Fun factoid time: Halo was originally intended as an RTS Game. If fact:Scrumpmonkey said:The problem with many franchises, especially those will long suffering and loyal fanbases, is that people begin to too narrowly define what makes a games in the series ). To be honest publishers are a little to blame here, often shoe-horing an unrelated game into a series for name recognition (Halo-Wars anyone?). Honestly a LOT of spinoff games do suck BUT the example you have here is of a community very obviously just vomiting hate on a new and different idea.
You know if people are going to ***** so much about modern Silent Hill games sucking donkey dicks then maybe they should give new ideas a shot?
Yeah, that example's really my only quibble with Jim's argument. The original Syndicate was renowned as one of the greatest RTS games of its era. So why would you bother resurrecting a property with that pedigree as just another run-of-the-mill FPS? All you do is piss off the fans of the original, while offering nothing special to sell it to new customers.MonkeyPunch said:Syndicate on the other hand was stupid. With no plans to resurrect the original franchise, it couldn't be called a spin-off and bar the odd weapons the FPS only used the name of the original to lure people to it. It used no game mechanics or ideas from the original game. It used nothing from the old game to it's advantage.
If it had been called something else, no one would have been the wiser about it's "origins". They turned that franchise in to something massively run-on-the-mill and average.
Exactly. And thats why people hate a games name being used in this fashion. A series is a series because of the way the gameplay is. I mean, imagine if the next doom was suddenly a RTS. Oh, it will have space marines and demons but still a RTS. THATS NOT WHAT A DOOM GAME IS.MB202 said:You know what video this reminds me of? Metroid: Other M. It's not a spin-off, and it's a disgrace to everything previously established about the Metroid series.
That's my problem with the latest Silent Hill games, and this one too, they don't have their own personality, and are just using fan nostalgia to get people interested. I will give Downpour credit for trying, and I will give the funny ending kudos for being weird and making me laugh, but for the rest of the game it did nothing for me. I don't care if it's a spin-off, and good on them for trying something different, but I just don't care anymore.Casual Shinji said:The problem with certain of these titles is that they create an expectation, especially if they're horror games. And in regards to Silent Hill, the issue isn't "it's called Silent Hill" or even "it's being developed by Americans", but that the new games can't create an identity of their own. They're constantly calling back to the actuall good SH games by putting in Pyramid Head and the sexy nurses with a mentallity that just screams, "Look, look, see, it's still Silent Hill." That footage you showed during this episode of this new SH entry again featured Pyramid Head lumbering around, and I just can't help but sigh at the sight of him.
I'm in a computer lab at uni, I doubt they would be to pleased if I tried to install software (I imagine I would need admin rights).girzwald said:ad blocker pro.tigermilk said:"Like a paedophile or a BP executive"
Loving the fact I had to sit through a 30 second advert for BP (on mute obviously) before watching the video.
Get it. Like a pro. And a boss.