CantFaketheFunk said:
John Carmack is one of the people who made PC gaming what it is today. Few people know the platform better, I'd wager.
So it's really interesting to see him saying this.
He had made some godlike additions to the genre, but his work since 2000 has been less and less inspiring.
Doom 3 was stupidly hung up on 'atmosphere',
Quake 4 was bargain bin, even
Quake 3 wasn't great.(The engine was good but most people cut it right down to basic graphics just to get as much speed out of it as possible).
Doom RPG was a sideways move that he re-used, and the new
Wolfenstein may be nice with the
piff gun, but the multiplayer took a hammering; exactly what he's talking about here.
The only explanation I can think of is that they're trying to cut down on cheating/pirating; but without the modders, I predict a very fast demise for people playing it. Especially as Carmack hasn't given a
reason for doing it. Even something as simple as "We want to stop pirates" might give him some support; but...even luminaries like Tim Schafer can make mistakes.
It's a very odd and sad announcement, and I'd really like to know why he said it, especially to
Variety. Killing off one of the few things that make the PC unique amongst gaming platforms is like bringing out Wii games that don't use the wiimote. Unless you're going to innovate...
What appears to be happening is they're cutting down choice to increase ease of use; and that goes counter to most PC gamers wishes - we're willing to put up with hideous front-ends just to lay our own mark on it. That's how Carmack started, and seeing him turn his back on where he came from is very disheartening.