Seconded. What the hell is Clash of Clans?Abnaxis said:...
I've never even heard of Clash of Clans. Is it a big mobile title or something?
There's a picture of the 'anonymous source' at 3:25 in the vid. Don't need any more proof than that. (Quite frankly I'm surprised at Jim for breaking the confidentiality of the guy by including it, if anyone can identify him from that portrait then he could lose his job!)connall said:However, I'm an incredibly skeptical person when it comes from the account of ANONYMOUS sources, especially without some proof.
Yes, it is. But short-term all the rat-friends of boss-rat are gonna enjoy all the ants they're getting for dinner.canadamus_prime said:But isn't that akin to getting a rat to run an ant colony? Actually judging from the results I'd say yes, yes it is.RoonMian said:It happened when games publishers became market-listed and the concept of shareholder value moved in. Just as in every other industry the very second this happens the highest goals of a company aren't quality and sustainability anymore but... Well... The shareholder value. And because the artists and technicians who are actually making games can't be trusted to squeeze every last penny out of everything like blood from a stone a different kind of people was put in charge.canadamus_prime said:I want to know how this happened. How is it that people who know nothing about video games ended up running video game companies?
and"There is one rule for the industrialist and that is: Make the best quality of goods possible at the lowest cost possible, paying the highest wage possible."
And today we got these clowns running the show."Cars don't buy cars."
It's from "The Racoons", an 80s cartoon. If I recall correctly it's supposed to teach children about the dangers of capitalism and maybe even teach a bit of environmentalism.CelestDaer said:Okay, every time I see the pink anteater thing with the cigar in its mouth, I get a vague, uncomfortable memory... can someone clue me in as to what it's from so I can banish the memory?
iPad, I believe. Some sort of F2P basebuilding affair. Makes me think FarmVille had an affair with Age of Empires, while seeing milkman Minecraft now and again.Abnaxis said:...
I've never even heard of Clash of Clans. Is it a big mobile title or something?
True, but the point about the profits of King, Supercell etc. is that they are already being made by those companies. Cloning a game formula expecting to get the same success as the original game is like launching a website which allows to upload videos and expecting it to immediately become as successful and profitable as Youtube.senordesol said:I can't blame anyone for getting a little bleary-eyed at the prospect of making the profits of King or Supercell. Hell, during our app store report meetings, we have to omit them from the chart, just so the graphs have enough definition for us to tell what the other people in the industry are doing.
To my company's credit, the higher-ups have enough sense to know that there's no way we can distinguish ourselves in the industry by cloning their model, but at the end of the day; it's tough to argue with success.
Thirded...or whatever. I think I saw a bit of that video Jim showed, but I never realized it was such a big deal or anything.grey_space said:Seconded. What the hell is Clash of Clans?Abnaxis said:...
I've never even heard of Clash of Clans. Is it a big mobile title or something?
Abnaxis said:...
I've never even heard of Clash of Clans. Is it a big mobile title or something?
Yeah, it's a very popular mobile game that Dungeon Keeper Mobile supposedly copied (read stole) the gameplay off (and the new Rollercoaster Tycoon gameplay took a fair bit of inspiration from their base setting/time limit to every action style) Although of course there are dozens of games that precede Clash of Clans with the same gameplay techniques, it's just that C'o'C happened to be the one to get famous and become a super money spinning runaway success.grey_space said:Seconded. What the hell is Clash of Clans?Abnaxis said:...
I've never even heard of Clash of Clans. Is it a big mobile title or something?
Because corporations are corporations, and there's actually big business in *running a business*. CEOs get headhunted by how they improved profits at their previous positions. Their job is to improve (maximize) profits for shareholders, and that is done in one of two (preferably both) ways: reduce costs, increase revenue.canadamus_prime said:I want to know how this happened. How is it that people who know nothing about video games ended up running video game companies?
Thus my commentary expressing same.Morthasa said:True, but the point about the profits of King, Supercell etc. is that they are already being made by those companies. Cloning a game formula expecting to get the same success as the original game is like launching a website which allows to upload videos and expecting it to immediately become as successful and profitable as Youtube.senordesol said:I can't blame anyone for getting a little bleary-eyed at the prospect of making the profits of King or Supercell. Hell, during our app store report meetings, we have to omit them from the chart, just so the graphs have enough definition for us to tell what the other people in the industry are doing.
To my company's credit, the higher-ups have enough sense to know that there's no way we can distinguish ourselves in the industry by cloning their model, but at the end of the day; it's tough to argue with success.