The console itself being a closed system should be plenty DRM enough frankly. It's far harder to pirate for a console than for a PC.Lord_Gremlin said:I actually never buy used games at all, but I love having my consoles games in physical form and actually owned by me. Steam is acceptable on PC, same system on a console = GTFO. Console is supposed to be a dedicated gaming machine. No drm and activation shit.
Also, xbone will be region locked. And my favorite games from recent years (PS3, Vita) were ALL imported. And never came out in the west.
Well, another example of how publishers don't know how to sell games. Make games that are worth keeping and you have less used gamesLordLundar said:You're assuming that publishers look at the long term. They don't. I would go so far as to say that even beyond looking past a single weeks worth of sales is a stretch. It's why they've been trying to stir the panic up around used games recently despite that aspect of the industry being around almost as long as the new sales have been. Games made today are so short and have so little replay value that they're getting resold within that first week and it's cutting into new game sales.Izanagi009 said:And what publisher would want to block used games? I feel that the backlash of the blocking will completely outweigh any short-term profit gained by forcing people to buy new games. To turn people away from your product is a death sentence for a company.
http://venturebeat.com/2010/10/13/what-is-the-real-problem-with-used-games/
This article puts the concept into much more detail.
Breath of Fire 3 was the last one I rented.DVS BSTrD said:I can't even remember the last game I rented...
Some people just can't seem to understand that there will always be more people with less money.
That is exactly what it is and its gooooooooooooooooooooooooooooooooooooood.Norrdicus said:I believe it's Legend of Grimrock, a new dungeon-crawling indie game with mod support and a sequel in the makingDojofreak1181 said:Nice episode. What Wizardry-looking game was that playing through 3/4 of the video? Intrigued.
Same.FizzyIzze said:I actually have a hand in the demise of the games industry.
I rarely buy used. I buy new, sealed games at significant discounts.
I wait. I wait for prices to drop. It hurts retail (sorry Best Buy, but you can suck it), it hurts the publishers, and it hurts the developers (unfortunately).
Spec Ops The Line for less than $20? Don't mind if I do.
Bayonetta for $10? Sure, why not.
The main thing hurting games right now is the fact that you don't need them. It's not like they're as important as water or gasoline. I got rid of cable years ago. Didn't need it. No smartphone either. Just a dumb prepaid.
And I can live without the Xbox One.
Deal with it, Microsoft.
Of course not,I don't know where Jim's been getting these numbers from but its closer to 10-15%. I know people don't like Pachter for his infamous predictions but he probably knows his shit when it comes to business side of the industry.Rednog said:Retailers only getting 1% of the item's worth?
Apples and oranges.kwerboom said:In the car market, you buy a new 2013 car in the 2013 product year not used 2013 car in the 2013 product year. If you are in the market for a used car in the 2013 product year, you will usually be buying something from 1995 to 2010 just to keep the price affordable. Buying a 2010 car in the 2013 product year isn't robbing the auto industry of a new sale.
The second hand market isn't evil. What's evil is when a second hand sale is happening the weekend after a new product is released instead of a half year to a year down the road. Its not what GameStop does, its how GameStop does it that's bad.
Car market is a bad example because when you're driving a Toyota, you're advertising for Toyota (like we both just did by talking about Toyota). I agree that MS and Sony don't deserve a cut at all and the game industry is the only industry that cares about used sales. I'm just pointing out that the information people are raging about, including Mr Sterling here, is false. MS and Sony are not killing the used game industry, in fact they are barely even wounding it. There will still be people who want to sell their games and people will still be able to buy them.CriticKitten said:And why exactly does MS or Sony deserve a "cut" of the used game market?Nimzabaat said:Title should have read "PS4 and Xbox One might possibly have killed used games and controlled second-hand sales (refuted by both companies but who really listens to Microsoft or Sony?) and some people are upset because they feel like being upset and don't want to wait for all the facts."
The most recent info is that MS has worked out a way that used game retailers can sell for whatever they want and everybody gets a cut. Sony has enabled the PS4 to block used content but is putting the onus on the publishers so a similar arrangement may be reached.
I don't recall this being the case in any other industry. I'm fairly certain that Toyota doesn't get a "cut" of used Toyota sales, nor would anyone honestly claim that they deserved it.
So why does MS or Sony deserve a cut of a product they no longer own?
And no, they don't actually own it, despite what EULAs may claim. The legal binding of those statements is suspect at best. Even in the US, which is very corporation-friendly, rulings have gone either way, both in favor and also against the idea of EULAs as a valid form of contract.
Really. It was a disgusting display of apologetic rhetoric and childishly optimism bordering at denial. Cost less because of no used games?! How much do people have to smoke to come up with something like that?Smokescreen said:Thank you for attacking that article at PAR head on. That set of assumptions was terrible and really undercut their credibility--surprising because they usually do excellent work.