Callate said:I played JA1 in addition to JA2. (Get off my lawn.)
I'd like to see a bit more before I jump onto another game Kickstarter, though. The big thing isn't really the graphics engine they're using or the conversational system or the mercenary customization; it's things like the AI, the pathfinding, the line-of-sight system. I'd also like to hear more about who's doing the spoken dialogue than "it will be in English."
(I have let JA characters die simply because their voices were that annoying.)
Still, promising start.
We are still in preproduction so those decisions are yet to be made, I personally have no patience for repetitive and annoying voice acting so personally if I hate the voice ill bring it up.