It would make absolutely no difference to me whatsoever if someone who was good at writing dialogue had a terrible grasp of, say, cinematography. That's not what they're getting paid for.CriticKitten said:Imagine if a movie writer said "I like writing, but I hate the whole visual aspect of them. I wish people had an option of just shutting off the video portion and only listening to the dialogue."
Would you still suggest to that person that they should be writing movies if they said that? Of course not. You'd tell them to go write an audiobook, because that's basically what they're trying to turn movies into.
The same rationale applies here. If she doesn't like gaming, she should write in a medium more suited to her writing talents rather than trying to strip the interactivity out of an interactive medium.
And I certainly do not recall her or anyone saying "I hate interactivity in games, and believe it should be removed, so all you do is read". That's an absurdly distorted interpretation of what was said.
Consider the below...
Following your logic, Merchant's performance was terrible and he should never have been allowed to voice Wheatley because he's not a gaming fan.Dragonbums said:Take Steven Merchant- the voice of Wheatley in Portal 2 for example. In many interviews he talked about how much he absolutely loved doing voice acting for the character. Even though it was hell for a lot of the times. Yet when they ask him about the game itself, not only did he state that he still doesn't understand the whole hype behind the game.(yet alone what it's really about) but he never even bothered to play the free Portal 2 copy Valve gave him, nor does he care about it in the slightest.
Not you Bums, I'm using your quote as an example for Kitten.