Actually, you did. You claimed that the main reason that BMW owners buy BMWs is for status and exclusivity. I explained some other reasons, which you simply dismissed.generals3 said:I don't revise anything. My point was that consumers rarely go lobby for other people's preferences. You justified your choice for wanting others to have BMW's because it'd make the streets more pleasant to drive on.
In any case, the general point is incorrect. I support, for example, a women's right to buy tampons and other products I have no need for. I support taxes that help other people, which I pay for, despite not directly benefitting from them.
No, it's not. Public safety is an important thing to me, not just for my own benefit. This is the reason we have things like seatbelt laws. Many people have been horrifically injured and killed in car accidents. Having more cars with better braking performance and other safety features doesn't just benefit me, it benefits everybody.Unless you don't like driving on pleasant streets it's obvious it is for you that you're lobbying. That it happens to make others happier is just a happy coincidence.
Your argument about political parties is similarly dubious. Many of us believe in free speech and freedom of assembly. That means lobbying for the rights of political parties which we don't necessarily agree with. Just as the civil rights movement was successful because most people empathized with other people, even though it wasn't in their own self-interest.
The ACLU legally defended the Ku Klux Klan. Do you think that was because the typical ACLU member agreed with them? Hell, why don't I just quote the ACLU itself?
?The ACLU is frequently asked to explain its defense of certain people or groups?particularly controversial and unpopular entities such as the American Nazis, the Ku Klux Klan, and the Nation of Islam. We do not defend them because we agree with them; rather, we defend their right to free expression and free assembly.?
It's interesting how you use the word "consumer" - it's quite objectifying. It just reduces people to being walking wallets. I consider myself a human being primarily, not an object of consumption.If i lobby for a certain sets of games it may make other consumers who have the same preferences happy as well, but it's not for them i do it.(though i may use others as an extra justification for my argument, which what i'd call "abusing emotional response to altruism", a very common type of emotional appeal) The altruistic consumer is a very rare breed.
OK, well show me the market studies that show that ridiculous sex-object representations of women in gaming sell better than those that don't include them. Call of Duty is one of the biggest-selling games on the planet, and it doesn't include women with enormous, gravity-defying breasts. In fact, it's pretty much a sausage-fest.generals3 said:You claimed the monetary reasons are BS. If you wanted to use other arguments to defend your opinion you should have done so. You tried to recycle my own argument against my own point.
Did you even watch Jim's video or read the comments here?But let's push it a bit further than shall we. What about how few games feature black people? What about muslims? Etc. There is no inherent need to include everyone. If a game decides to have only important male characters you'd need a damn fine argument to say WHY that is bad because by default it isn't.
The argument is [strong]not[/strong] about the lack of inclusion of female characters in games. The argument is that they [strong]are[/strong] depicted, but when they are depicted, they tend to be represented as sex objects much more than male character. You're missing the point so much here.
The equivalent argument with regards to black people would be not be that they aren't included in games, but that when they are, they are typically represented as watermelon-eating Black Sambos. Or that Muslims are represented as comical terrorists.
Again, show me the evidence that the ridiculous representation of women in games drives sales to male gamers.Ok let me clarify something. If you make a game you don't target all women nor all men for that matter. You target potential costumers. If the potential costumers happen to be predominantly men than that's what you want to target.
You're kidding, right? Male cosmetics is a huge industry. Have you never seen all the ads for Gillette razors, or colognes, or hair-replacement surgery? The cosmetics industry realized long ago that males were an under-tapped market, and has put a lot of effort into marketing toward males.The cosmetic industry also largely ignores men despite men accounting for 49% of the population and let me tell you there is a good reason for that, because said 49% is in general much less interested in beauty products.
Indeed.So while you may have 3.6 billion women and 3.4 billion men (random number, didn't feel like googling the real number because it is largely irrelevant) you'll probably have something like 3 billion potential female costumers and 1 billion potential male costumers. Which would totally justify a much bigger focus on the female segment.