59
0
0
I'm having plenty of challenges on the Adept difficulty (that's "normal" right?) Dragons are easy to take down 1v1 when you learn the mechanics, but Dragon Priests and some of the more powerful Draugr etc are a royal pain, at least for me.
But that may be due to my inexperience with the genre and inability to remember potions...
 

nbamaniac

New member
Apr 29, 2011
578
0
0
AlternatePFG said:
I wish raising the difficulty made enemies do more damage, but die faster as well.
ok, so you're essentially saying that you can a one-shot sneak attack an 'expert' mode enemy while you need like two or more shots on 'novice' since the enemies 'die faster' on higher difficulty?

I call that LOWERING difficulty. (at least for sneak-focused players that is :p)

Oh and the OP complains about a game being too easy, yet cries about upping the difficulty since it becomes 'unrealistic'? What a strange world this is. This simple human being is hopelessly puzzled now.
 

theriddlen

New member
Apr 6, 2010
897
0
0
Well, at the beginning it was too easy, at the lvl5 I killed the Whiterun dragon without any problem, as a regular heavy armor+shield+sword warrior, but after 4-5 dragons game started getting much harder, although the reason for it may be that I wandered too far. Currently the game is getting easier again, after I boosted my blocking (thanks, bandit chief with a big axe) up to 50 points and got the 50% elemental damage protection.
 

TheFathomlessMaster

New member
Dec 6, 2010
23
0
0
Playing as a 2h wielding warrior on master difficulty. I'm not using any self enchanted items to "break" the game, i'm walking around in full ebony and im pretty much just standing still swinging my ebony warhammer untill everything is dead. I have a suspicion that the difficulty might reset once you load your game but everytime i check it's still on master difficulty. At level 33 now so that might change later.
 

Snotnarok

New member
Nov 17, 2008
6,310
0
0
Of course it's easy, the game scales enemies to your character level. It's no different than fallout 3 and you will never, ever see any challenge without modding it or playing in a way to make it hard for yourself. New Vegas had the right idea where enemies would be there no matter your level and they would kill your dopey ass if you weren't up to spec.

Bethesta likes the open world too much, open worlds are fine, but lets be honest there's places where you in reality wouldn't go to because you sure as hell wouldn't want to get killed.
 

brainslurper

New member
Aug 18, 2009
940
0
0
neonsword13-ops said:
Isn't destroying a gang of bandits and a dragon without using health unrealistic?

Just up the difficulty, nothing wrong with that.
Well, the fact that my swords steal peoples health isn't particularly realistic either.
 

Furioso

New member
Jun 16, 2009
7,981
0
0
...You complain that the game is too easy but won't up the difficulty because you should be able to one shot someone... make up your mind, do you want it easy or hard?
 

brainslurper

New member
Aug 18, 2009
940
0
0
Snotnarok said:
Of course it's easy, the game scales enemies to your character level. It's no different than fallout 3 and you will never, ever see any challenge without modding it or playing in a way to make it hard for yourself. New Vegas had the right idea where enemies would be there no matter your level and they would kill your dopey ass if you weren't up to spec.

Bethesta likes the open world too much, open worlds are fine, but lets be honest there's places where you in reality wouldn't go to because you sure as hell wouldn't want to get killed.
Well, its less scaled in skyrim then it was in oblivion. In oblivion, fighting a mudcrab would always be a challenge, where in skyrim, enemies keep their relative difficulty, while scaling so that the game never gets boring.
 

JoesshittyOs

New member
Aug 10, 2011
1,965
0
0
You're complaining about the game being too easy while not playing on a harder difficulty?

Yeah. Doesn't make sense to me. It's gonna be easy if you play on easy.
 

Snotnarok

New member
Nov 17, 2008
6,310
0
0
brainslurper said:
Snotnarok said:
Of course it's easy, the game scales enemies to your character level. It's no different than fallout 3 and you will never, ever see any challenge without modding it or playing in a way to make it hard for yourself. New Vegas had the right idea where enemies would be there no matter your level and they would kill your dopey ass if you weren't up to spec.

Bethesta likes the open world too much, open worlds are fine, but lets be honest there's places where you in reality wouldn't go to because you sure as hell wouldn't want to get killed.
Well, its less scaled in skyrim then it was in oblivion. In oblivion, fighting a mudcrab would always be a challenge, where in skyrim, enemies keep their relative difficulty, while scaling so that the game never gets boring.
Oh it's not boring, I'm just saying there will not b ea challenge in skyrim unless there's mods for it. Fallout 3 had the same exact problem I even did a run where I didn't go into a single town on the hardest mode to see how well I'd do in the world, turns out its not that hard.
 

brainslurper

New member
Aug 18, 2009
940
0
0
Furioso said:
...You complain that the game is too easy but won't up the difficulty because you should be able to one shot someone... make up your mind, do you want it easy or hard?
I think that the game lacks challenging encounters that should be challenging, for example, it takes me 10 seconds to down a frost troll, and 5 seconds to down a dragon. Dragons should be WAY harder, and there should be more encounters with dozens of people about to mob you. What I am saying is, if I up the difficulty to make dragon fights hard, then suddenly mudcrabs will be a challenge too. I will be sitting there whacking at a mud crab for 2 minutes just like in oblivion.
 

brainslurper

New member
Aug 18, 2009
940
0
0
Zack1501 said:
go try and kill the Grey beards or fight some giants head on.
I have already taken down a group of 4 giants alone, and only one got a hit on me. Aren't the gray beards immortal (They just get wounded and then get back up?)
 

brainslurper

New member
Aug 18, 2009
940
0
0
Rossmallo said:
Hell no. If you're good enough to avoid getting hit a lot, up the difficulty.

Also, on one side you're complaining about winning easily, but then if you up the difficulty you say you don't like how you can't oneshot everything.

...What?
It makes sense in my head. I guess what I want is about 500 random soldiers to try to kill me, all at once.
 

nbamaniac

New member
Apr 29, 2011
578
0
0
brainslurper said:
Well, its less scaled in skyrim then it was in oblivion. In oblivion, fighting a mudcrab would always be a challenge, where in skyrim, enemies keep their relative difficulty, while scaling so that the game never gets boring.
Well it's not supposed to work that way. Mudcrab difficulty shouldn't scale (although Bethesda did) o_O. The mudcrab is a staple food source and even in-game fishermen should be able to handle them without trouble, so a well-dirtied adventurer should be able to cap its ass in like 2 secs.
 

brainslurper

New member
Aug 18, 2009
940
0
0
urprobablyright said:
Games are not 'difficult' anymore. It's an experience, polished and refined, it's an interactive cutscene. Don't expect the quick save function to be used as much more than an insurance policy against freak accidents.

neonsword13-ops said:
You could always, you know, up the difficulty.

It's in the options menu.
Unless he edited his OP you're a silly billy.
Good point, at this point I f9 because I am more afraid of the floor killing me then the monsters.
 

Private Custard

New member
Dec 30, 2007
1,920
0
0
Earlier tonight, I was getting hammered by fire wizards. As a tank, I wasn't really equipped to cope with flames or sparks. Being a Nord, I can deal with frost.

Anyway, I gathered together my materials and pooled my smithing and enchanting knowledge to craft a set of legendary Deadric armour, which was then enchanted to block 96% of magic attacks, as well as increasing my block, heavy armour and health regeneration.

Now, yes, it's a bit easy!!
 

Dukenstein

New member
Jul 14, 2010
171
0
0
I am playing a 2handed barbarian with light armor and I set it to expert. I am getting rolled by this game, it's tough for me. Dragons are tough, trolls eat me and magic users are a pain.