Try finding it immersive when my name is the same as the protagonist in Amnesia: The Dark Decent T_TUbiquitous Duck said:This could be considered egocentric.
But! I found that it really made a difference in a game where the main character had my first name. It was first person and people spoke directly to screen, so it really did have that extra step of immersion for me, because it felt more like people were talking to me - although this can not be directly credited to the game, as it was just chance that my name was the same, but it felt really strange to experience!
OT: The recurring close chin dodge in MGS Rising: Revengeance. Basically Raiden will bend over backwards to dodge something in slow motion and whatever the sharp object in question is will barely scrape his metal chin. He does it at least 5 or so times
The first example
I've said this before but I really like the emotes in League of Legends. I'm playing some DOTA 2 and it feels really lacking when I can't mash laugh or joke for no reason other than I can. Especially since I send most of the laning phase in DOTA sitting next to my tower stock still waiting for the wave to push for ages.