I think it's just down to target audience. Team Ninja think that teenaged boys will want to buy the game because it lets them see big tits moving (realism probably doesn't come into it).
I remember playing a demo of the first DOA - and thinking, "oh look, the tits move - that's different" Followed up by the afterthought "although the movement was unrealistic, it would be more unrealistic to have boobs that big that didn't move at all." So even when I was at the age that i thought about sex pretty much non-stop i didnt find it arousing, nor did it make me want to buy the game.
But at the time, DOA was at least doing something original - no-one had bothered with 'jiggle physics' untill then (at least not to my knowledge)
So the original sales tactic that DOA was based around is still very much in effect. I can't say that I'm impressed by their ingenuity (or lack of it) and from the gameplay I saw in this vid it looks just like a generic fighter if you take away the moving tits. It's even more pointless now that you can get porn videos on just about any device that has internet access, so why the hell would anyone buy a game to jack off to?
At the end of the day I think it's just a bit of fun that appeals to a certain audience and Team Ninja know this. If it offends you, just don't play it - simple. I haven't seen people's opinions towards women changing in any meaningful way because of their representation in a video game. Look at things like cosmopolitan magazine and sex and the city - they're FOR women (primarily) and they still don't do women's image any favours.
Some might say that moving tits are an immature feature for a fighting game to have, but then others might argue that playing a video game at all is an immature thing to do.
I remember playing a demo of the first DOA - and thinking, "oh look, the tits move - that's different" Followed up by the afterthought "although the movement was unrealistic, it would be more unrealistic to have boobs that big that didn't move at all." So even when I was at the age that i thought about sex pretty much non-stop i didnt find it arousing, nor did it make me want to buy the game.
But at the time, DOA was at least doing something original - no-one had bothered with 'jiggle physics' untill then (at least not to my knowledge)
So the original sales tactic that DOA was based around is still very much in effect. I can't say that I'm impressed by their ingenuity (or lack of it) and from the gameplay I saw in this vid it looks just like a generic fighter if you take away the moving tits. It's even more pointless now that you can get porn videos on just about any device that has internet access, so why the hell would anyone buy a game to jack off to?
At the end of the day I think it's just a bit of fun that appeals to a certain audience and Team Ninja know this. If it offends you, just don't play it - simple. I haven't seen people's opinions towards women changing in any meaningful way because of their representation in a video game. Look at things like cosmopolitan magazine and sex and the city - they're FOR women (primarily) and they still don't do women's image any favours.
Some might say that moving tits are an immature feature for a fighting game to have, but then others might argue that playing a video game at all is an immature thing to do.