yes, and I'm not a fan of eather of thoseHypertion said:you realize sonic is jap and so is mario?
Dr.Panties said:Ha ha...oh, you dislike Demon's Souls AND Vanquish? Is it just widdle tooo hardy-wardy-woo-woo- for you, little fella? Hmmm? Just a widdle too difficult, hmmm? No auto-aim or pop-up tips telling you when to reload your gun and blow your nose? Aawww, widdle fella needs a nap, and to play some Assassin's Creed games where he can just push forward and hold down one button to win. Oh, what a sense of accomplishment! Thank goodness for automated, blatantly obvious, zero-repercussion, homogenised, formulaic, predictable, disposable games! Huzzah! Why even bother innovating or experimenting? Who needs it? Take my money, as I delude myself into thinking that I'm having a good time with something that does nothing to push the medium of gaming forward.Ironic Pirate said:I tend to not like them as well. For one thing, they all have awful menus, or at least all the ones I've played. I mean, I know I shouldn't be this picky, but they have these really cheese-ball things that male sparkles noises every time you highlight something, and it pisses me off.
And the same thing goes for the HUD. And Japanese games seem to love replaying things over and over again for a higher score, complete with ranking after each mission, which I hate with a passion.
On top of all that, they just don't really make games in genres I like. Demon's Souls is styled after a WRPG, but it's also fucking hard in incredibly bullshit ways. Lost Planet and Vanquish are third person shooters, and they're also both terrible in fundamental ways.
Honestly, this, and the original post, are just bullshit. Grow up. There are fantastic and shithouse games from developers of all nationality. Perhaps you should broaden your perspective, and actually try more than one or two before making blanket statements, such as: "All Japanese games are/have__________.".
Pathetic.
Ok I admit perphaps I didnt write this out very well
HOWEVER what I am trying to say is I noticed certain (sometimes subtle) differences in Japanease and western game design, after trying somthing different I notice I dont particually like certian things that I find common in japaease games
now I have NOTHING against japan or even its games, its just that perhaps in this case I found the difference ver noticible (and somwhat interesting) obviously I'm just not a fan of japanease games...I dont think they are all "bad" Im just not used to them