Jim Sterling says PS+ humiliates the game industry

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Treblaine

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Korten12 said:
Problem is that your not adding much to the discussion other than: "PC IS BETTER," and refusing to acknowledge that not everyone is a PC Gamers, PC doesn't have all the games they want. Some people like to use their PC's for socializing not to play games and use their consoles to play games.

If they play mainly on their PS3 or just use their PS3 a lot. Then PS+ is a great deal for them because it expands their library and they have no reason to not be subbed to it because they get lots of games.

Steam is good for PC-Centric Gamers, PS+ is good for Playstation-Centric Gamers (or multi-system gamers). End of.
refusing to acknowledge that not everyone is a PC Gamers
I do acknowledge that. What I don't acknowledge and refuse to accept is that they can NEVER be PC gamers.

PC doesn't have all the games they want.
No single system does, or at least not for hardly anyone.

some people like to use their PC's for socializing not to play games and use their consoles to play games.
Why can't one thing do both?

Why would someone ACTIVELY WANT redundant technology, they cannot facebook SIMULTANEOUSLY with playing a fast paced action or racing game.

Stop this circular logic of they put everything into PS3 because they put everything into PS3 because they put everything into PS3...

I don't just play PC games more often because I play PC games more often, I have objective reasons, I at least want an explanation of why one is even subjectively preferential.
 

Treblaine

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Eclectic Dreck said:
Why would you need to even open your PC? Google a local PC repair shop. They'll build it for you for a decent price.


you also get to deal with the delightful world of compatibility issues!
No you don't.

Only on games so old on PC that it's not a fair comparison with console as the console equivalent doesn't play them AT ALL. And I mean OLD OLD, like 1998 old.

Anyway, for a new PC gamer, they wouldn't get old games on disk, they get them of GoG.com where they have zero incompatibility problems.


If we ignore the small business user, the fundamental requirement for a PC is a non-existent thing. Other devices can perform most of the actions one might use a computer relationally for. The window for the PC to be a fixture in every home is rapidly closing leaving it once again a device for professionals and hobbyists all thanks to advances in devices like the iPad, various smart phones, web integrated television and all the rest.
You are going to come into a lot of roadblocks trying to live in the 21st century without a PC. Too many things depend on programs you can only get in any workable form on PC.

One myth I must counter is supposed "falling PC sales" and "rising tablet sales" as proof PC is dying. No. Replacement component sales have been steadily rising, people are doing the smart thing of upgrading their PCs, not buying new ones. However tablet users are extremely frivolous with money and tablets only a few years old being considered obsolete and impossible to upgrade are pretty much discarded. The actual number of PCs being replaced by tablets, very low.

People who need a computer generally get one built to that purpose - this purpose rarely corresponds to a feature set useful for playing most games. People who have no pressing need tend to get one of the cheapest available which again is unlikely to result in a computer that is particularly good for game playing and, in many cases, has an incredibly limited upgrade path.
Why are you repeating half my argument back at me?

I'm saying they Should NOT do that and then be forced to get a console because they got such an under-spec PC, when they could have spent a little bit more and had one fully capable.

but the home user who has thus far no intention of playing PC games isn't likely to have a system configuration suitable for meaningful upgrade in the first place.
Again, starting from the position of under-spec PC and "herp a derp, better buy a console rather than upgrade".

So, for at least twice the initial cost of a current console, and a staggering difference in complexity of setup, you can get a gaming PC. Those are non-trivial concerns.
It's very trivial when you go to a computer repair shop and ask them to build it. They'll do it usually for their flat fee.

Or you can grow some nuts and do it yourself, and not whine constantly about how you can't follow a simple instructions manual. Millions of people can assemble ikea furniture, it's not that hard.

Under current market conditions virtually any game can be acquired through the used market. Some games can be purchased for a pittance if one is willing to wait.
You just ignored what I said. Everyone cannot wait. This is not a workable model.

quickly results in games costing well under 60 dollars per purchase.
How about well under $15 in Steam sales.

The call of duties
Why would you buy a new call of duty... on any platform?

You can cherry pick the few games that have stubbornly high prices and ignore games like Deus Ex HR, that entered at $50, was $30 within a few months, and discounts as low as $7.50 within the year. Similar with Sleeping Dogs, within a year it had a sale down to $4.50

While Steam might be an excellent model for how the business ought to run, to use a single service as the lynchpin of your argument is folly
Good thing I didn't.

Good thing I kept going on about how on PC you were free to use at any time so many competing services.

But thanks for admitting to the problem with consoles, where you ARE locked into a single service on one console!
 

jollybarracuda

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Xbox Live really is the most ass-backwards attempt at justifying a subscription fee that i've ever seen. When the whole Live thing started way back in the PS2 / Gamecube / Xbox days, it was kind of a novelty to get online play working with a console, and Microsoft had the heavy-hitter Halo 2 to help justify paying for the service, since at the time, it could be said that Live was the most stable way to play online, and Halo 2 was considered the pinnacle of console online play.

But that was over 7 years ago.

The market is now saturated with ways to play a game online, and Microsoft, the company that popularized online console play, has become so stuck in its ways, that it's actually the odd man out. Add to this the way they keep finding more ways to stick ads into their UI, and its just a big, huge, insulting service. I mean seriously, I get less ads when im not paying for the service than when I'm using it, because everywhere that should be giving me an advertisement, is used up telling me how great it would be to pay for the service.
 

TecnoMonkey

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Korten12 said:
Foolproof said:
Korten12 said:
Foolproof said:
Signa said:
Eddie the head said:
Signa said:
I liked the article, but PS+ still sounds like a scam compared to what I'm used to getting with Steam.
50 bucks a year on Steam gives you a bunch of free games(ok rented.)? Where is this option?
Well, there isn't one, mainly because Steam pays for keeps, or gives you the games for free without a charge. Beyond TF2 and Tribes, I've hardly played a free-to-play game, but I've heard a lot of praise from my friends for games like Spiral Knights and Vindictus. Neither force you into a monthly/yearly service payment.
You do realise there are F2P games on the Playstation store too, right? Killzone 3 Multi, Dust 514, Free Realms? Thats not what we're talking about. These are full scale games that were meant to be sold for $60, and are now being given away by the service. Not some skinner box based bullshit that tries to trick you into paying to win, but actual honest to goodness games. Single player experiences.
Well Killzone 3's multi isn't free. Just really cheap.
http://www.joystiq.com/2012/02/28/psa-killzone-3-multiplayer-goes-free-to-play-today-on-psn/
oh yeah. For like the first five levels but then you have to pay to keep playing.
Last I heard you reach a certain level and then you can't level up anymore but you can still play it whenever.
 

Signa

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Foolproof said:
Signa said:
Eddie the head said:
Signa said:
I liked the article, but PS+ still sounds like a scam compared to what I'm used to getting with Steam.
50 bucks a year on Steam gives you a bunch of free games(ok rented.)? Where is this option?
Well, there isn't one, mainly because Steam pays for keeps, or gives you the games for free without a charge. Beyond TF2 and Tribes, I've hardly played a free-to-play game, but I've heard a lot of praise from my friends for games like Spiral Knights and Vindictus. Neither force you into a monthly/yearly service payment.
You do realise there are F2P games on the Playstation store too, right? Killzone 3 Multi, Dust 514, Free Realms? Thats not what we're talking about. These are full scale games that were meant to be sold for $60, and are now being given away by the service. Not some skinner box based bullshit that tries to trick you into paying to win, but actual honest to goodness games. Single player experiences.
Well, that's news to me.

Painkiller HD has a sale and is on a free weekend for Steam users right now. I didn't have to pay a subscription for that, does that make PS+ better than Steam? Maaaaaaybeeee...... See, that might be enough for you, but for me, the point in giving a game away for free is to drum up interest for the title, not the service around it. There are going to be people who play Painkiller this weekend and decide it's worth the money. The studio behind Painkiller is going to see a healthy influx of cash. If you care about the people behind a product like I do[footnote]just sayin'. It's perfectly OK to like games and services without a care beyond the product, but rewarding talent for a job well done is a big deal to me[/footnote], knowing that is important. If PS+ offers some great, honest to goodness games, more power to them. The problem is a model like that isn't sustainable for the developers, and it doesn't negate the fact that you have to pay to get access to free games.
 

Treblaine

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Ghostwise said:
Steamworks is on the ps3 via Portal 2 and Counterstrike. I guess steam doesn't hate the ps3 as much as Treblaine. :D
I don't hate the PS3, I hate Sony. And I hate them for what they do wrong, not categorically. I will use planetside 2, even though made by Sony it is Sony doing the right thing.

And Gabe Newell is a wise man, every new copy of Portal 2 on PS3 comes with a free version on Steam... he's offering them a way out. A way to bridge the "friend-list gap".

Consider this a kind of "non-aggression-pact" not any sort of friendly alliance.
 

Treblaine

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Foolproof said:
Signa said:
Foolproof said:
Signa said:
Eddie the head said:
Signa said:
I liked the article, but PS+ still sounds like a scam compared to what I'm used to getting with Steam.
50 bucks a year on Steam gives you a bunch of free games(ok rented.)? Where is this option?
Well, there isn't one, mainly because Steam pays for keeps, or gives you the games for free without a charge. Beyond TF2 and Tribes, I've hardly played a free-to-play game, but I've heard a lot of praise from my friends for games like Spiral Knights and Vindictus. Neither force you into a monthly/yearly service payment.
You do realise there are F2P games on the Playstation store too, right? Killzone 3 Multi, Dust 514, Free Realms? Thats not what we're talking about. These are full scale games that were meant to be sold for $60, and are now being given away by the service. Not some skinner box based bullshit that tries to trick you into paying to win, but actual honest to goodness games. Single player experiences.
Well, that's news to me.

Painkiller HD has a sale and is on a free weekend for Steam users right now. I didn't have to pay a subscription for that, does that make PS+ better than Steam? Maaaaaaybeeee...... See, that might be enough for you, but for me, the point in giving a game away for free is to drum up interest for the title, not the service around it. There are going to be people who play Painkiller this weekend and decide it's worth the money. The studio behind Painkiller is going to see a healthy influx of cash. If you care about the people behind a product like I do {just sayin'. It's perfectly OK to like games and services without a care beyond the product, but rewarding talent for a job well done is a big deal to me}, knowing that is important. If PS+ offers some great, honest to goodness games, more power to them. The problem is a model like that isn't sustainable for the developers, and it doesn't negate the fact that you have to pay to get access to free games.
So according to you, Steam sees free games as just another way to get gamers to pay for things, and thats somehow a good thing?
Sorry to barge in but, yes.

Because it is earning the money from consumers by persuasion, not by coercion or false dichotomy.

It's like the difference between how Mitt Romney made his fortune and how Steve Jobs made his fortune, idiot defenders of Romney would say dumb things "they just hate him because he's successful" no, they hate him for HOW he got rich.

It is a GOOD THING to earn income from being GENEROUS!

My problem is not the idea that companies make money, it is HOW they make money, how they want more from us while they give less.
 

Korten12

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TecnoMonkey said:
Korten12 said:
Foolproof said:
Korten12 said:
Foolproof said:
Signa said:
Eddie the head said:
Signa said:
I liked the article, but PS+ still sounds like a scam compared to what I'm used to getting with Steam.
50 bucks a year on Steam gives you a bunch of free games(ok rented.)? Where is this option?
Well, there isn't one, mainly because Steam pays for keeps, or gives you the games for free without a charge. Beyond TF2 and Tribes, I've hardly played a free-to-play game, but I've heard a lot of praise from my friends for games like Spiral Knights and Vindictus. Neither force you into a monthly/yearly service payment.
You do realise there are F2P games on the Playstation store too, right? Killzone 3 Multi, Dust 514, Free Realms? Thats not what we're talking about. These are full scale games that were meant to be sold for $60, and are now being given away by the service. Not some skinner box based bullshit that tries to trick you into paying to win, but actual honest to goodness games. Single player experiences.
Well Killzone 3's multi isn't free. Just really cheap.
http://www.joystiq.com/2012/02/28/psa-killzone-3-multiplayer-goes-free-to-play-today-on-psn/
oh yeah. For like the first five levels but then you have to pay to keep playing.
Last I heard you reach a certain level and then you can't level up anymore but you can still play it whenever.
Nah I played it. Got to a certain level and I could no longer play.
 

Stainlesssteele4

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Crono1973 said:
Stainlesssteele4 said:
lacktheknack said:
Stainlesssteele4 said:
You have to spend far more to get those discounts. Saving 2.5 thousand means nothing when you have to spend 3 thousand to do it. The free content might justify it, but that 1) Requires hard drive space, and 2) Requires interest in the free titles themselves, unless the person likes trying out new content (in that case, it would benefit them). The discounts, however, are for games that you might not want anyway, and still require a purchase. So why would I want to pay a monthly fee to get discounts on games?

If PS+ was as perfect as it appears, then Sony wouldn't be making anything off it.
I'm not saying it some 'Evil corporate control scheme from outerspace!', just that I personally (opinions, what are those?) can't rationalize using the service.
I don't understand how it costs $3000 to get PS+ for a year. PS3 costs $300, PS+ costs $50. $350 is a far cry from $3000. I am obviously missing something?

1) PS3's come with a HDD, not like the WiiU where you have to buy your own. If you run out of space on your PS3 HDD, delete games and redownload them when you want to play them again.
2) Every service being compared here requires internet service, I don't think you can include that in the cost of PS+ without including it in the cost XBLG and Steam.

I certainly don't get $2500 worth of games out of PS+ but I do get my $50 out of it.
I'm saying that to get the supposed $2.5k (As OP claims) worth of discounts, you'd have to spend about $3 thousand to get that high of a cumulative discount, You don't just get discounts, you have to purchase something;
i.e. You still spend money on a game marked down 25%

I'm trying to break down the notion that one is saving ridiculous amounts of money, when, sure, they're saving, but the capital has to be there in the first place.
 

Vigormortis

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ShinyCharizard said:
The unified online and party chat system is what makes it better. Although PS+ is the better deal overall.
Granted, but the chat, messaging, party, and match-making systems are STILL broken; even after all these years.

It's one of the primary reasons I've left my Gold run out this year. I can't tell you the number of times, in a single month, that a voice-chat party with more than three people in it would simply "crash", throwing everyone into their own separate parties.

Seriously...at this point it's as if Xbox Live users are paying the subscription fees for the "privilege" of having adverts added to their dashboards.

It's utterly ridiculous. Fuck you Microsoft.
 

Eclectic Dreck

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Treblaine said:
Why would you need to even open your PC? Google a local PC repair shop. They'll build it for you for a decent price.
My angle was designed to make cost as trivial as possible. Your approach can easily add hundreds to the price.

Treblaine said:
you also get to deal with the delightful world of compatibility issues!
No you don't.
Yes, you do.

Treblaine said:
Only on games so old on PC that it's not a fair comparison with console as the console equivalent doesn't play them AT ALL. And I mean OLD OLD, like 1998 old.
I've run into compatibility issues on games like Invisible War (I wanted to give it a fair shake after hating it at launch) a few months ago or any of a dozen other games made for XP that require at least some modification to allow them to run. Yes, in many cases the fix is as simple as a few clicks in the right spot but in others it takes some digging.

This isn't an impossible task by any stretch and google plus some effort can get most people around most problems that can be circumvented in short order.

Treblaine said:
Anyway, for a new PC gamer, they wouldn't get old games on disk, they get them of GoG.com where they have zero incompatibility problems.
A foolish brag considering that guarantee is largely impossible given variations in hardware in current use but, yes, generally they have resolved the major problems. You wouldn't, for example, need to go through the effort it would otherwise take to get an Infinity Engine Game to work - the applicable patches and workarounds have already been applied.

This is of course assuming the game exists on GOG - and their catalog is, sadly, incomplete.

Treblaine said:
You are going to come into a lot of roadblocks trying to live in the 21st century without a PC. Too many things depend on programs you can only get in any workable form on PC.
They really don't. The average user of a PC uses it as a communications device (e-mail, instant messaging, social media) - a role the smart phone or tablet is perfectly capable of filling. They use it for consumption of web content and again, the smart phone and tablet do this perfectly well. And they might use it to manage their personal finances which the device is better suited for than a PC.

Yes, work might still require something that resembles a PC for quite a bit longer but for the average home user, there exist viable and attractive options to replace the device which, handily enough, tend to be good at doing stuff their computer isn't (making a phone call outside of the home, navigation, all aspects of image acquisition, etc).


Treblaine said:
One myth I must counter is supposed "falling PC sales" and "rising tablet sales" as proof PC is dying. No. Replacement component sales have been steadily rising, people are doing the smart thing of upgrading their PCs, not buying new ones.
The average PC user is not upgrading their home system - hobbyists and professionals do that. Home users tend to replace, largely because they tend to wait so long that upgrading is no longer a viable option. And, simply put, the trend is that the average home user is making the transition to the tablet or phone.

That does not mean the platform is dying but rather that the market is changing. The home user no longer needs a dedicated computer box lying around when they have other more attractive options. The hobbyist, a group that includes the PC gamer, need not clutch so tightly to the concept that they ignore that these people are leaving - hell, they never liked being part of that group anyhow.

Treblaine said:
However tablet users are extremely frivolous with money and tablets only a few years old being considered obsolete and impossible to upgrade are pretty much discarded. The actual number of PCs being replaced by tablets, very low.
All evidence I've seen suggests otherwise. For example, HP has all but given up the home user market focusing largely on enterprise activities (servers and large desktop orders).

Treblaine said:
I'm saying they Should NOT do that and then be forced to get a console because they got such an under-spec PC, when they could have spent a little bit more and had one fully capable.
You see, that's the problem. You're debating what they should have done in the past. That's not of much use. If you want to convert people, you need to convince them now that they should go and spend a pile of money on a computer that can play games and also has a viable upgrade path.

That is the hard sell.

Treblaine said:
It's very trivial when you go to a computer repair shop and ask them to build it. They'll do it usually for their flat fee.
The fee is non-trivial since. Depending upon the company they will either charge an hourly rate or a flat fee. In either case, only the most desperate operation would charge less than one hundred dollars. If they offer anything resembling a warranty, it might be quite a bit more.

Treblaine said:
Or you can grow some nuts and do it yourself, and not whine constantly about how you can't follow a simple instructions manual. Millions of people can assemble ikea furniture, it's not that hard.
Again, we are not discussing things that are impossible. My entire argument is about the problems that someone wanting to make the jump to PC has to overcome. They are all perfectly solvable; not everyone is willing to solve them.

Treblaine said:
You just ignored what I said. Everyone cannot wait. This is not a workable model.
Why can they not wait? How is this different than waiting for the the equivalent AAA PC game to come down in price or waiting on a Steam sale?

Yes, Steam and it's ilk offer advantages - there is no denying that obvious point. But their edge is not so very great as you might think. Considering the rather egregious DRM, and downright terrifying clauses you agree to (beyond the ones that exist for any game purchase), you are effectively exchanging convenience with even further rights to your purchases.

Treblaine said:
How about well under $15 in Steam sales.
Depends on the game. Again, Steam offers bargains if and only if you are willing to wait for that sale. In exchange for that incredible price, you have enormous uncertainty as to when you'll get the object in question.

Treblaine said:
Why would you buy a new call of duty... on any platform?
I wouldn't; however, when a franchise makes a billion dollars in a fortnight, I can safely assume lots of people do.

Treblaine said:
You can cherry pick the few games that have stubbornly high prices and ignore games like Deus Ex HR, that entered at $50, was $30 within a few months, and discounts as low as $7.50 within the year. Similar with Sleeping Dogs, within a year it had a sale down to $4.50
Yes, I picked the high profile games. Those games that appeal to huge audiences and manage enormous sales. Yes, other kinds of games, nich games, indie games, etc, may (or may not) drop in price more quickly.


Treblaine said:
Good thing I didn't.
You have, thus far, attempted to refute compatibility issues, price points, convenience etc by pointing to services like GOG or Steam.

Treblaine said:
But thanks for admitting to the problem with consoles, where you ARE locked into a single service on one console!
Here's the thing - somehow, you have the impression that I am arguing that the PC is a non-viable or inferior platform. You need not be so defensive; I play PC games more often than anything else. I love the platform.

That said, you initially asked a simple question - why wouldn't console gamers want to switch. I gave you lots of reasons. Yes, those are solvable problems - if they were not solvable, neither of us would be PC gamers! But, they are hurdles that they do not face as a console gamer. If you want to know why they don't all jump ship, look at our little debate and you'll see why.

To boil it down, you basically have two problems: a high initial investment cost (We need not argue long term theories about how this is defrayed, I simply mean getting a computer for gaming requires someone drop hundreds of dollars), and a much larger investment of time and energy (essentially, some amount of troubleshooting is often required whereas the general user experience for a console is zero troubleshooting). In exchange, they get a whole slew of games they otherwise would not have access too and, in some cases, improvements in graphical and audio presentation.

For someone to make the switch, they have to be able to overcome those two problems in exchange for that relatively short list of advantages. Hell, that's why I still play PC games - because they have lots of stuff I can't get elsewhere. That I can play Skyrim with dozens of mods and all video settings at max is just icing on the cake. But not everyone cares about that sort of thing. And thus, not everyone is going to want to make the switch.
 

Jegsimmons

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Korten12 said:
Jegsimmons said:
Isn't Sony loosing a shit ton of money though?

http://www.gamespot.com/news/sonys-game-division-loses-45-million-6389811


i say that justifies the cost of charging for a service they have to dedicate a fuck ton of servers and people just to keep running.
No, since I think last year they have been making a profit on every ps3 sold.

http://www.ign.com/articles/2010/06/28/ps3-profitable-price-cut-unlikely
not really a point in their favor honeslty. xbox was 300 dollars 5 years ago.
 

Strazdas

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redknightalex said:
Strazdas said:
the point he was trying to make was that if you were to take all the money you spent on xbox+xbox games and turn it into cash, you can get a VERY powerful PC and same games and still have money left over. because games are cheaper.
yes, it is ok to like consoles, but that does not mean he gets the cheaper end of the bargain.
The message got lost as I started to skim the longer messages, so my bad on not reading it all. I understand the point however I think the other point to be made is that many prefer the console experience to the PC experience, which is fine. I like both, and have played the same games on two platforms (PC and PS3) because I wanted to. I don't believe that either of them detracts from the other.

Also, some don't want to make, or go through the hassle of ordering, a good gaming PC, which typically is a non-mobile desktop. Not to mention keeping it up-to-date, drivers, patches, etc etc. Steam makes it easier but not seamless.
Liking the experience is fine, but when you (not you specifically) go around telling that "i play consoles because its cheaper" all i can do is laugh at your stupidity.
Gaming PCs are mostly unbmobile, though gaming laptops are getting more and more into fashion, albeit still overpriced IMO. but how many of you carry around consoles on your backpack?
As for keeping it up to date, for one you can do it when you want to, not "turn on console for 1 hour and slend half of it waiting for mandatory updates". and i update drivers like once 1-2 years and games work fine for me. graphic drivers is actually the only ones that really need that, and frankly win7 finds and installs all drivers on its own (exception being graphic drivers, as the ones win7 finds is crap). Patches you do have to do, true, but i dont find that much of a hassle, then again i know more about pc than the average user.
there are other bonuses for PC though like mods that are free and yet superior than paid dlcs and such things. its not a black and white issue.
anyway, im not trying to run the PC master race speech here, merely pointing out that not all anti-PC arguments are really true or relevant.

P.S. capcha: person.
come on after 2000+ posts you still dont believe im a person?

Only on games so old on PC that it's not a fair comparison with console as the console equivalent doesn't play them AT ALL. And I mean OLD OLD, like 1998 old.
not true. i wanted to play Scarface again recently. Coulnt. does not work on win 7 or Vista. after googling i found peopel smarter than me explaining why due to different designs its impossible to run them and i had to give up or emulate win xp. i gave up as i didnt want scarface that much and there are still a lot of games i still want to play that run. but thats a 2006 game. on the contrary, i can run return fire thats 1998 fine on my win7 (certainly, using win7 compatibility options, but it runs like a charm)
 

Treaos Serrare

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Strazdas said:
scarface was a pretty cool game, hell just the shit tony says to himself randomly is usually awesome.
my favorites have got to be "Manny, I really fucked up didn't I?" and "I wish Manolo was here"
 

Dark Knifer

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I will agree on steam being a better service overall. there is one small thing that consoles do better though. My friend lives in a rural part of Australia and she has VERY limited internet. She has a damn good pc but she never uses it for games because of steam. It does have an offline mode but that requires all of the games to be update and that uses up her entire internet for the month so she literally can't play any of her steam games. So she bought a 360 because that can be played offline easily.

Hardly a large issue as that would effect a very small amount of people but I found it interesting. Personally I use a 360 just because I have a good library from when I was younger and I like being able to lend physical copies of games to friends. I do plan on buying a proper gaming pc when I can afford one though and I do like steam quite a bit.
 

xplosive59

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Treaos Serrare said:
xplosive59 said:
Treaos Serrare said:
xplosive59 said:
It depends though with PS+. I havn't been on my Playstation for ages but I remember the UK store was very underwhelming compared to the US and JP stores, only a fraction of the stuff released in those areas see daylight over here. It may have changed now though.
a friend of mine over in Ireland says the UK store has some decent stuff had red dead redemption and a few others that haven't been on American PS+ yet
It must of changed in the last 2 years then, I still doubt I would be able to buy/play Xenogears legitimately though.
Xenogears isn't available in the UK?, well even so you can have American accounts as well, least my Irish friend does with no hacking/modding involved
I have an american account but I usually transfer all the PS Classics to my psp, you can't have games from two different accounts on your psp otherwise it deletes the others.
 

Treblaine

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Eclectic Dreck said:
My angle was designed to make cost as trivial as possible. Your approach can easily add hundreds to the price.
They would NOT charge "hundreds" for such a simple thing

I've run into compatibility issues on games like Invisible War (I wanted to give it a fair shake after hating it at launch) a few months ago or any of a dozen other games made for XP that require at least some modification to allow them to run. Yes, in many cases the fix is as simple as a few clicks in the right spot but in others it takes some digging.

This isn't an impossible task by any stretch and google plus some effort can get most people around most problems that can be circumvented in short order.
Well you've have better luck running Invisible Wars on PC than on Xbox 360, which has extremely patch and inconsistent backwards compatibility. PS3 has now explicitly no backwards compatibility except HD re-releases.

PC naturally renders and sharpens games out to "HD" resolution.

A foolish brag considering that guarantee is largely impossible given variations in hardware in current use but, yes, generally they have resolved the major problems. You wouldn't, for example, need to go through the effort it would otherwise take to get an Infinity Engine Game to work - the applicable patches and workarounds have already been applied.

This is of course assuming the game exists on GOG - and their catalog is, sadly, incomplete.
What??!!?! A "Foolish brag" to get your good old games from Goood-old-games (gog.com)?!!?!? It's not largely impossible.

Gog's library is very comprehensive and again, it's just one example of one option.

The average user of a PC uses it as a communications device (e-mail, instant messaging, social media) - a role the smart phone or tablet is perfectly capable of filling. They use it for consumption of web content and again, the smart phone and tablet do this perfectly well. And they might use it to manage their personal finances which the device is better suited for than a PC.

Yes, work might still require something that resembles a PC for quite a bit longer but for the average home user, there exist viable and attractive options to replace the device which, handily enough, tend to be good at doing stuff their computer isn't (making a phone call outside of the home, navigation, all aspects of image acquisition, etc).
Smartphone is not suited to filling that role.

There is no way you will NEVER need to write a formal letter. Hell most smartphones depend on being plugged into a computer to sync and manage their files, you cannot manage all your files on a single 7-15GB internal storage. You're living in fantasy land.

It's desperate how you are trying to ignore the utility of a PC and contrive a world of people just using their tiny smartphone screens. Even if people COULD do that, they would rather not. People want a full browser on a big screen with a proper keyboard, that's a PC.

Smartphones don't exist to replace the PC, they only excel where PC's ARE NOT present, i.e. in your pocket and held in a single hand. They are not widely replacing the PC at home.

The average PC user is not upgrading their home system - hobbyists and professionals do that. Home users tend to replace, largely because they tend to wait so long that upgrading is no longer a viable option. And, simply put, the trend is that the average home user is making the transition to the tablet or phone.

That does not mean the platform is dying but rather that the market is changing. The home user no longer needs a dedicated computer box lying around when they have other more attractive options. The hobbyist, a group that includes the PC gamer, need not clutch so tightly to the concept that they ignore that these people are leaving - hell, they never liked being part of that group anyhow.
I live in a small town, I am one of 5 PC workshops in the area and we all have a steady business of all sorts of people upgrading their PCs.

They don't do it themselves, they get PC repair shops to do it.

My boss actually deals with this stuff on a day to day basis, tablets and smart phones are NOT ready to take over from PCs, not by a long stretch. I don't think you have any idea what you are talking about.

All evidence I've seen suggests otherwise. For example, HP has all but given up the home user market focusing largely on enterprise activities (servers and large desktop orders).
That's because they make shit computers and everyone knows they can get a better deal at a PC repair shops. And HP haven't stopped making PCs for non-enterprise customers, what the hell are you talking about? They made a fail-attempt at the tablet market.

You see, that's the problem. You're debating what they should have done in the past. That's not of much use. If you want to convert people, you need to convince them now that they should go and spend a pile of money on a computer that can play games and also has a viable upgrade path.

That is the hard sell.
No, you are saying they JUST GOT a recent but under-spec PC.

The fee is non-trivial since. Depending upon the company they will either charge an hourly rate or a flat fee. In either case, only the most desperate operation would charge less than one hundred dollars. If they offer anything resembling a warranty, it might be quite a bit more.
None charge an hourly rate. Why? Because it takes less than an hour to assemble a PC from parts.

You don't know anything about this, you are just pulling numbers out of the air.

Warranty should incur no extra costs as any parts failure is both rare and within warranty would get RMA'd. That is the part would be sent back to manufacturer on their dime and they'd have to send a replacement. The shop doesn't have to pay for any replacement parts.

Again, we are not discussing things that are impossible. My entire argument is about the problems that someone wanting to make the jump to PC has to overcome. They are all perfectly solvable; not everyone is willing to solve them.
If you are right then Ikea should have flopped years ago, it should be a smoking ruins because only such a tiny TINY proportion of "furniture hobbyists" would ever be able to follow the non-trivial instructions of assembling furniture.

Why can they not wait? How is this different than waiting for the the equivalent AAA PC game to come down in price or waiting on a Steam sale?

Yes, Steam and it's ilk offer advantages - there is no denying that obvious point. But their edge is not so very great as you might think. Considering the rather egregious DRM, and downright terrifying clauses you agree to (beyond the ones that exist for any game purchase), you are effectively exchanging convenience with even further rights to your purchases.
If EVERYONE waits for the game to be available pre-owned then no one will have bought it in the first place, you DEPEND on someone else to subsidise your game consumption.

The difference is if a PC game that is sold for too high a price, it will go down if people DON'T buy it at that price, it doesn't depend on previous people buying it to lower the price. And there is the kicker, the game sold for this lower price, the money actually goes to the people who made the game, rather than just recylced around retail stores.

"Considering the rather egregious DRM, and downright terrifying clauses you agree to"

You have no idea what you are talking about, do you? They are not as bad as Sony and Microsoft terms of service, and sorry, but Consoles are DEFINED by their DRM, baked into the hardware.

How about well under $15 in Steam sales.
Depends on the game. Again, Steam offers bargains if and only if you are willing to wait for that sale. In exchange for that incredible price, you have enormous uncertainty as to when you'll get the object in question.
Not as long as you have to wait for console games to even fall by AS MUCH, certainly not as long for them to fall to the same level.

The thing is, everyone can wait. The system IS NOT BOTTLENECKED BY FEW PEOPLE BUYING ON LAUNCH.

I left console gaming for a reason, I CANNOT afford as many games even shopping around for the best possible prices. The few times I've found a good deal on a single console game online, it's had a shipping fee that wipes out any difference and would take longer to arrive than if I downlaoed it off Steam store.

Hell, steam/gog/etc downloads are so quick now it is almost always quicker to buy online and immediately begin download than decide to get the game, go out, find it, buy it return home, only then you have to start mandatory installs and launch patches, the likes of steam does that simultaneously with download. And of course, if your friend has the same game you are free to copy the files over, this is not illegal or against terms of service.

Yes, I picked the high profile games. Those games that appeal to huge audiences and manage enormous sales. Yes, other kinds of games, nich games, indie games, etc, may (or may not) drop in price more quickly.
Those games are also not available for a low price pre-owned on console. They are few and far between and only $10 cheaper than new. At the same time you can get the game on PC new for the price of pre-owned, and the money goes to the developers.

You have, thus far, attempted to refute compatibility issues, price points, convenience etc by pointing to services like GOG or Steam.
Yes, I refute the false claims. Those services are only a small part of it.

Here's the thing - somehow, you have the impression that I am arguing that the PC is a non-viable or inferior platform. You need not be so defensive; I play PC games more often than anything else. I love the platform.

That said, you initially asked a simple question - why wouldn't console gamers want to switch. I gave you lots of reasons. Yes, those are solvable problems - if they were not solvable, neither of us would be PC gamers! But, they are hurdles that they do not face as a console gamer. If you want to know why they don't all jump ship, look at our little debate and you'll see why.

To boil it down, you basically have two problems: a high initial investment cost (We need not argue long term theories about how this is defrayed, I simply mean getting a computer for gaming requires someone drop hundreds of dollars), and a much larger investment of time and energy (essentially, some amount of troubleshooting is often required whereas the general user experience for a console is zero troubleshooting). In exchange, they get a whole slew of games they otherwise would not have access too and, in some cases, improvements in graphical and audio presentation.

For someone to make the switch, they have to be able to overcome those two problems in exchange for that relatively short list of advantages. Hell, that's why I still play PC games - because they have lots of stuff I can't get elsewhere. That I can play Skyrim with dozens of mods and all video settings at max is just icing on the cake. But not everyone cares about that sort of thing. And thus, not everyone is going to want to make the switch.
" But, they are hurdles that they do not face as a console gamer."

Console gamers are NOT special needs students who can't do anything.

PC gamers are not Rhode Scholars geniuses because we can follow a simple motherboard instructions manual.

I don't care if you specifically said that, and I don't want to hear any "actually I never said" zippit. Your implication is clear enough.

Many stay away from PC because they believe such exaggerations and misrepresentations that people like YOU make. Though I think it's because Microsoft and Sony have highly effective advertising campaigns that are amazingly pervasive, for example a TV show that'll have a character playing a PC game the script will come back to change it to them playing Xbox 360, because Microsoft gave them a wad of money for product placement. People have the idea pressed on them that they "should" play console games, not PC games.

You think everyone drinks coke or pepsi because those are the only two worth while soft drinks? No, it's because companies spend epic dickloads on advertising and preferential product placement to the point of active exclusion of any player who isn't big enough. Mountain dew only got in after insane levels of marketing.

As to cost. It is HUGELY financially irresponsible to object to a high upfront cost but be okay with an even higher cost as long as its spread out. You are a chump and a corporate stooge if you fall for that fallacy. You are literally paying more and getting less, knowingly, and not caring. This isn't about the money any more, this is working backward from the marketing pressure of "must use console for gaming", it's like inception a horrible idea has been put in their mind and nothing else matters.

"in exchange, they get a whole slew of games they otherwise would not have access too"

A double standard, this goes DOUBLY so for EXCLUDING PC and all the PC-only content.
 

Treblaine

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Dark Knifer said:
I will agree on steam being a better service overall. there is one small thing that consoles do better though. My friend lives in a rural part of Australia and she has VERY limited internet. She has a damn good pc but she never uses it for games because of steam. It does have an offline mode but that requires all of the games to be update and that uses up her entire internet for the month so she literally can't play any of her steam games. So she bought a 360 because that can be played offline easily.

Hardly a large issue as that would effect a very small amount of people but I found it interesting. Personally I use a 360 just because I have a good library from when I was younger and I like being able to lend physical copies of games to friends. I do plan on buying a proper gaming pc when I can afford one though and I do like steam quite a bit.
That's rather an exceptional circumstance, you have to go as far and remote as rural Australia.

Personally I use a 360 just because I have a good library from when I was younger
That's quite circular... it's a cycle Microsoft are happy to keep you in.

If you have a PC, ANY pc, don't be afraid to start playing games on it. Certainly don't wait till "one day when I get a high power PC"

I didn't get into and fall in love with PC gaming playing first playing it on a super powerful rig. I had a dodgy old Dell. I had to turn the setting right the way down on almost every game.

Try something like Team Fortress 2, it's free now and with settings down it runs really well, it came out in 2007 and wasn't a particularly high-spec game when it came out then. That's coming up on 6 years ago.