It's where Kai shoots people with her crossbow. A little disapointing, considering Yahtzee's speculation of "cutesy lesbian cunnilingus."Khell_Sennet said:And Heavenly Swords may have something revolutionary in it, unless someone now knows what Twing Twang is yet?
It's first person right? And you shoot right? Doesn't that make it a First Person Shooter? i thought that was all there was to it.firestomp23 said:Portal isn't really an FPS. It does have a first-person viewpoint, but the gameplay and requisite mental skills are much closer to puzzle than shooter. However, it's so innovative that it feels almost pointless to try to place it into a category.Swerve said:Agree - though Portal took fps into another dimension. There's hope still
I feel so let down. On one end it could be lesbian action, and on the other it's a crossbow. That's a dissapointment.Copter400 said:It's where Kai shoots people with her crossbow. A little disapointing, considering Yahtzee's speculation of "cutesy lesbian cunnilingus."Khell_Sennet said:And Heavenly Swords may have something revolutionary in it, unless someone now knows what Twing Twang is yet?
Supreme Commander was not a revolution, but a feeble attempt to cater to the ADHD crowd by throwing the actual Strategy part out of the window in favour of OMG 500000000 UNITS WITH LAZORS. The game is pretty much dead online. I cannot say I am surprised.Khell_Sennet said:Supreme Commander revolutionized the scale of an RTS.
Neither was W40K which had this little action-arcade feel to it, yet plenty of people still play DC or even DoWXanrae said:Supreme Commander was not a revolution, but a feeble attempt to cater to the ADHD crowd by throwing the actual Strategy part out of the window in favour of OMG 500000000 UNITS WITH LAZORS. The game is pretty much dead online. I cannot say I am surprised.Khell_Sennet said:Supreme Commander revolutionized the scale of an RTS.
Yeh I have to agree with you about that statement.EzraPound said:Half-Life 2 and Bio-Shock are hardly formulaic, and TimeSplitters has effectively carried the RareWare torch.
I don't see the problems here.XavierMcV said:It seems that most FPS are stuck in a formula. The very same formula that was used in the very first FPS games. You rarely see anything new. As soon as you've finished a single player campaing, you've seen all it has to offer and done all there is to do. Unless you really enjoy multiplayer, you might as well uninstall the game and move on to the next one. Perhaps you'll return to play through it again after a few years if you really enjoyed.
PD Zero is shambolic. TimeSplitters: Future Perfect was much better (and I would argue, one of the best FPS on Xbox), but still seemed uninspired in certain respects - as if it's enough for a sequel to be "categorically superior" to its preceddesor without innovating much.BowserX said:Yeh I have to agree with you about that statement.EzraPound said:Half-Life 2 and Bio-Shock are hardly formulaic, and TimeSplitters has effectively carried the RareWare torch.
Although Time Splitters isn't from Rare, but rather individuals from the team behind Goldeneye and Perfect Dark forming Free Radical. Let's face it, if Rare was responsible for Time Splitters, it would have ended up being just like Perfect Dark Zero.
*shudders*