Isn't he ever gonna reload!!!?

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Flour

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Mar 20, 2008
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[quote="Lekonua" post="9.149882.3507541"It probably also has to do with AI. Enemies are programmed to shoot if they see the player, and stop shooting if they don't. Without unlimited ammo, all the player has to do is run around until the enemies run out of bullets, then blow 'em away. By giving the enemies magic guns, the issue becomes taking them out strategically without getting shot too many times in return.[/quote]

This is just lazy programming. It's one of the things that has to be fixed in order to create a believable AI. I'm talking about the "shoot whenever a single pixel of the player is seen" part. Limited ammo should be for grenades but not weapons since that would take a bit too much processing power.
 

Christemo

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IdealistCommi said:
I see people reload, but sometimes they don;t run out of ammo.

I was playing Survival on Uncharted 2 today, and the minigun guy kept shooting at me. I tried to make him run out of ammo (first time fighting him), yet he kept shooting.
miniguns dont reload. normally the amount of ammo in each magazine is STAGGERING. it better me, tho, because the bloody thing uses 6000 rounds a minute.
 

Christemo

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wax88 said:
in COD4:MW, the AI does reload, but when you do catch them whilst they're reloading, they immediately switch to their pistols and then pump you full of holes
ive only seen my teammates reload, and that was under the "blow up door" sequences.
 

O277

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Feb 25, 2009
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This is true in films as well, remember Battle Royal? The crazy guy with the Uzi only reloaded once and sprayed out at least 500 rounds.
 

ma55ter_fett

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While it would be interesting to play a game where the enemies ran out of bullets. But it would have to be a very realistic game, simular to rainbow 6 vegas where two bullets can kill you. The enemy AI would have to be decent as well since the only way they could kill a player would be by flanking him while laying down suppressing fire.
 

Koeryn

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IdealistCommi said:
I see people reload, but sometimes they don;t run out of ammo.

I was playing Survival on Uncharted 2 today, and the minigun guy kept shooting at me. I tried to make him run out of ammo (first time fighting him), yet he kept shooting.
The minigun has 500 rounds, it takes FOREVER to run it down in that game.

And I've noticed mostly that they don't ever run out of ammo.

Though yesterday, I was playing Failboat... Rainbow Six: Vegas 2 rather, Deathmatch, and I'd been doing pretty well with a cover 'till they reload tactic.

Right up to the point where I turned the corner, got shot at, dove for cover, waited a half second and realised. "Oh shit. MG36." and then died. =D

Good times.
 

General Vagueness

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Feb 24, 2009
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SantoUno said:
Do you ever notice in FPSs (or most shooter games) that the AI never run out of ammo or seem to reload? Most of us have probably noticed it already buit it really seems like BS, one of the most evil and ass-holish examples of AI cheating. When playing a shooter on its hardest difficulty setting, nothing can get more frustrating that taking endless fire from the enemy who never has to reload or run out of ammo, meaning that if you were to run out of ammo yourself you're fucked.
They reload in Halo. In the first game, and I've heard also in ODST, when Grunts reload needlers they'll hit them as if to say "work you piece of junk".
 

Desert Tiger

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Apr 25, 2009
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Yeah, I noticed this in Fallout 3.

A Supermutant can shoot at you for about three hours, but it will always have 12 shots left no matter when you decided to kill it...
 

Armored Prayer

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Its common in Halo. Seeing as the plasma guns don't need ammo the AI just constantly shoot at you until they have to cool down. (and they can cool down fast)

Oddly enough, Floods with sniper rifles in fact do reload. Its just you cant see it.
 

VanityGirl

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Apr 29, 2009
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CoD4... Ugh. The enemies never run out of grenades or ammo, which can get highly frustrating on veteran.
 

oldMcDouche

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Mar 30, 2009
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quiet_samurai said:
Hmm maybe the older ones, but I was playing FarCry2 yesterday and enemies have to reload. On hard mode it's one of the breaks you actually look for to make a kill because it's so damn difficult.
they even get their weapons jammed in FarCry2
 

suhlEap

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Mcface said:
I have never let one live long enough to check.
ooh that sounded very cheesey. well done!
and no i haven't noticed, the enemies in most do seem to reload.
 
Sep 18, 2009
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So annoying, I was playing Halo t'other day and was pinned down by two Elits with plasma rifles(lengendary btw,otherwise their face would be on a wall). Eventually killed them and noticed both their guns were on te 70 mark for battery. Experiments more on easy and found it always stops on that mark, no matter what!
 

Saul B

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MajoraPersona said:
I noticed it in Scribblenauts, of all games, with one of my favourite weapons. When I use it, it has one shot and then it's gone. Give it to a cop and he'll lay down suppressing fire for an hour.
This reminds me, I "cheated" the game endlessly in the halo series by giving my allies power weapons with one shot/ammo left and let them ride shotgun in my warthog :)
 

Orbot_Vectorman

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May 11, 2009
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Call of Duty: World at War... on veteran... the enemy has a god load of ammo, and they duck to reload.