goliath6711 said:
You realize that is the only saving grace here. I see this exactly as I saw Garrus and Tali suddenly becoming options in Mass Effect 2. Something completely stupid and pointless that I can completely ignore and put out of my mind. But what if I couldn't? What if this was put into a game like Uncharted or Gears of War or Resident Evil?
Except that Tali and Garrus opening as romance options
made sense in ME2, and almost precisely because it wouldn't have in ME1.
In the first game, Tali is an engineer you saved from hitmen and took into your motley crüe for the purposes of fighting an ultimate evil. Garrus was a cop who knew that something big was going down, but couldn't fight it within the constraints of the law. As such, neither are romance options.
Come the events of Mass Effect 2? Tali already sees you as the person who took her in when most of the galaxy considers quarians to be thieving space gypsies, and you were one of the only friendly faces she knew aboard the rebuilt Normandy. Between that and the relationship (general, that is) that built over the course of ME1 and the events between the games, her becoming a romance option made sense.
As for Garrus...when you find him, he's in the process of committing suicide by mercenary. Virtually every person he cared about in his new life on Omega was dead, and he held himself responsible. He was ready to die on a mountain of corpses when you, a forgotten friend from what must have seemed a lifetime ago, arrives, effectively stopping his suicide attempt, and then saving his life in the process. And, like Tali, you're virtually the best friend he has aboard the SR2, etc, etc.
Jinxey said:
Now Jacob has had a relationship with Miranda, it's brought up early on in ME2. I never got any gay vibes of Jacob in ME2. But if the player wills it, he can make Jacob gay. If the player doesn't go down the gay route in ME3 Jacob will be heterosexual, if the player goes down the gay route in ME3 Jacob will be homosexual.
A man with muscles that look like they were carved in marble, and a woman who was genetically engineered to be hot and fit...and all we know is that the relationship didn't work out, and that neither of them likes to discuss it.
I'm not going to tiptoe around it: that's a pretty easy point for Bioware to leverage if they want Jacob to be a romance option for men.
Jinxey said:
This might sound stupid but it bugs me that NPCs are not being written as characters with their own motives, beliefs, etc. and instead are around simply to adapt to what the player wants out of them. I think overall that makes a less compelling story, although a much more compelling power fantasy fulfillment simulator.
In DA2, the class you picked determines which of your siblings dies in the tutorial. See the similarity? You're using meta-knowledge of the game that would have no bearing on your first playthrough. You might as well be complaining about how predictable the plot is once you know how the story plays out.
Jinxey said:
How many people do you know who would honestly switch their sexuality at the drop of the hat? or go both ways? I know bi-sexuals exist, but almost everyone in a Bioware game seems to be that way and I think the bi-sexual example is being used as a cover for what I view as poor character development.
I'm a bit confused by the distinction you're making here. How does "switch[ing]...sexuality at the drop of the hat" differ from being bisexual?
Mass Effect presents a situation that can't possible be replicated in the real world: you have the chance to approach the same situation twice, each time as a different gender. If you hooked up with Jacob as a male Shepard, would your character accuse him of faking it because, in a parallel universe/alternate save file, you did the same thing as a female Shepard?
That's the thing about being bisexual: a lot of the time, it just means that the person's gender doesn't matter to you. If Jacob was attracted to Shepard when the latter was a male, how is it so impossible that the same couldn't be true for a female Shepard? And in both situations, the opposite
could still be true, but is ultimately as irrelevant as a hypothetical scenario.
FedericoV said:
Having said all of that, I have one minor issue about same sex romance. Maybe I'm just homophobic as Sterling like to point out but I do not like the fact that in the race to cut corners, Bioware is turning every romancable NPC in to some sort of bi-sexual. I mean, you can have a bi-sexual in the romance cast. You can have a couple of bi-sexual. But not all charachters being bisexual so they are sure to please everyone while cutting corners.
As I mentioned earlier, meta-knowledge from multiple playthroughs. In theory, you'd have one, maybe two romantic partners during the game. You likely won't know what most characters' orientation will be during a single playthrough. I played DA2 as a male first, and I thought that Anders was gay. Second playthrough as female, and I discover that he swings both ways. In my first run, I never knew that, and I had no way of knowing it. I didn't retroactively get the knowledge that he was bisexual from by second playthrough, and it didn't sour the experience of the first at all.
So why does it matter if other characters are, theoretically, bisexual? Unless you plan to interrogate each member of the crew, you won't find out, and by then I think you've got a few more problems to deal with.
goliath6711 said:
These are the exact points that I'm trying to make. Look at how despite your high paragon status and constant advances, Samara still respectfully turned you down. Doesn't that say more about her character than if she joined the long line of those waiting to bump uglies with you? I'm getting tired of the God Complex that people want to have over games like this. You want complete and total control over what your own character does and how they act, that's fine. But you shouldn't be able to have that same control over the ones that are supposed to have their own personality. I mean honestly, if you met 6 or 7 random people on the street, would you expect all of them to be bi-sexual?
No. Nor would I likely find out, because I wouldn't be pursuing a romance with each of them. That's the crucial thing here: I wouldn't know, nor would I really care to know, if person #5 was bisexual if I already hit it off with person #2. That's what's supposed to characterize romance: happiness where you are, not where you think you could've been.
goliath6711 said:
It would mean so much more if you had those that turned you down so that the ones that accept you would be that much more special instead of having everyone made available and the only restriction being that you can only choose one to be with.
No. No it wouldn't. Not in the slightest. In fact, that's one of the most caustic things I've heard about romance in recent memory.
Imagine out of those seven people, five were heterosexual (and of your gender), one was bisexual, and one was gay. Now, imagine that upon meeting one of the seven, the two of your hit it off immediately. You seem perfect for one another...and then it turns out that's one of the heterosexual ones. Then eventually you discover that you don't really share much in common interest-wise with the gay person, and you and the bisexual outright hate one another. I'll let you pick the specifics.
Your scenario only does one thing: it gives players the opportunity to experience the crushing reality that actual homosexuals face where gender and orientation can destroy a relationship before it even exists. It doesn't "mean so much more" to find out that the only people in a group that you like will never like you in the same way, nor is it "that much more special" to be faced with going to bed alone or hooking up with someone you don't like as a person.