Personally, I don't think he's too hard on the Wii. All I see in the Wii is a lot of wasted potential.
Even in the design phase, it could never truly compete with it's bigger and more boisterous brothers at Sony and Microsoft. Nintendo didn't make the graphics even comparable to another next gen console.
While it is understandable to sacrifice graphics for gameplay - this gamble didn't pay off namely down to the wave after wave of party games which were heavily promoted on television, in conjunction with the Wii's nauseating Ikea type family image.
All these party games bored every Wii gamer that I know of and they soon sold their Wiis or simply never touched them again. This is a bit of a shame really, because Nintendo seems to have got the message and now they are producing a few good games now. (Dead Space, House of the Dead etc...)
Plus with a price cut in the console, times have never looked so promising for the Wii. But sadly, I think that it's all ultimately a case of too little, too late for the Wii. If Nintendo had released the Wii five years ago - it would have been a much bigger success.
But one positive (or negative depending on your view) that has lived on in the Wii. Is that it's one defining feature, the motion controllers are worming their ways onto other systems in the form of Project Natal for Microsoft.
Whether something like Project Natal will reinvigorate gaming as we know it, or whether it's going to be looked as something as a minor peripheral like the Light Gun remains to be seen.
I can only hope that MS and Sony learn from Nintendo's costly mistakes and make their foray into the wilderness that is motion sensitive gaming with more success than Nintendo did.