grumbel said:
Movies have those things called fast-forward buttons, you can press them and abridge them how much or how little you want. You can even pause them or reverse them, at any time completely without cheatcode. Or switch on the audio-commentary and you don't even have to finish the movie first to unlock them. And if that isn't enough, I am sure Wikipedia will have a plot summary explaining the rest of it.
Games are not movies, and movies are not games. Either way, you can buy any movie you want the same as you can buy any game you want, but that doesn't mean you'll either understand or appreciate the content of the disc. You can enjoy any amount of colors moving on screen in front of you in a movie the same way you can enjoy pressing buttons to make stuff happen in a game. But if you _make an effort_ to learn more about cinematography, special effects, narrative structure and set creation you'll be able to partake in the medium in a completely different level. The same way that if you _make an effort_ to learn controls, understand basic systems in the game and practice the mechanics enough to move forward at a satisfying pace works in a game.
grumbel said:
Should classical books be rewritten in simple english?
That stuff exist plentiful there are even books that summarize and help you interpret books.
No, there is in fact _not_ simple english versions of every book released, because the literary community does not need to cater to audiences that does not understand or appreciate every work. If games are to be taken seriously as an artistic medium, everything must not be accessible to everyone.
Also, yes, there other people, authors and academics that provide analysis of classical books, but none of their words are printed with the original copy.
And guess what, there are other communities, forums and walkthrough writers who explain and summarize how to be more effective in Dark Souls. _Make an effort_ and find these things _outside of the game_ and there's your easy mode.
grumbel said:
Should statues, art and poetry come with a de facto explanation and reasoning behind every brushstroke?
There is no shortage of that either.
All content you personally have to _make an effort_ and seek out outside of the actual work.
grumbel said:
Should the rules for each sport, and team and player biographies be told to you every time you watch a football game?
What has that to do with anything? Nobody is requesting to force easy mode on everyone. Options are optional.
It has to do with, if you don't understand the rules of football, the history of the teams or the players that make them up, there's a good chance you won't enjoy watching sports. You have to _make an effort_ to learn these things if you want to become a part of the sports community.
Also, because an easy mode is unnecessary and ruins the integrity of the product.
Also, "Easy Mode" is not just "enemies have less health and do less damage", you'd be forcing developers to completely rebalance what would basically be a new game and abstain from key mechanics that make up the core of Dark Souls as a whole. It would be like an artist trying to capture the same point or emotion he or she was trying to make with a painting in a cartoon alongside every work.
Sometimes the consumer needs to make an effort in order to partake in a medium.
No other medium requires an effort to consume it. You can read through a book without getting it or what a movie while asleep. Only games lock content.