[quote="Lekonua" post="9.149882.3507541"It probably also has to do with AI. Enemies are programmed to shoot if they see the player, and stop shooting if they don't. Without unlimited ammo, all the player has to do is run around until the enemies run out of bullets, then blow 'em away. By giving the enemies magic guns, the issue becomes taking them out strategically without getting shot too many times in return.[/quote]
This is just lazy programming. It's one of the things that has to be fixed in order to create a believable AI. I'm talking about the "shoot whenever a single pixel of the player is seen" part. Limited ammo should be for grenades but not weapons since that would take a bit too much processing power.
This is just lazy programming. It's one of the things that has to be fixed in order to create a believable AI. I'm talking about the "shoot whenever a single pixel of the player is seen" part. Limited ammo should be for grenades but not weapons since that would take a bit too much processing power.