Well he's certainly seen both sides of the Success/Fail spectrum.
His level design in Doom (and Quake 1 Ep1) was incredibly thematic well-paced and memorable.
His level design in Daikatana is just about the worst there ever was.
His level design in Doom (and Quake 1 Ep1) was incredibly thematic well-paced and memorable.
His level design in Daikatana is just about the worst there ever was.