Sorry. Just felt you were short changing Jim's point, and oversimplifying it. Lots of people overlook the finer details of the point he's making in favor of just physical appearances which doesn't help things. Infact it might hurt the case as people will invariably try to base it purely on appearances which is only part of the formula.Rebel_Raven said:Thats a pretty arrogant thing to say. I simply do not buy the basic premise of the point Jim is trying to make.I'll grant you that men, and women are physically sexualized, but the point of this video flew WAY over your head.
The point Jim is making is that Men often have something a woman in a game does not. Agency. What's the deal with that?
And why is that the safer bet? Guys don't want to play as girls. It's not wrong, but it's wrong to expect women to have to play as guys in a lot of genres on that note.Money. If there are more males in the audience, which was the case for a long time then choosing a male as lead character is a safer bet.
I think its changing as publishers realize that girls who grew up in the age of consoles are just as eager players. Also, don't forget that RPG's have for a long time had the option to play the role of a female. Fighting games includes female characters that are every inch as caricatured as are the male characters.
I hope it's changing the way you think it is.
Yes, RPGs and fighting games have been more equitable than other genres, like Sandbox games, and First/thid person shooters, sports games, and so forth.
I still state, however, fighting games offer little to no agency.
Further, we cannot go purely by RPGs!
Moreover, options to play as females aren't quite the same as having to play as a female character because she's the only protagonist. It's a middle ground. Such games are no more female protagonist games than they are male protagonist games. Especially in recent western RPGs like Fallout, Oblivion, and Skyrim where gender had near zero impact on the game.
Yes. Just elaborating a bit on Agency. A lot of people arguing against Jim miss that important word.As has the vast majority of paying costumers been for decades.Jim, IMO, is pushing towards definition 2, and 3 as the vast majority of playable characters are male,
You forget guys get love interests, the choice to spare people, the choice to cheat on a spouse, go on dates, initiate sexual intercourse, etc, etc.Of being either a killer or killed. That tends to be the extend of it, unless you play RPG's in which case chances are you can play as whatever sex you want to.they get the ever important Agency.
When was the last time a female protagonist only game had that level of agency?
Guys get that sort of agency all the time in guy only protagonist games.
I.E. GTA, God of War, Sleeping Dogs, infamous 2. Not RPGs. That's just off the top of my head. There's no doubt a gigantic list in waiting.
I can't remember a female protagonist only game had the choices presented to Cole in Infamous.
The inequity is there.
That's beside the point. They become the avatar of you, and your will. They are your agents.They are a caricature. Masculinity on steroids.With that Agency the protagonist becomes more idealized as they are supposedly the ideal agent of your will. Understand?
Also lets not forget the reasonably built people like Nathan Drake, and Cole Mcgrath, and the Prototype dudes, granted the latter two had super powers. The Metro series didn't have a roided up main protagonist. Nor does GTA protagonists, Wei shen from sleeping dogs, and the list goes on.
Lets not forget nearly every last guy in CoD, and MW. Not roided up. Masculine? sure, but they're at least somewhat realistic.
Uhm, you've never beaten farcry 3 before, have you? There's a pretty unsettling ending option there.No sale. There is a social taboo against violence against women. Imagine if the scene in far cry 3 where you torture your little brother had been replaced by his younger sister. Do you think that would have opened a whole can of nasty worms? What you're suggesting is not objectification any more than any of the male background characters who are there just as filler for the main story.Who's the majority of playable characters? Males.
Women rarely get this agency as they're rarely playable and thus are more objects in the game's plot. Thus, objectified.
Tomb raider has had many greusome deaths for Lara.
Mortal Kombat, too.
Saints Row 2 had some nasty notions that several women met a horrible death. Not quite on camera, though.
Pretty sure Resident evils have some graphic death scenes.
Oh! GTA! Bop the hookers, get health, kill hookers, get money back!
Lets not forget God of war, granted a great deal of them were monsterous women being ripped apart.
There's more than a handful of games with a female villain who got her comeuppins.
There may be a taboo, there may be some rarity making it a little more flinch inducing, but it's still there.
None the less, my point stands. How many times have you seen the female protagonist in female protagonist only games have a family? Children? Kiss a guy while you were playing as her? Have intercourse she initiated?I haven't played the games.Lets look deeper, still, now that it occurs to me! Jim uses Kratos as an example. NOT entirely because of his physical apperance, and prowess. He gets to have relationships with many many women. He had a family. A daughter.
Really? i hadn't noticed very many games where a woman got to save, then get the guy in much the same way as guys get the girls. Then again I play largely on consoles. PC games have been able to be more liberal with plots. Still, I'd appreciate some game names.In most RPG's I have played since I got my Commodore64.How often does the woman have to, or even get to save a guy, especially their "prince?"
[/quote]
No generally about money and target audiences. [/quote]Those are just examples of the imbalance of agency even when a woman gets it. Generally SEXIST, no?
They never even bother with niche games for the most part. If they weren't so scared of diversity, we might not be having this conversation.
The business is not fair to women. There's inequality in the number of games featuring female only protagonists, and even in their own games, their agency.See above, its not some anti woman conspiracy. Its just business. As soon as they register that girls throw down as much money (which I personally think is the case), then they will start to change. All companies regardless of trade are ultra conservative. If they have a model that makes money, they wont change it, until it start to make less. If it aint broke....Videogame publishers are telling game developers they can NOT have female protagonists. Bioshock Infinite got remade to not have Elizabeth, the most important woman in the game, possibly the most important character on the cover in favor of dudebro style.
Last of Us developers Naughtydog had to FIGHT to keep the sidekick young girl on the cover. C'mon, seriously? they had to fight for that?
It's that fear to diversify.
Regardless of excuses, I cannot accept the status quo in the gaming industry. I am steadfast in my belief that it needs to change, and thankfully seems to be.
And some stories written from a female perspective are getting blocked, interfereed with, and kaboshed.No. Most stories just happened to be written to or from a male perspective atm, because of an assumed target demographic. And they avoid for as long as they can, to kick up the stink that is violence towards women.The status quo in gaming is sexist, and mysoginistic.
I.E. Sleeping Dogs was originally called "Black Lotus" and had a female protagonist as the cop. Activision kaboshed that in fear it wouldn't sell. Remember Me, a game coming out next month had to be fought for tooth and nail to get it to come out.
No it's not. The vast diffirence in agency allowed is not superficial.I did, and I am not buying it. It is superficial in itself.Full stop. Stop being superficial looking only at sexualized appearances of characters. Dig deeper. Think about it. Maybe listen to Jim's entire notion?
Does Luigi's mansion series count? Scared guy clad in green ghost busting nervously? I didn't play it, but I've seen gameplay, and researched into it.If the storyline was written with a man as lead character the rest of the game will reflect this choice. the more visible gamer girls become (as more than just a curiosity) the sooner there will be games with stories written from a female point of view. A change is already happening as more women chose to be game designers. For as long as publishers believe their core audience is males, things will continue as is.Pay attention to more than the physical appearance for sexism, and misoginy. Think more on Jim's entire message. Look at the lives the playable characters get to lead between male, and female protagonists, and how often the protagonist you play as is only female with no option for gender select.
The inequality aughta be obvious, then.
Speaking of males in games. When was the last game in which you played a male anything, that was not a caricature of masculinity? They have idealized physical appearance but are rarely human in the same way a character in a good book can be.
Kirby? Kirby's a dude.
Pacman?
Quantum Conundrum where you play as a little boy puzzle solving more than anything.
Pokemon games. I don't think Ash/red is a hulking he-man by any stretch of the imagination nevermind the male pokemon.
Closure.
Dungeon Defenders. the knight is in heart shaped boxer shorts, and is hardly an Adonis.
Zombie tycoon II.
Kingdom Hearts series, maybe?
Legend of mana?
The Sims series?
Link, perhaps?
That's a short list of guys that don't fit the hulking macho man, or typical guy. Go ahead nad dispute if you want. I'll be able to think up more.
No. watch "the creepy culling of female protagonists" Jim did earlier.Homo Carnivorous said:Rebel Raven. What I do not understand is what solution you propose to this 'problem'. Should all games be written from a neutral perspective and have the option to play as both sexes? Maxine Payne? Alisa Wake?
I'd suggest, firstly, the heinous stuff reported in that vid stopping, and in turn giving female protagonists a chance instead of outright denying them, and fighting them, and trying to make them into guys.
Not saying make huge budget AAA games but the latest Jimquisition Guns blazing helps shine some light on where I'd like them to take female protagonists at the least.
Give the female protagonsits a CHANCE a little bit more often, and put some effort into it so it's she's not set up for failure because her game, or her character suck. Cheap DLC for a game's side story, maybe? Standalone DLC type content like Infamous's Festival of Blood?
A game using a decent game's technology to make a game where you paly as a female protagonist so there's less money spent on building it from the ground up?