Jimquisition: Vertigo

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Dragonbums

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bobleponge said:
We don't need that kind of reasonableness in a thread like this! Only petty squabbling about logical fallacies you barely understand are allowed in the thread. Also, it should go without saying that your perspective as a woman has no value in a discussion about women's experiences. Not sure why you even mentioned it.

Now, if we can resume arguing against things we know nothing about, please.


/s
You just gloriously summed up the recent discussions on this thread beautifully.

Now excuse me while I go cope with the fact that I'm a genetic anomaly.
 

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Magenera said:
Don't hold out on hope though. Remember, Nintendo is notorious for always attracting the female demographic as one of the big three.
The one thing that all Nintendo games have in common is that they are fun. They aren't trying to be edgy, cool, violent for violence sakes, or deep.
They are just there to be fun. The same can be said for a good lot of the mobile games on the market. They are simply fun.

Just like how many videogames were back in the day.

Let's not also discount the fact many a male Escapist user (and gamers on other sites) have stated many times that they got their girlfriend into gaming with games like Skyrim (or Elder Scrolls in general.), Mass Effect, WoW, and other similar titles.

These are pretty "male centric" games, yet they seem to also have more of a stick on female players as well.

It's not that their needs to be a market shift. It's just that game devs other than Nintendo and indies need to start pumping out more fun for fun sakes games.

However considering how everyone is too wound up in the deep plot phase of videogames, that ain't gonna happen anytime soon.
 

allizzwell

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Dragonbums said:
allizzwell said:
uanime5 said:
allizzwell said:
Minor problem: the West isn't white (even if people would love to think so),while only around 2% of the population in Japan can be seen as "non asian".Asian games aren't missrepresenting their countries when they don't inculde "non asian" characters,that's just how the demographics are.When a Game made in the USA or Europe only includes white characters,then they forget an important part of their population.
In the UK 8% of the population isn't white. In most northern and Eastern European countries less than 1% of the population isn't white. So Europe is white and most games in Europe that only include white characters aren't missing an important part of their population. You shouldn't assume that every Western country has the same racial mix as the USA (63.7% white European, 12.2% black, 8.7% white Hispanic/Latino, 6% other Hispanic, and 4.7% Asian).
Yeah,no.I'm pretty sure I know my continent and my country enough to know that there's a level between white and color, that classifying demographics by people's skin color isn't very legal.What far right website did you got those stats from?
Your argument,like most of your arguments is a logic fallcy (what happend to west and south?If people in Japan don't want to be considered as white,why the bleaching creme and the plastic surgery?).Next you're going to try and convince people that being a white,heterosexual guy means being part of a global majority.
I agree with this post for the most part.
Only issue I take is with this part.

If people in Japan don't want to be considered as white,why the bleaching creme
It's not so much being considered white, but a cultural thing. The paler you are, means the richer you are. Since rich people don't go outside for manual labor, that means that they are financially well off and a more desired potential partner. Which manifests in what it is today.
That was the case centuries ago.Since the 60,rich people have a tan to show that they can afford a trip to St Tropez (that's where the term Jet Set comes from) and spend their days sunbathing on the beach because they have enough money and don't need to work.It's really more of a racist issue,since photoshop is often used for "whitewashing" people with darker skin.

Beyonce in real life and Beyonce for a L'Oréal ad campaign:
http://media.tumblr.com/tumblr_m6xakgAWQK1qa9dfj.jpg

Gabby Sidibe in real life and Gabby Sidibe on an Elle cover:
http://www.beautyredefined.net/wp-content/uploads/2011/02/gabourey-sidibe-photoshop-450-thumb-450x300-764251.jpg

And when you have a light skin tone,this is what they'll do to you:
Nicole Kidman in real life: http://filmsplusmovies.com/wp-content/uploads/2012/11/Nicole-Kidman7.jpg
and after a photoshoot: http://img2.timeinc.net/people/i/2006/celebdatabase/nicolekidman/nicole_kidman1_300_400.jpg

It's the old idea that "white and european" (but not too white) is better than any other skin color or look people could have.And it's not only in Japan or the West,in other parts of the world,the most common platsic surgeries are still surgeries with the purpose of looking more "european".
 

Lightknight

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doomed89 said:
1. Now Faith is the first one who comes to mind from Mirror's Edge the only one where she even kinda hits a snag is the attractive one but she has flat tits and ass and well in my mind excluding faith would be asking for a flat out ugly character when faith has to be athletic.
Let's not forget that she has a plain face, especially for the upcoming Mirrors Edge 2. I've posted it a few times in this thread and she's not even wearing makeup. It's flat and not particularly feminine. For her to be ruled out, Jim's criteria has to actively rule out the plain faced too and demand specifically ugly. His criteria was attractive which is... a wide and subjective range. I loved mirrors edge but don't consider her attractive. Even the male characters that are usually ugly have something that makes them desireable to play as. Usually huge rippling muscle. Even the Heavy Rain example has a range of other playable protagonists including a female whose attractiveness shifts in the game from plain to attractive.

MEsoJD said:
This has been beaten to death and is now just annoying.
I just want to say that I find it remarkably apt that your avatar is that of a horse and this is your first or second post here. Good show, sir or madame. Though I disagree with the rest of your points. Developers may produce personally vindicating/desireable work on their own but in large AAA companies with a team of developers it's mostly about creating a brand that meets the needs of the consumer market they face. Aka, turns the most profit by filling a need. So women haven't traditionally been hot-brainless characters in games because developers are horny nerds (a stereotypical and even sexist claim against developers for you to make, fyi), they've been that way because it sells games to the hugely male consumer market. The power of money, my friend, nothing less and nothing more.

Lately, we've seen developers take a route of making the characters more realistic and giving them legitimate roles in games. I think they've been generally rewarded for that by having a story that is richer with characters that stick with you. Even the classic and still loved protector/hero role becomes more meaningful with characters that you actually care about protecting/saving. Take The Last of Us. Ellie is a little cute but not beautiful and has scars, is dressed realistically, has realistic and even small proportions, and, spoiler, you play as her at some points (how, when, why and for how long I'll leave unsaid) which makes her a playable protagonist. She's also generally portrayed as a daughter character and so even the narrative makes you feel protective of her and not attracted to her. They spent the entire game crafting her character and that game is still selling a ton. It's currently the 14th best selling item in Video Games of 2013 so far. Second best selling video game (if you group the ps3 and 360 copies together as one game) so far.

According to Amazon anyways [http://www.amazon.com/gp/bestsellers/2013/videogames]. Which is a decent market indicator. That's with it only being available on one console too. So as AAA developers see this benefit them they'll do more of it. But even with her basically plain and made unattractive by your role of guardian/father figure over her, she isn't ugly and I don't think there's a demand for it either. What people should be made at isn't even necessarily sexually attractive nature of female characters. That happens in all forms of media and women even do it to themselves. If they're willing to undergo a knife to have larger breasts in real life then playing as a perky attractive character isn't necessarily a negative. Women don't slap on a skintight spandex sportsbra/shorts combo to go running in public wihtout some kind of knowledge that they're showing off their body. What people should be upset about is poorly or negatively written female characters who are inept or defined as sexual objects. So what if a female has attractive features? That doesn't matter, women try to look attractive all over the world and if we start getting offended by that happening in media too then we're just kidding ourselves. But a poorly written and incapable character defined by nothing other than their body? That's wrong. That's the heart of what we've been complaining about. My wife personally has a problem with the chainmail bikini scenario. The idea of a woman who dresses completely inappropriately for a task she knows she's about to accomplish is just silly. I mean, it happens in real life, lord knows there's been enough city-girl meets farm-life reality TV shows. But it still smacks of impracticality of the woman even if unintentional. So you can only go so far with clothing before the choice of dress also writes an unflattering characteristic of the girl's planning/personality.

Magenera said:
2012 gaming statistics

Let's assume that the total population of gamers in 2010 was 100. This is for easy math and since we're working with percentages this will scale just fine.

There was a 40/60 (male/female) ratio. 80% of females owned a wii as their primary console. (that's 32 out of every 40 female gamers). 9% owned a ps3 and 11% owned a 360 for a combined 8 out of every 40 female gamers or 8 female x60/ps3 gamers out of every 100 gamers.

Now, males also owned Wiis as their primary consoles but at half the rate. So it wouldn't be fair to say it's 8 females out of 100 gamers. You have to drop off the male Wii primary console owners too. 41% of males owned a Wii (24.6 out of every 60). 21% owned a ps3 (12.6 out of every 60). 38% owned a 360 (22.8 out of every 60). That means 35.4 out of every 60 male gamers owned one of those consoles.

The new total demographic of the AAA consoles of ps3/360 is a total of 43.4.

The 8 women in that number equals 18.4% of the total AAA consumer market for both consoles combined.
The 35.4 men in that number equals 81.6% of the total AAA consumer market for both consoles combined.

This doesn't even touch on which games each gender prefers. I mean, in movies guys have action and horror movies moreso than females. What if guys have FPS titles more than women in gaming? That'd really change the dynamics of the customer base.
ESA report:http://www.theesa.com/about/ESA_2010_Annual_Report.pdf
Not wanting to go to Kotaku:http://www.onlineeducation.net/videogame
I actually used Kotaku as the reference because the onlineeducation site had some serious downtime a few months back whereas Kotaku's page is just a picture of that exact image. Just FYI.

If anyone reads those numbers and has any questions about my methodology or exact math work (mostly basic division with rounding to the tenth spot), feel free to ask as the quoted work is mine.

Honestly it would seem that if the AAA publishers want the female demographic they need to go to either nintendo, because 80% of female gamers at the ESA report on 2010 held the wii as their main console, or seek the social and mobile market, otherwise they're stuck with male demographic. This in the US of course. I know the east particularly Japan, some of their games can hit a even split which would otherwise be mostly male in the US. Like Final Fantasy 14 reborn being near a even split while in the US/EU male dominated. I brought that up because not all markets as we know aren't the same in different regions.

Yeah I don't see much change in the game industry, unless there is a market shift. So here's to the next generation of gaming being the same.
It's important to note that social gamers on mobile or free to play games are not necessarily consumers. For example, I play Angry Birds. I do not buy angry birds. I did play farmville at one point, I did not spend a dime. Their hope is that enough people will pay money for certain actions to make them a huge ROI.

The AAA market and the casual/social market aren't exactly overlapping. The casual market doesn't generally pay $60 for a game. EA is actively pursuing this group and we'll see if there's enough overlap to turn a decent profit but that also relies on EA producing a product they want. For example, their last "free to play" required you to buy the game and then had free to play elements which basically made them the worst kind of evil. Casual gaming as a whole also has the problem of not typically being something you can throw in the system and playing with little to know background. We'll see if the two areas can be merged, but I expect the attempt will only succeed in weakening the nature of the AAA to the point that it wouldn't be really considered AAA if it goes that route. It could create a clarification of categories of AAA. Such as casual AAA vs traditional AAA.
 

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allizzwell said:
Dragonbums said:
allizzwell said:
uanime5 said:
allizzwell said:
Minor problem: the West isn't white (even if people would love to think so),while only around 2% of the population in Japan can be seen as "non asian".Asian games aren't missrepresenting their countries when they don't inculde "non asian" characters,that's just how the demographics are.When a Game made in the USA or Europe only includes white characters,then they forget an important part of their population.
In the UK 8% of the population isn't white. In most northern and Eastern European countries less than 1% of the population isn't white. So Europe is white and most games in Europe that only include white characters aren't missing an important part of their population. You shouldn't assume that every Western country has the same racial mix as the USA (63.7% white European, 12.2% black, 8.7% white Hispanic/Latino, 6% other Hispanic, and 4.7% Asian).
Yeah,no.I'm pretty sure I know my continent and my country enough to know that there's a level between white and color, that classifying demographics by people's skin color isn't very legal.What far right website did you got those stats from?
Your argument,like most of your arguments is a logic fallcy (what happend to west and south?If people in Japan don't want to be considered as white,why the bleaching creme and the plastic surgery?).Next you're going to try and convince people that being a white,heterosexual guy means being part of a global majority.
I agree with this post for the most part.
Only issue I take is with this part.

If people in Japan don't want to be considered as white,why the bleaching creme
It's not so much being considered white, but a cultural thing. The paler you are, means the richer you are. Since rich people don't go outside for manual labor, that means that they are financially well off and a more desired potential partner. Which manifests in what it is today.
That was the case centuries ago.Since the 60,rich people have a tan to show that they can afford a trip to St Tropez (that's where the term Jet Set comes from) and spend their days sunbathing on the beach because they have enough money and don't need to work.It's really more of a racist issue,since photoshop is often used for "whitewashing" people with darker skin.

Beyonce in real life and Beyonce for a L'Oréal ad campaign:
http://media.tumblr.com/tumblr_m6xakgAWQK1qa9dfj.jpg

Gabby Sidibe in real life and Gabby Sidibe on an Elle cover:
http://www.beautyredefined.net/wp-content/uploads/2011/02/gabourey-sidibe-photoshop-450-thumb-450x300-764251.jpg

And when you have a light skin tone,this is what they'll do to you:
Nicole Kidman in real life: http://filmsplusmovies.com/wp-content/uploads/2012/11/Nicole-Kidman7.jpg
and after a photoshoot: http://img2.timeinc.net/people/i/2006/celebdatabase/nicolekidman/nicole_kidman1_300_400.jpg

It's the old idea that "white and european" (but not too white) is better than any other skin color or look people could have.And it's not only in Japan or the West,in other parts of the world,the most common platsic surgeries are still surgeries with the purpose of looking more "european".
Oh no. I'm very aware of that. (being black myself and all.)

Of course, thanks for clearing that up.
I guess I should kind of no better. But no one else ever said otherwise.
 

Lightknight

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allizzwell said:
That was the case centuries ago.Since the 60,rich people have a tan to show that they can afford a trip to St Tropez (that's where the term Jet Set comes from) and spend their days sunbathing on the beach because they have enough money and don't need to work.It's really more of a racist issue,since photoshop is often used for "whitewashing" people with darker skin.
While this absolutely is something people do, please keep in mind that skin color is not some stable thing. Sun exposure can drastically change the complexity of individuals of any race. There are many other images of a lighter skinned Beyonce and the difference may be more tanning than you'd think. Though the picture you presented was clearly lighter than normal. For some reason, people seem to think that black people don't tan or aren't affected by the sun at all. I'm not sure where they get that.
 

Arrogancy

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Hagi said:
I think Maria Theresa is worth a mention, I mean I get that she'd be overlooked when compared to protagonists from games where the story and character development is central. But compared to Jim's conclusion of a dinosaur, whose not in any way visually female, I think she wins hands down. Even if she's based on a real world person she's undoubtedly a developer created character, she's not conventionally attractive and she definitely has unique motivations that aren't just about hardship or doing something for a man ( on the contrary, her special ability is about making a man do something for her ).



I get why she wasn't chosen as she's a real person. But all the same I think she'd have been the better choice whilst still proving the overall point, by virtue of being taken straight from the pages of world history whilst actually being a human woman instead of a dinosaur.
She's not a playable protagonist, which was one of the major criteria. The personalities at the head of the Civ empires are just that, personalities, not characters. You don't play as them you play through them, if you catch my meaning.
 

Hagi

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Arrogancy said:
She's not a playable protagonist, which was one of the major criteria. The personalities at the head of the Civ empires are just that, personalities, not characters. You don't play as them you play through them, if you catch my meaning.
You also play through most protagonists, with them being basically just a skin for your player model during actual gameplay and you get to watch them externally through cutscenes.

She's a playable protagonist every bit as much as Vertigo is. You can select her from a whole roster of possible options to represent you in-game and you get some flavor text to explain her motivations and backstory.

If you're going to disqualify Maria Theresa on those grounds then you should disqualify Vertigo as well.

As I said, I can understand not counting her on the basis of her not being invented by the developers. But she is a protagonist every bit as much as the characters from a fighting game.
 

Arrogancy

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Hagi said:
Arrogancy said:
She's not a playable protagonist, which was one of the major criteria. The personalities at the head of the Civ empires are just that, personalities, not characters. You don't play as them you play through them, if you catch my meaning.
You also play through most protagonists, with them being basically just a skin for your player model during actual gameplay and you get to watch them externally through cutscenes.

She's a playable protagonist every bit as much as Vertigo is. You can select her from a whole roster of possible options to represent you in-game and you get some flavor text to explain her motivations and backstory.

If you're going to disqualify Maria Theresa on those grounds then you should disqualify Vertigo as well.

As I said, I can understand not counting her on the basis of her not being invented by the developers. But she is a protagonist every bit as much as the characters from a fighting game.
Alright, let me articulate the difference: You directly control Vertigo and the other characters thus far listed in this thread, you do not directly control Maria. She is just a portrait that symbolizes a civilization, not really a driving force within that civilization, at least as far as the game is concerned. She may as well not exist for the vast majority of the time because the focus isn't on Maria as a character and her actions, but rather about the civilization which you, the player, manage, not you, Maria acting as player proxy. That's the difference, and why I don't think Maria is a valid protagonist.
 

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Lightknight said:
allizzwell said:
That was the case centuries ago.Since the 60,rich people have a tan to show that they can afford a trip to St Tropez (that's where the term Jet Set comes from) and spend their days sunbathing on the beach because they have enough money and don't need to work.It's really more of a racist issue,since photoshop is often used for "whitewashing" people with darker skin.
While this absolutely is something people do, please keep in mind that skin color is not some stable thing. Sun exposure can drastically change the complexity of individuals of any race. There are many other images of a lighter skinned Beyonce and the difference may be more tanning than you'd think. Though the picture you presented was clearly lighter than normal. For some reason, people seem to think that black people don't tan or aren't affected by the sun at all. I'm not sure where they get that.
Probably has more to do with the fact that chocolate or dark chocolate black people are more or less "common".

At first glance, especially if one is not a stickler for details, It always appears that we don't tan at all no matter what the weather is.

However if we were to remove our clothing, you can see a very discernible shade difference between what is usually covered up by fabrics.

Of course even then, the difference is a bit hard to see. Especially in winter and fall seasons.
 

Hagi

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Arrogancy said:
Alright, let me articulate the difference: You directly control Vertigo and the other characters thus far listed in this thread, you do not directly control Maria. She is just a portrait that symbolizes a civilization, not really a driving force within that civilization, at least as far as the game is concerned. She may as well not exist for the vast majority of the time because the focus isn't on Maria as a character and her actions, but rather about the civilization which you, the player, manage, not you, Maria acting as player proxy. That's the difference, and why I don't think Maria is a valid protagonist.
You do directly control Maria. You are Maria. Why do you think the entire introduction speech talks about Maria in the second person? Why the special power she grants is available at all times and not only in the ages she actually was alive?

Oh great queen, bold and dignified, the time has come for you to rise and guide your kingdom once again. Can you return your people to the height of prosperity and splendor? Will you build a civilization that will stand the test of time?
Both of them are 2D drawings that represent your character. Both of them are protagonists.
 

Lightknight

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Dragonbums said:
Probably has more to do with the fact that chocolate or dark chocolate black people are more or less "common".

At first glance, especially if one is not a stickler for details, It always appears that we don't tan at all no matter what the weather is.

However if we were to remove our clothing, you can see a very discernible shade difference between what is usually covered up by fabrics.

Of course even then, the difference is a bit hard to see. Especially in winter and fall seasons.
I only recently learned that people aren't necessarily aware that everyone tans.

It's still surprising though. I mean, I figured this out in elementary school with my best friend being black. Back from spring break and he's multiple shades darker? Easy to see. But you'd think people would at least have black coworkers they'd see tanning even if not close friends. Maybe people really aren't that observant? Like you said, it's less noticeable if people are naturally in the darker complexion range so perhaps that's why as it is a more common range?
 

tklivory

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*sigh*

80% response: 'Dude, why are we still talking about this? This isn't an issue let's move on!'
10% response: 'serious attempts to discuss it by men/women'
10% response: trolling and/or outright asshattery

Amidst all the demands for 'citation needed' and 'well this character doesn't meet all the criteria but TOTALLY SHOULD BE COUNTED because it would make me feel better' and the poor people actually trying to engage in civil discussion...

*sigh*

Fine, I didn't read the whole thread. Maybe that should be 70/20/10 ratio, who knows, but the point is that if I can't get to page 5 without reading that women in general are stupid and wrong for daring to notice inequality, or criticize the status quo, or *gasp* asking for something other than what they have now in terms of how their gender is treated by the games industry, then really, why should I spend my time reading the rest of it?

"Well, then why are you here at all?"

Because there's a goddamn good reason Jim keeps bringing this up. He's right, and he should know that at least some of us 'get it'. Odd, how there seems to be a feminine bias in this regard, but nowhere else in the games industry...
 

Dragonbums

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Lightknight said:
Dragonbums said:
Probably has more to do with the fact that chocolate or dark chocolate black people are more or less "common".

At first glance, especially if one is not a stickler for details, It always appears that we don't tan at all no matter what the weather is.

However if we were to remove our clothing, you can see a very discernible shade difference between what is usually covered up by fabrics.

Of course even then, the difference is a bit hard to see. Especially in winter and fall seasons.
I only recently learned that people aren't necessarily aware that everyone tans.

It's still surprising though. I mean, I figured this out in elementary school with my best friend being black. Back from spring break and he's multiple shades darker? Easy to see. But you'd think people would at least have black coworkers they'd see tanning even if not close friends. Maybe people really aren't that observant? Like you said, it's less noticeable if people are naturally in the darker complexion range so perhaps that's why as it is a more common range?
I guess so. That, and the fact that and the whole black skin vs. the sun jokes.

I mean, for the longest time from middle school to high school, people thought it was impossible for black people to get sunburns. (I certainly didn't, but I know a fair few black people who did.) Because of some childish version of environmental adaptation.
 

deathjavu

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I finally came back and finished reading this thread...

I really wish I hadn't.

The Evolutionary Psychology arguments ("girls are hardwired for x!") are ludicrously flawed at best. There's a reason well-educated people react poorly when you bring up that subject, it's not exactly been a hotbed of rationality and good testing methods in the past. And beyond that...

There are no evo-psych models that are anywhere NEAR 99% supported by evidence, like, say, evolution itself is. I don't think there's much you could say about evo-psych that's even 70% supported, other than "we like to reproduce because people without reproductive drives didn't reproduce", and that's borderline tautological. Stretching it to something as specific as "girls like dolls" is just plain wrong. The overwhelming evidence required to make a strong, specific statement like that without being scientifically dishonest just straight up does not exist. There's studies that suggest things, but within any of those papers you'll find half a dozen caveats and little to no attempts to isolate societal factors (since that's more or less impossible).

This leads me to the other recurring flawed argument, "all these numbers show games with 'x' don't sell".

Is x the reason though? Could there be other factors? Have you isolated the variables and concluded that yes, it was almost certainly x? You know, the scientific method? Or are there other factors? Like marketing, or the overall lack of data points including x, or the *incredibly poor reporting of sales overall (particularly digital, i.e. PC), or even the lack of information about the methods or credibility of these stats (incredibly important in science, btw)? Or even that, if the data from 201x (don't know when these studies are from exactly) really is pointing towards some conclusion, that these numbers have been changing very rapidly over the past 3-5 years and will probably continue to do so, especially if developers try to make these changes happen?

*[http://penny-arcade.com/report/article/its-time-for-the-gaming-press-to-grow-up-and-ignore-the-npd-group]

ergh, internet arguments just keep sucking me in

http://xkcd.com/386/

edit: the tanning thing

There are some countries (Malaysia was the country I heard about) where some of my friends have informed me it is still more fashionable to be as pale as possible, as it signifies you are rich enough not to have to work outside. Tanning in countries where jobs are primarily indoors indicates that you have enough money and/or time to go outside and get a tan. I think the dividing line between tan and pale being fashionable is simply the percentage of jobs which involve outdoor labor.
 

Dragonbums

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Magenera said:
deathjavu said:
Your post made me realize something, why do we make such a big deal that girl gamers don't share the same interest as male gamers anyway. Because they sound just like every other group when they complain about a game not being interesting. Aesthetics doesn't please them, don't like the content, offends them, don't like gameplay, too easy, too hard. It has colours so it's kiddie, brown and bloom, so nothing more than a dull realistic setting. I'm trying to figure it out, but it's a mystery. Why should I care about one group expectations not being met, or one group preferences not being aligned with my own? Because when it comes to other groups it's whatever, or your shit is stupid anyway. So someone tell me why I should care or why it's a big deal, because so far girls gamers not liking the same shit for whatever reasons, doesn't mean jack to me. I'm putting their opinions in the same group as the others who think my shit is stupid, offensive, or they don't like it because whatever.
And herein lies the problem.

If YOU don't like something in videogames, you have a lot more options and alternatives to choose from. However when WE don't like something, there is honestly not a whole lot we can choose from.
Most female gamers at most are simply asking for better female representation in videogames. That's it. At it's base, that is all we are asking.
Granted, as individuals, we all have different tastes and preferences, however at it's base that is all that we are asking for.

You don't necessarily have to care about that. However to say that are opinions should be disregarded isn't fair either.

The video Jim made was an extreme criteria that I don't think anyone, not even female gamers were really going for. He was just trying to make a point.
 

mutantmagnet

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I've seen a lot of mentions of Skullgirls and Dota characters which are on point.

Someone mentioned April Ryan from Dreamfall but she fails the not be young test.

Rachel Manners from J.U.L.I.A. on the other hand doesn't. She's an astrobiologist awoken to find the rest of her crewmates missing and the ship they are flying in damaged. With help from the ship's AI she/you have to solve both problems.

Melanie Emberly from Cart Life is a mom with a depressing as hell back story but that's nothing new for any character you play in that game.

My 3rd and last contribution to this list is Redacted from Divekick. She is a great parody on female stereotypes in fighters.

Her character provides the holy grail of "fan service" by being completely naked but gets by censors and ratings boards because she's an anthropomorphic animal, who chews cigars instead of smokes them.