It actually exists! An Xbox 360 controller with symmetrical analog sticks

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RedBeta22

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migo said:
http://cyborggaming.com/prod/cyborgpad.htm

It shows how sad the state of Xbox 360 controllers is when the only pad with symmetrical analog sticks is one where the left stick and d-pad are reversible.

I'm happy though, my left wrist is starting to really hurt from dealing with the 360 pads, and it's nice to finally find a controller that solves the issue.
You must have really small hands. Or you havent played anything other then a Sony console since 1995. I love the 360 controler. I have a PS3 and a 360, I always buy cross Platform games on 360 because I like the controller better. I find the PS controller way to small and cramped.

Anywho... Im glad you finally found a controller your comfortable with. Have fun.
 

TheRightToArmBears

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Digitaldreamer7 said:
Id rather swap out batteries and keep playing wireless then have to plug my controller in.
Really? Unless you have a phobia of wires I see no way that that makes logical sense.

For starters, it is a bit more of an inconvenience even if you happen to keep your batteries right next to your console. It's also a lot more expensive in the long run, batteries are expensive.
 

Good morning blues

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Your wrists sit in identical positions with an Xbox 360 controller; the only difference is the angle of your thumbs. I don't see how this gimmick is improving anything.
 

TiefBlau

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I don't suppose it's possible to be comfortable with both controllers like me?

Maybe it's because I spend most of my time with a mouse and keyboard that I don't really notice uncomfortable controllers.

The Wii Motion Plus, however, feels like shit. My comfortable position for holding the controllers was always a bit close to the chest, so with that added length, I might as well be stabbing myself. Some of those buttons are pointlessly small, too.
 

migo

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Danny Ocean said:
Did anyone else find this part:

With the Cyborg Rumble Pad, you can have both. At the press of a button, you can remove the revolutionary Cyborg? module (Pat. Pending)
[small]Emphasis Mine[/small]

Really funny?

Edit: Oh, my bad. People are taking this seriously.
I didn't catch that, but now that you mention it, yes it is pretty funny.
Pyode said:
migo said:
Follow it from the beginning.
No prob.
Is that enough from the beginning?
No, follow what other people were saying.
shadow skill said:
bojac6 said:
I just want to chime in and say I find the 360 controller as is much more comfortable than the PS3 controller. It fits my hand right and the sticks/buttons line up right where I want my thumbs to go.

On another note, why do we still have controllers that are operated only with thumbs (excluding triggers)? I have three perfectly good fingertips wrapped around the bottom of the controller that could easily press well placed buttons. Then I wouldn't need to move my thumbs off of the stick when I want to press a button. That's a controller innovation. Do they make those?
Keeping the controller stable in the hands might be a problem. I have a controller with buttons under the controller, it did not work as well as I thought it might.
Yeah. It takes some work getting used to for it to work at all, let alone in gaming, I tried the Alphagrip for typing while lounging and it worked in some situations, but I wouldn't want fast reactions tied to it, especially with the middle and ring fingers being attached to the same muscle for most people.
Davey Woo said:
If your wrist is hurting from using a 360 controller, I think you're holding it wrong.
Never heard of anyone with wrist pains from holding ANY controller for that matter.
Anyway, I like how the 360 controller is, especially the triggers, I love the triggers.
I'm holding it the same way with both hands, right wrist is fine, left wrist isn't. It's the controller, not how I'm holding it. Incidentally, when I use the Duke, I do hold it differently for right and left hand to avoid pain, but it's a problem with the controller if it forces you to do that (unless it's the N64 trident in which case you expect that, but it's still damn weird).
 

migo

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GLo Jones said:
migo said:
GLo Jones said:
The 360 does not cause strain on most people's joints, because it is actually more aligned with the resting position of your thumb, the lower section of the controller you have to extend your thumbs down to reach.
You don't want it at the resting position as the resting position is at the extremes of the thumb joint's range of motion.
I completely disagree, if playing for long periods of time, it is much easier on the muscles for the neutral position of the stick to be at your hand's resting position.
There isn't any basis in what you're saying, it might make sense on paper but it doesn't bear out.
TheRightToArmBears said:
But... it's still horrible. Pass me a PS3 controller any day. Years of Playstation gaming have made me fine with them. besides, even back in the day I never got any aches and pains from them. The 360 one however, is just horrible (and battery powered. Fools).
PS3 controllers are more expensive, and then there's the rather high cost of shipping one of those converters in. Not really worth it only having a 360.
Digitaldreamer7 said:
TheRightToArmBears said:
The 360 one however, is just horrible (and battery powered. Fools).
Id rather swap out batteries and keep playing wireless then have to plug my controller in. Oh and on the battery pack, I can go 3 or 4 days with one charge on heavy gaming. so this is a non issue for anyone who has them.
You can just plug the PS3 controller in to charge when you're not playing. With the 360 controller it's much less convenient, and the batteries will always run out of charge in the middle of playing, so you need extra ones on hand to swap out. Fortunately the game pauses automatically, but it's still really annoying and not a non-issue as you say.
Good morning blues said:
Your wrists sit in identical positions with an Xbox 360 controller; the only difference is the angle of your thumbs. I don't see how this gimmick is improving anything.
It's not a gimmick. Left wrist hurts, right wrist doesn't. Angle of thumbs changes so my left hand is the same as the right one which doesn't have a hurting wrist, problem solved. Pretty simple logic really.
 

GLo Jones

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migo said:
GLo Jones said:
migo said:
GLo Jones said:
The 360 does not cause strain on most people's joints, because it is actually more aligned with the resting position of your thumb, the lower section of the controller you have to extend your thumbs down to reach.
You don't want it at the resting position as the resting position is at the extremes of the thumb joint's range of motion.
I completely disagree, if playing for long periods of time, it is much easier on the muscles for the neutral position of the stick to be at your hand's resting position.
There isn't any basis in what you're saying, it might make sense on paper but it doesn't bear out.
I feel exactly the same about your opinion as you do mine.

All in all, neither position actually causes many people any issues (as you can probably tell by the feedback on this thread). Neither of us has given any actual proof to back up their claims, and we're simply not getting through to each other.

Agree to disagree?
 

Megacherv

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Thunderhorse31 said:
The 360 controller is perfection as is. What is this "sad state" you speak of?
D-pad...I just...I just can't stand it, alright? Everything else is good, just that fucking d-pad...
 
Sep 14, 2009
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migo said:
dathwampeer said:
Gotta say I think you're in a minority on this one buddy.
I don't think so, it's just coming from the original Xbox controller that was almost universally hated, people are willing to settle for anything that's slightly better with the 360. Hell, even Nintendo went for a DualShock layout with their classic controller.

I've used the 360 pad for long periods of time without feeling any sort of cramp or tingling associated with bad ergonomics. It fits perfectly and works perfectly.
With certain games it works all right, so if you're only playing those games it's not a problem, but if you have any breadth to your game library it will be. It's not always the same problem for people either, Lasse from TechnoBuffalo mentioned his middle finger going numb because of bad 360 controller ergonomics.

The controller itself looks pretty good though. And if you can still use it as normal then I suppose it meets both peoples needs. So you know, to each there own.
Yeah, it is a pretty brilliant solution. With Snoopy Flying Ace I actually like the 360 controller, so it's nice being able to switch it for the one game it really works for.

On the other hand I've never seen a good third party PS3 controller that doesn't look like it was made out of the same quality plastic as a McDonalds toy. Or I'd have bought it. I constantly have to stop playing the PS3 because their god awful controller has made my hands cramp up or the goddamned headset is making my ear feel like it's being fucked by a robot.

Bad times!
I've not looked much at 3rd party PS3 controllers, but for PS2 I've found a number of good quality 3rd party ones, and I see no reason why that wouldn't carry over to the 3. Not to mention, the PS3 supports standard USB controllers, so the PlaySega pad works fine with it, and you can hook up a keyboard and mouse to the PS3 in UT3 to actually get a worthwhile console FPS experience.
1) if you look at the responses, you really are in the minority, the whole reason why people love the 360 is it actually fits comfortably in HUMAN hands (the ps3 has the most awkward curves, it does not look like a human should be holding it) and the buttons/triggers are ergonomically better, hell the ps3 has "trigger" attachments because they realize they screwed up and had to go the way of the 360 on that part, and the 360 accomodates for all hand sizes as my 5 year old brother handles it just fine and me the same, so therefore hand size is not an issue like the ps3 controller is.

2)ive tried a couple 3rd party for the ps3 controllers and 360 controllers at friends houses, and they never live up the same, they are made out of cheap plastic and the sticks usually end up being way to light or dont react correctly. so 3rd party controllers aren't too reliable.

3) the only time i have ever had a game not work well on the 360 is with the dpad, which the only successful games where you need it are fighters, besides that the joystick almost always wins out (the 360 has a fighting pad you can buy anyways that is legitamate)

ot: while that is cool and all, ive never had a problem with the 360 controller (and once upon a time, i was a playstation fanboy so i used to despise microsoft with a passion) and everytime i use the ps3 controller i have to really adjust to how i use and hold the controller and my wrists/finger joints really start to cramp after an hour or so.
 

migo

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gmaverick019 said:
1) if you look at the responses, you really are in the minority, the whole reason why people love the 360 is it actually fits comfortably in HUMAN hands (the ps3 has the most awkward curves, it does not look like a human should be holding it) and the buttons/triggers are ergonomically better, hell the ps3 has "trigger" attachments because they realize they screwed up and had to go the way of the 360 on that part, and the 360 accomodates for all hand sizes as my 5 year old brother handles it just fine and me the same, so therefore hand size is not an issue like the ps3 controller is.
No, the thing is, the 360 controller is comfortable if you hold it in your hands and aren't playing. People go off that first impression, and naturally have to justify their purchase of the 360 somehow, given that it was so prone to failure. With regards to the DualShock, you don't grip it, you let it rest on your pinky and ring fingers, it balances perfectly there, and you have your middle and index fingers over the shoulder buttons - you pretty much have only 4 finger joints in contact with the controller beyond contact with the actual controls. It's not even possible to hold the 360 controller that way, if it isn't the battery pack getting in the way it's the ill thought curves.

2)ive tried a couple 3rd party for the ps3 controllers and 360 controllers at friends houses, and they never live up the same, they are made out of cheap plastic and the sticks usually end up being way to light or dont react correctly. so 3rd party controllers aren't too reliable.
3rd party controllers can be hit and miss, but I've had a very solid one for PS2 made by Intec that I haven't had any problems with, beyond the turbo function sometimes being a bit of a challenge to turn off. I've seen some pretty crappy 3rd party controllers too, but they're by no means all like that.

3) the only time i have ever had a game not work well on the 360 is with the dpad, which the only successful games where you need it are fighters, besides that the joystick almost always wins out (the 360 has a fighting pad you can buy anyways that is legitamate)
You mean the Mad Catz one? Either way, the analog stick is pretty miserable for fighters, nothing compares to an actual arcade stick, and barring that for handheld the digital stick on the Neo Geo CD and Neo Geo Pocket. And for the PS3 you also have the option of using the PlaySega pad or the Sega Saturn USB Pad for fighting games.
 

migo

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Rocket Dog said:
[HEADING=1]WHAT HAS SCIENCE DONE[/HEADING]

But that does look interesting. Would I buy it? Well, that depends; does it have a rechargeable battery?

If so, yes. If not, no
It's USB powered, so no.
 

ultrachicken

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Thunderhorse31 said:
The 360 controller is perfection as is. What is this "sad state" you speak of?
You think the 360 controller is perfect? What about the pile of shit we call a d-pad?
 

migo

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Rocket Dog said:
migo said:
It's USB powered, so no.
Then I'll pass.

I'm fine enough with the 360 pad, and I am done messing with batteries for something I use so often
If it's just the batteries that bug you, you don't have to worry about charging them at all, just plugging it in. If you need rechargeable batteries plus wireless though then it doesn't help you.
 

Arkley

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I'd be more interested if it could switch the positions of the face buttons and the right analogue stick. As it stands, I'm perfectly happy with the position of the left stick, I don't play enough fighting games to want the d-pad in a more accessible position, and the d-pad sucks anyway. Someone make a pad with the positions of the face buttons and R-stick switched!
 

Thunderhorse31

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ultrachicken said:
You think the 360 controller is perfect? What about the pile of shit we call a d-pad?
Megacherv said:
D-pad...I just...I just can't stand it, alright? Everything else is good, just that fucking d-pad...
Sheesh I've been quoted three times on this one page alone, I better explain myself before it gets worse. ;)

The d-pad has never bothered me. I don't know many games that implement it extensively and it's never caused a major issue while gaming - it's almost a non-factor for me. It might as well not even be there.

So yes, I admit that the d-pad sucks, but I use it maybe 5% of the time, so again I barely ever think about it.

RobCoxxy said:
From a PS3 Troll's perspective? :p
Erm, I love my PS3. The D-pad on the Sixaxis/DualShock is better, sure, but the analog sticks are inferior. That's all I'm saying. :)