Is the ESRB useless?

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Twilight_guy

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Nov 24, 2008
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It's as useful as any other rating system. If you don't pay attention to it, of course it's not going to do anything. If, on the other hand, you understand what it means, then it can help you make informed decisions. It's like the movie rating system, except only a few people pay attention to it.
 

UnravThreads

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Aug 10, 2009
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The last I checked, at least in England, games are classified by two organisations. These are the BBFC and the PEGI.

The PEGI rating is a guideline, and gives a somewhat better idea of what's within the game. It's very similar to the ESRB, in that it's simply a guideline.

The BBFC rating is a legally enforced rating, and I believe it's against the law to sell a film/game with one of these ratings to people below the rating (e.g. a 15 year old cannot buy an 18 rated film).

Generally a game with a BBFC rating doesn't have a PEGI rating on the box, due to what I'd guess would be contradiction (BBFC has a 15 rating, PEGI has a 16+) which leads to confusion.

EDIT : Whoops, forgot to add my point. Yes, it's useless if you let it be, as is PEGI. If they legally enforced the ratings then it would probably see more use and have more understanding.
 

dudeman0001

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Jul 8, 2008
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Internet Kraken said:
I did a report on this once. The ESRB is an effective rating system, however the main problem is that many people don't use it. They either don't understand it or they just ignore it.

It's only useful for the people that use it. So the solution to the problem of young children playing inappropriate games is to encourage more parents to pay attention to it.
Friggin' Nancy Grace with her, loud annoying opinions. That's some pretty unprofessional journalism, it makes her come off as biased (which she probably is) I've never heard of anyone who actually prefers Namcy Grace over the other reporters.
 

dudeman0001

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Jumplion said:
Oh ho! A fellow Pivot user! Any user of Pivot is a friend of mine!

As for this, no I don't think the ESRB is useless, it's better to have it than no rating at all. Granted, it's not very well regulated and implicated in certain games (Some games are questionably T and M rated really), but at least it's something to keep the parents from complaining, no matter how useless it actually is. It's as effective as movie ratings and such, it's only there to keep parents informed. At least, that's what they're supposed to do.
Pivot Avatars are for the win, I'm suprised I don't see more of them. Also PivotMasterDX got hacked...again, figured he woulda been more careful after the 1st time. and I have some Pivot videos up if you wanna take a look, I believe theres a link to them on my user page.

As for the ESRB, what I get from your post (and everyone elses) is that it's only useful if the parents are willing to abide by it...so it's pretty much useless.
 

dudeman0001

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Twilightruler said:
Matu Flp Krwfe said:
Twilightruler said:
The ESRB is nothing more than the way for game developers to get past the legal border.
Or it could just be a system to inform the consumer about the type of product that they are about to purchase, much like a spec diagram on a pair of headphones.

Then again, that would be a series of paranoid delusions, now would it?
Nobody takes the ESRB seriously, I can't tell you how many games I've bought without even looking at that stupid rating. The E, T, or M rating are never brought up or pointed out. Very few game reviews actually mention, "Awesome gameplay, great graphics, but it's rated M so screw you if you can't buy it"
I actually saw a review just like that once for God of War.
 

Jumplion

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dudeman0001 said:
Pivot Avatars are for the win, I'm suprised I don't see more of them. Also PivotMasterDX got hacked...again, figured he woulda been more careful after the 1st time. and I have some Pivot videos up if you wanna take a look, I believe theres a link to them on my user page.

As for the ESRB, what I get from your post (and everyone elses) is that it's only useful if the parents are willing to abide by it...so it's pretty much useless.
I havn't used Pivot in a long time unfortunately, so I'm probably extremely rusty with it, but I'll hopefully get back into animation soon.

But I think it's better to have the ESRB more in principle than in practice. There are parents that do take the rating system in advisement, as they should with any other ratings, and it keeps the content organized and regulated. While parents are most likely to ignore it, like any other ratings system, it's better to have something than nothing at all.
 

Knonsense

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Oct 22, 2008
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Twilightruler said:
The E, T, or M rating are never brought up or pointed out. Very few game reviews actually mention, "Awesome gameplay, great graphics, but it's rated M so screw you if you can't buy it" because people who review games know that nobody gives a crap because anybody can essentially buy it if they want to.
It would be really dumb for game reviewers to discuss the opinion of the ESRB unless they disagreed with it. It's probably displayed somewhere in the description of the game, it's definitely on the ESRB website, and it's on the fucking box. It would be redundant for them to say so unless it was something like "Halo is rated M, but it's a borderline case. If we had a 15+ rating, it would probably fit there at least."

Also, specialized press is marketed towards the hardcore market cluster, not the family cluster that would care about this.

And not everyone can buy the games easily. Most retailers won't sell people M rated games without IDs (I have a mustache and a righteous soul patch and they still ask for one.), and most 12 year olds can't drive themselves to a game retailer or afford a game. They would probably need their parent to buy it for them.

Granted, some random kid asked me to buy him something once, and I imagine that some people would be willing to oblige.
 

Tzatziki3301

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Aug 11, 2009
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No.

In the UK (and Europe) we had BBFC ratings on some games, and PEGI on others. As a retailer, I am legally restricted from selling a 16+ rated PEGI game to someone younger than 16 or else risk a heavy fine, criminal record and prison sentance, as well as probably losing my job.

Now we just have PEGI ratings, and the great thing about those is that any game rated higher than 3+ (the equivalent of E in ESRB) has to have a reason why. Sure, a lot of games you might consider kiddy-centric and safe get 7+ and 12+ ratings for violence (Sonic Rush Adventure on DS gets a bad language use warning somehow, which intrigues me...)

ESRB does the same thing, but could use some more refinement and clarification, and if memory serves, they are mere guidlines not legally enforcible at store level (this may have changed recently, please correct me if I'm wrong) in the same way as BBFC and PEGI are in the UK. Simply making it against the law to supply a rated product to someone below the rated age would go a long way to redcing the problem, in much the same way that alcohol and firearms are restricted.

However, this doesn't solve the problem of kids playing games not designed for them. The day I enter a Call of Duty lobby and DON'T hear the high-pitched, possibly annoying voice of some 12 yr old kid (probably American) is the day when the proper responsibility is taken by all.

The great thing about having a solid rating system is that while some games can be banned (Manhunt 2, GTA 4 etc.) they are usually subject to a re-review and the programmers can change the game based on the feedback (one report on Manhunt 2 stated the reason for the ban was the amount of 'out-of-context extreme violence' i.e violence for violence sake and no other reason, it later got released with only minor tweaks). Because a game that is genuinely not suitable for a young audience is clearly labelled as not being, by a recognised governing body, it provides a layer of armour against the claims of sensationalist press. Little Johnny, aged 13, stabbed the school bully to death because he played too much GTA? Actually, I doubt it, it likely has more to do with Johnny's social environment and upbringing and the bully might have genuinely deserved it anyway for making his life hell, but the point to grasp on this is, if the kid really doesn't understand the line between fatasy and reality, then the parents or guardians have the legal responsibility to make sure he is shielded from influences such as graphically violent games and movies. As it stands, no retailer in the UK can legally sell such an item to Johnny anyway, so he must have got it somewhere else or by some other means. The industry itself is shielded from the argument because there are legal safeguards in place. Circumventing these safeguards is thus, effectively, a breach in the law, or just plain illegal.

While game ratings aren't infallible, they provide enough information to help people make the choice to buy them or not. Many parents come to my store and ask for advice and help on games that their child wants but are rated higher than the parent wishes to risk. I try to help as best I can, but at the end of the day, if their kid wants to play Call of Duty but hasn't even hit puberty yet, then I'm sorry, but even I am going to tell them it would be a bad idea, and not just because I don't want yet another 12 yr old on the server.

At the end of the day, there is nothing stopping games designers and console manufacturers from putting an age lock on their games. Its up to the parents to enable this system anyway, which is likely the fatal flaw in it. Anyone remember Leisure Suit Larry's method of preventing people too young from playing? Imagine booting up Halo 3 or Killzone 2 only to be asked who the President of France was. There'd probably be rioting in the streets.